========== VULKANINFO ========== Vulkan Instance Version: 1.4.303 Instance Extensions: count = 24 =============================== VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_headless_surface : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 5 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 Layers: count = 13 ================== VK_LAYER_FROG_gamescope_wsi_x86_64 (Gamescope WSI (XWayland Bypass) Layer (x86_64)) Vulkan version 1.3.221, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOHUD_overlay_x86 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOHUD_overlay_x86_64 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_OBS_vkcapture_32 (OBS Linux game capture) Vulkan version 1.3.285, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_OBS_vkcapture_64 (OBS Linux game capture) Vulkan version 1.3.285, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_VKBASALT_post_processing (a post processing layer) Vulkan version 1.3.223, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 VK_LAYER_hdr_wsi (WSI HDR Layer (x86_64)) Vulkan version 1.3.221, layer version 1: Layer Extensions: count = 1 VK_EXT_swapchain_colorspace : extension revision 0 Devices: count = 2 GPU id = 0 (AMD Radeon RX 7600 (RADV NAVI33)) Layer-Device Extensions: count = 0 GPU id = 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (AMD Radeon RX 7600 (RADV NAVI33)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false VK_EXT_surface_maintenance1: ---------------------------- PRESENT_MODE_IMMEDIATE_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_MAILBOX_KHR: minImageCount = 4 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_RELAXED_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR GPU id : 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false VK_EXT_surface_maintenance1: ---------------------------- PRESENT_MODE_IMMEDIATE_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_MAILBOX_KHR: minImageCount = 4 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_RELAXED_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR GPU id : 0 (AMD Radeon RX 7600 (RADV NAVI33)): Surface type = VK_KHR_wayland_surface Formats: count = 9 SurfaceFormat[0]: format = FORMAT_A2B10G10R10_UNORM_PACK32 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_A2R10G10B10_UNORM_PACK32 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[2]: format = FORMAT_R8G8B8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[3]: format = FORMAT_R8G8B8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[4]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[5]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[6]: format = FORMAT_R16G16B16A16_SFLOAT colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[7]: format = FORMAT_R16G16B16A16_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[8]: format = FORMAT_R5G6B5_UNORM_PACK16 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 4 maxImageCount = 0 currentExtent: width = 4294967295 height = 4294967295 minImageExtent: width = 1 height = 1 maxImageExtent: width = 16384 height = 16384 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false VK_EXT_surface_maintenance1: ---------------------------- PRESENT_MODE_MAILBOX_KHR: minImageCount = 4 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 16384 height = 16384 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 2 pPresentModes: count = 2 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 16384 height = 16384 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 2 pPresentModes: count = 2 PRESENT_MODE_FIFO_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_IMMEDIATE_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 16384 height = 16384 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 1 pPresentModes: count = 1 PRESENT_MODE_IMMEDIATE_KHR GPU id : 1 (AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)): Surface type = VK_KHR_wayland_surface Formats: count = 9 SurfaceFormat[0]: format = FORMAT_A2B10G10R10_UNORM_PACK32 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_A2R10G10B10_UNORM_PACK32 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[2]: format = FORMAT_R8G8B8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[3]: format = FORMAT_R8G8B8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[4]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[5]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[6]: format = FORMAT_R16G16B16A16_SFLOAT colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[7]: format = FORMAT_R16G16B16A16_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[8]: format = FORMAT_R5G6B5_UNORM_PACK16 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 4 maxImageCount = 0 currentExtent: width = 4294967295 height = 4294967295 minImageExtent: width = 1 height = 1 maxImageExtent: width = 16384 height = 16384 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false VK_EXT_surface_maintenance1: ---------------------------- PRESENT_MODE_MAILBOX_KHR: minImageCount = 4 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 16384 height = 16384 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 2 pPresentModes: count = 2 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 16384 height = 16384 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 2 pPresentModes: count = 2 PRESENT_MODE_FIFO_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_IMMEDIATE_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 16384 height = 16384 