Ideas
Latest UPDATE after a lot of testing and kind help from Crinrict on the way.
Here is a video I recorded of the issue, how the retail loses it's functionality: https://youtu.be/_nKzbTeN1wI
Solutions:
I have found 2 ways to avoid the retail issue described above:
1. Turning Memory Boost ON
2. Or removing my GraphicsRules.sgr that I had in my ConfigOverride folder, which I had created in this forum thread ( Camera movements very choppy since BH patch | EA Forums - 12185589 ) , to solve the issue of the game being extremely choppy and stuttery in camera movements since the BH patch in 2025. Specifically I tested each row I changed and it came down to the OBJECT LOD switching -> My GraphicsRules.sgr override had disabled LOD switching for Objects in the highest graphic settings, which was a huge boost in camera panning performance, but these 2 lines I changed seem to have caused some of my retails to break. (I have a save file to showcase that ready if any of the dev team members want to try it).
Below is the exact change I had to revert, to prevent retails to suddenly lose their for-sale items. Unfortunately that means that now all objects are LOD switching again and the performance of camera movements in the game went down a lot again :( I wish the dev team could review the performance change that happened in the BH patch that many people in above thread are mentioning, as it makes us sea sick to play choppy like that even though we are on strong computers.
For reference these are my computer specs:
Windows 11, PC,
AMD Ryzen 9 5900X 12-Core Processor (3.70 GHz),
NVIDIA GeForce RTX 3080,
32GB Ram,
2TB SSD
I had to revert my changes (right side) to the game default (left side).
I had an older version of my GraphicsRules.sgr override, which was using below change instead for stopping object LOD switching, but that one as well caused the issue:
Only when I revert object LOD switching to default, my 100% reproducable breaking retail is not breaking anymore. (But camera performance becomes really bad again..)
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