Ideas
Hello Sorry for the lack of info, I am new to this.
I am not using any mods or CC.
I am playing on my windows gaming laptop.
I have attached a screenshot below of the issue, and I have circled in red the menus that are messed up or missing. Once this happens I have tried everything to get the menus to come back, but ultimately you can't do anything until you repair and restart the game, I also cannot get that camera control menu to go away, even in live mode.
(More info below image)
I deleted the last exception files, and tried again. The image above is when the error was triggered again after the deletion.
Just one new last exemption was created when the error happened again. That info is below.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b3606796edb6b72468419a3e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-05 13:27:40</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase</categoryid><desyncid>b3606796edb6b72468419a3e</desyncid><systemconfig/><screenshot/><desyncdata>ReferenceError: Error #1069: Property situation_id not found on 292069 and there is no default value. at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/GetPersistedContentPanel() at widgets.Gameplay.SituationDisplay::SituationDisplayMain/RestoreContentPanel() at olympus.core.widget::WidgetBase/Show() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendUIMessage() at gamedata.Gameplay.shared::GameplayStateData/HandleSituationStart() at gamedata.Gameplay.shared::GameplayStateData/HandleScenarioStart() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() rtim=24306 Client Session Time: 29.34 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,479,0,5992 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 2050 32.0.15.7652, GUID: A68E9EBE-E4D1-11EF-ADA5-B12A646C84A7 </desyncdata></report>
<report><version>2</version><sessionid>b3606796edb6b72468419a3e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-05 13:28:33</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase</categoryid><desyncid>b3606796edb6b72468419a3e</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/Reset() at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/OnShow() at olympus.core.widget::WidgetBase/Show() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendUIMessage() at gamedata.Gameplay.shared::GameplayStateData/HandleSituationStart() at gamedata.Gameplay.shared::GameplayStateData/HandleGameStateLoadComplete() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendMessage() at olympus.core::UIManager/GameStateLoadComplete() at olympus.core::LayoutManager/GameStateLoadComplete() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=29589 Client Session Time: 29.34 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,479,0,5992 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 2050 32.0.15.7652, GUID: A68E9EBE-E4D1-11EF-ADA5-B12A646C84A7 </desyncdata></report>
</root>
I hope this info helps you solve the problem. I was able to trigger the error within 5 mins of opening the game again. I opened build mode as soon as I got into the game and closed it after changing something, error did not trigger the first time, I went into build mode about 3 mins later and closed it after moving something, and the error happened just like all the other times.
Thank you
thank you.
That looks like the known issue. I've merged your post with the main thread.
Make sure to click on the upvote button
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