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 1 pPresentModes: count = 1 PRESENT_MODE_IMMEDIATE_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.296 (4206888) driverVersion = 24.3.4 (100675588) vendorID = 0x1002 deviceID = 0x7480 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = AMD Radeon RX 7600 (RADV NAVI33) pipelineCacheUUID = 90710fc3-5ded-d0ba-5cc4-e737c1fa9545 VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 2048 maxImageDimensionCube = 16384 maxImageArrayLayers = 2048 maxTexelBufferElements = 4294967295 maxUniformBufferRange = 4294967295 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 65536 bufferImageGranularity = 0x00000001 sparseAddressSpaceSize = 0xfffffffc maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 8388606 maxPerStageDescriptorUniformBuffers = 8388606 maxPerStageDescriptorStorageBuffers = 8388606 maxPerStageDescriptorSampledImages = 8388606 maxPerStageDescriptorStorageImages = 8388606 maxPerStageDescriptorInputAttachments = 8388606 maxPerStageResources = 8388606 maxDescriptorSetSamplers = 8388606 maxDescriptorSetUniformBuffers = 8388606 maxDescriptorSetUniformBuffersDynamic = 16 maxDescriptorSetStorageBuffers = 8388606 maxDescriptorSetStorageBuffersDynamic = 8 maxDescriptorSetSampledImages = 8388606 maxDescriptorSetStorageImages = 8388606 maxDescriptorSetInputAttachments = 8388606 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 4294967295 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 127 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 256 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 8388606 maxComputeSharedMemorySize = 65536 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32767 viewportSubPixelBits = 8 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000004 minUniformBufferOffsetAlignment = 0x00000004 minStorageBufferOffsetAlignment = 0x00000004 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 1024 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferNoAttachmentsSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 10 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 8191.88 lineWidthRange: count = 2 0 8 pointSizeGranularity = 0.125 lineWidthGranularity = 0.125 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 8388606 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 8388606 maxDescriptorSetAccelerationStructures = 8388606 maxDescriptorSetUpdateAfterBindAccelerationStructures = 8388606 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR: ------------------------------------------------------ meshAndTaskShaderDerivatives = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0 maxExtraPrimitiveOverestimationSize = 0 extraPrimitiveOverestimationSizeGranularity = 0 primitiveUnderestimation = true conservativePointAndLineRasterization = false degenerateTrianglesRasterized = true degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = true conservativeRasterizationPostDepthCoverage = false VkPhysicalDeviceCooperativeMatrixPropertiesKHR: ----------------------------------------------- cooperativeMatrixSupportedStages: count = 1 SHADER_STAGE_COMPUTE_BIT VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4096 VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 0 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = false descriptorBufferOffsetAlignment = 0x00000004 maxDescriptorBufferBindings = 32 maxResourceDescriptorBufferBindings = 32 maxSamplerDescriptorBufferBindings = 32 maxEmbeddedImmutableSamplerBindings = 32 maxEmbeddedImmutableSamplers = 8388606 bufferCaptureReplayDescriptorDataSize = 1 imageCaptureReplayDescriptorDataSize = 1 imageViewCaptureReplayDescriptorDataSize = 1 samplerCaptureReplayDescriptorDataSize = 1 accelerationStructureCaptureReplayDescriptorDataSize = 1 samplerDescriptorSize = 16 combinedImageSamplerDescriptorSize = 96 sampledImageDescriptorSize = 64 storageImageDescriptorSize = 32 uniformTexelBufferDescriptorSize = 16 robustUniformTexelBufferDescriptorSize = 16 storageTexelBufferDescriptorSize = 16 robustStorageTexelBufferDescriptorSize = 16 uniformBufferDescriptorSize = 16 robustUniformBufferDescriptorSize = 16 storageBufferDescriptorSize = 16 robustStorageBufferDescriptorSize = 16 inputAttachmentDescriptorSize = 64 accelerationStructureDescriptorSize = 16 maxSamplerDescriptorBufferRange = 0xffffffff maxResourceDescriptorBufferRange = 0xffffffff samplerDescriptorBufferAddressSpaceSize = 0xfffffffc resourceDescriptorBufferAddressSpaceSize = 0xfffffffc descriptorBufferAddressSpaceSize = 0xfffffffc VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT: ----------------------------------------------------- maxIndirectPipelineCount = 4096 maxIndirectShaderObjectCount = 4096 maxIndirectSequenceCount = 1048576 maxIndirectCommandsTokenCount = 128 maxIndirectCommandsTokenOffset = 2047 maxIndirectCommandsIndirectStride = 2048 supportedIndirectCommandsInputModes: count = 2 INDIRECT_COMMANDS_INPUT_MODE_VULKAN_INDEX_BUFFER_EXT INDIRECT_COMMANDS_INPUT_MODE_DXGI_INDEX_BUFFER_EXT supportedIndirectCommandsShaderStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT supportedIndirectCommandsShaderStagesPipelineBinding: count = 1 SHADER_STAGE_COMPUTE_BIT supportedIndirectCommandsShaderStagesShaderBinding: None deviceGeneratedCommandsTransformFeedback = true deviceGeneratedCommandsMultiDrawIndirectCount = true VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 4 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 1 renderMajor = 226 renderMinor = 128 VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = false VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR: ------------------------------------------------------- triStripVertexOrderIndependentOfProvokingVertex = false VkPhysicalDeviceFragmentShadingRatePropertiesKHR: ------------------------------------------------- minFragmentShadingRateAttachmentTexelSize: width = 8 height = 8 maxFragmentShadingRateAttachmentTexelSize: width = 8 height = 8 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1 primitiveFragmentShadingRateWithMultipleViewports = true layeredShadingRateAttachments = false fragmentShadingRateNonTrivialCombinerOps = true maxFragmentSize: width = 2 height = 2 maxFragmentSizeAspectRatio = 2 maxFragmentShadingRateCoverageSamples = 32 maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_8_BIT fragmentShadingRateWithShaderDepthStencilWrites = true fragmentShadingRateWithSampleMask = true fragmentShadingRateWithShaderSampleMask = false fragmentShadingRateWithConservativeRasterization = true fragmentShadingRateWithFragmentShaderInterlock = true fragmentShadingRateWithCustomSampleLocations = false fragmentShadingRateStrictMultiplyCombiner = true VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceLayeredApiPropertiesListKHR: -------------------------------------------- layeredApiCount = 0 pLayeredApis = NULL VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT: ---------------------------------------------------- nativeUnalignedPerformance = false VkPhysicalDeviceLineRasterizationPropertiesKHR: ----------------------------------------------- lineSubPixelPrecisionBits = 4 VkPhysicalDeviceMaintenance5PropertiesKHR: ------------------------------------------ earlyFragmentMultisampleCoverageAfterSampleCounting = true earlyFragmentSampleMaskTestBeforeSampleCounting = true depthStencilSwizzleOneSupport = true polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = true nonStrictWideLinesUseParallelogram = true VkPhysicalDeviceMaintenance6PropertiesKHR: ------------------------------------------ blockTexelViewCompatibleMultipleLayers = true maxCombinedImageSamplerDescriptorCount = 1 fragmentShadingRateClampCombinerInputs = true VkPhysicalDeviceMaintenance7PropertiesKHR: ------------------------------------------ robustFragmentShadingRateAttachmentAccess = true separateDepthStencilAttachmentAccess = true maxDescriptorSetTotalUniformBuffersDynamic = 16 maxDescriptorSetTotalStorageBuffersDynamic = 8 maxDescriptorSetTotalBuffersDynamic = 24 maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = 24 VkPhysicalDeviceMapMemoryPlacedPropertiesEXT: --------------------------------------------- minPlacedMemoryMapAlignment = 0x00001000 VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 65535 65535 65535 maxTaskWorkGroupInvocations = 1024 maxTaskWorkGroupSize: count = 3 1024 1024 1024 maxTaskPayloadSize = 16384 maxTaskSharedMemorySize = 65536 maxTaskPayloadAndSharedMemorySize = 65536 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 65535 65535 65535 maxMeshWorkGroupInvocations = 256 maxMeshWorkGroupSize: count = 3 256 256 256 maxMeshSharedMemorySize = 28672 maxMeshPayloadAndSharedMemorySize = 45056 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 49152 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 8 maxMeshMultiviewViewCount = 8 meshOutputPerVertexGranularity = 1 meshOutputPerPrimitiveGranularity = 1 maxPreferredTaskWorkGroupInvocations = 64 maxPreferredMeshWorkGroupInvocations = 128 prefersLocalInvocationVertexOutput = true prefersLocalInvocationPrimitiveOutput = true prefersCompactVertexOutput = true prefersCompactPrimitiveOutput = false VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 2048 VkPhysicalDeviceNestedCommandBufferPropertiesEXT: ------------------------------------------------- maxCommandBufferNestingLevel = 4294967295 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 3 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePipelineBinaryPropertiesKHR: -------------------------------------------- pipelineBinaryInternalCache = true pipelineBinaryInternalCacheControl = true pipelineBinaryPrefersInternalCache = false pipelineBinaryPrecompiledInternalCache = false pipelineBinaryCompressedData = false VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2 VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 16384 shaderGroupBaseAlignment = 32 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 67108864 shaderGroupHandleAlignment = 16 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000004 robustUniformBufferAccessSizeAlignment = 0x00000004 VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT: ---------------------------------------------------- shaderModuleIdentifierAlgorithmUUID = 4d455341-2d42-4c41-4b45-330000000000 VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryUUID = 90710fc3-5ded-d0ba-5cc4-e737c1fa9545 shaderBinaryVersion = 1 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = true transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 supportsNonZeroFirstInstance = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceUUID = 00000000-0300-0000-0000-000000000000 driverUUID = 414d442d-4d45-5341-2d44-525600000000 deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 64 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 10 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_ROTATE_BIT SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 8 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 22369621 maxMemoryAllocationSize = 0xfffffffc VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_RADV driverName = radv driverInfo = Mesa 24.3.4-arch1.1 conformanceVersion: major = 1 minor = 2 subminor = 7 patch = 1 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = true shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 67108863 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = false shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 8388606 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606 maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606 maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606 maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606 maxPerStageUpdateAfterBindResources = 8388606 maxDescriptorSetUpdateAfterBindSamplers = 8388606 maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 8388606 maxDescriptorSetUpdateAfterBindStorageImages = 8388606 maxDescriptorSetUpdateAfterBindInputAttachments = 8388606 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 32 maxSubgroupSize = 64 maxComputeWorkgroupSubgroups = 4294967295 requiredSubgroupSizeStages: count = 3 SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT maxInlineUniformBlockSize = 4194304 maxPerStageDescriptorInlineUniformBlocks = 134217728 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728 maxDescriptorSetInlineUniformBlocks = 64 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64 maxInlineUniformTotalSize = 65535 integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000004 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000004 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xfffffffc Device Extensions: count = 207 VK_AMD_buffer_marker : extension revision 1 VK_AMD_device_coherent_memory : extension revision 1 VK_AMD_draw_indirect_count : extension revision 2 VK_AMD_gcn_shader : extension revision 1 VK_AMD_gpu_shader_half_float : extension revision 2 VK_AMD_gpu_shader_int16 : extension revision 2 VK_AMD_memory_overallocation_behavior : extension revision 1 VK_AMD_mixed_attachment_samples : extension revision 1 VK_AMD_shader_ballot : extension revision 1 VK_AMD_shader_core_properties : extension revision 2 VK_AMD_shader_core_properties2 : extension revision 1 VK_AMD_shader_early_and_late_fragment_tests : extension revision 1 VK_AMD_shader_explicit_vertex_parameter : extension revision 1 VK_AMD_shader_image_load_store_lod : extension revision 1 VK_AMD_shader_trinary_minmax : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_bias_control : extension revision 1 VK_EXT_depth_clamp_control : extension revision 1 VK_EXT_depth_clamp_zero_one : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_device_address_binding_report : extension revision 1 VK_EXT_device_fault : extension revision 2 VK_EXT_device_generated_commands : extension revision 1 VK_EXT_discard_rectangles : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_acquire_unmodified : extension revision 1 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_compression_control : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_legacy_vertex_attributes : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_map_memory_placed : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_nested_command_buffer : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_replicated_composites : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_swapchain_maintenance1 : extension revision 1 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_INTEL_shader_integer_functions2 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_calibrated_timestamps : extension revision 1 VK_KHR_compute_shader_derivatives : extension revision 1 VK_KHR_cooperative_matrix : extension revision 2 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_dynamic_rendering_local_read : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_fragment_shader_barycentric : extension revision 1 VK_KHR_fragment_shading_rate : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_index_type_uint8 : extension revision 1 VK_KHR_line_rasterization : extension revision 1 VK_KHR_load_store_op_none : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_maintenance6 : extension revision 1 VK_KHR_maintenance7 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_binary : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_ray_tracing_position_fetch : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_expect_assume : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_float_controls2 : extension revision 1 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_maximal_reconvergence : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_quad_control : extension revision 1 VK_KHR_shader_relaxed_extended_instruction : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_rotate : extension revision 2 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vertex_attribute_divisor : extension revision 1 VK_KHR_video_decode_av1 : extension revision 1 VK_KHR_video_decode_h264 : extension revision 9 VK_KHR_video_decode_h265 : extension revision 8 VK_KHR_video_decode_queue : extension revision 8 VK_KHR_video_encode_h264 : extension revision 14 VK_KHR_video_encode_h265 : extension revision 14 VK_KHR_video_encode_queue : extension revision 12 VK_KHR_video_maintenance1 : extension revision 1 VK_KHR_video_queue : extension revision 8 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_MESA_image_alignment_control : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VK_VALVE_mutable_descriptor_type : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 4 queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_VIDEO_DECODE_BIT_KHR timestampValidBits = 0 present support = false VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: count = 3 VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR VIDEO_CODEC_OPERATION_DECODE_AV1_BIT_KHR queueProperties[3]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_VIDEO_ENCODE_BIT_KHR timestampValidBits = 0 present support = false VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: count = 2 VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_KHR VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_KHR queueProperties[4]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 2 memoryHeaps[0]: size = 16339857408 (0x3cdee7000) (15.22 GiB) budget = 16133849088 (0x3c1a70000) (15.03 GiB) usage = 0 (0x00000000) (0.00 B) flags: None memoryHeaps[1]: size = 8573157376 (0x1ff000000) (7.98 GiB) budget = 7588237312 (0x1c44b5000) (7.07 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 11 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[1]: heapIndex = 1 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[2]: heapIndex = 0 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[3]: heapIndex = 1 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[4]: heapIndex = 1 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[5]: heapIndex = 0 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[6]: heapIndex = 0 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[7]: heapIndex = 1 propertyFlags = 0x00c1: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[8]: heapIndex = 0 propertyFlags = 0x00c6: count = 4 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[9]: heapIndex = 1 propertyFlags = 0x00c7: count = 5 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[10]: heapIndex = 0 propertyFlags = 0x00ce: count = 5 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAddressBindingReportFeaturesEXT: ------------------------------------------------ reportAddressBinding = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR: ---------------------------------------------------- computeDerivativeGroupQuads = false computeDerivativeGroupLinear = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCooperativeMatrixFeaturesKHR: --------------------------------------------- cooperativeMatrix = true cooperativeMatrixRobustBufferAccess = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthBiasControlFeaturesEXT: -------------------------------------------- depthBiasControl = true leastRepresentableValueForceUnormRepresentation = true floatRepresentation = true depthBiasExact = true VkPhysicalDeviceDepthClampControlFeaturesEXT: --------------------------------------------- depthClampControl = true VkPhysicalDeviceDepthClampZeroOneFeaturesEXT: --------------------------------------------- depthClampZeroOne = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = true descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT: --------------------------------------------------- deviceGeneratedCommands = true dynamicGeneratedPipelineLayout = true VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR: ----------------------------------------------------- dynamicRenderingLocalRead = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = false extendedDynamicState3ConservativeRasterizationMode = true extendedDynamicState3ExtraPrimitiveOverestimationSize = false extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = false extendedDynamicState3ColorBlendAdvanced = false extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = false extendedDynamicState3ViewportSwizzle = false extendedDynamicState3CoverageToColorEnable = false extendedDynamicState3CoverageToColorLocation = false extendedDynamicState3CoverageModulationMode = false extendedDynamicState3CoverageModulationTableEnable = false extendedDynamicState3CoverageModulationTable = false extendedDynamicState3CoverageReductionMode = false extendedDynamicState3RepresentativeFragmentTestEnable = false extendedDynamicState3ShadingRateImageEnable = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFaultFeaturesEXT: --------------------------------- deviceFault = true deviceFaultVendorBinary = false VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR: ----------------------------------------------------- fragmentShaderBarycentric = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = false VkPhysicalDeviceFragmentShadingRateFeaturesKHR: ----------------------------------------------- pipelineFragmentShadingRate = true primitiveFragmentShadingRate = true attachmentFragmentShadingRate = true VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = false VkPhysicalDeviceImageCompressionControlFeaturesEXT: --------------------------------------------------- imageCompressionControl = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceIndexTypeUint8FeaturesKHR: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT: -------------------------------------------------- legacyVertexAttributes = true VkPhysicalDeviceLineRasterizationFeaturesKHR: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = false stippledBresenhamLines = true stippledSmoothLines = false VkPhysicalDeviceMaintenance5FeaturesKHR: ---------------------------------------- maintenance5 = true VkPhysicalDeviceMaintenance6FeaturesKHR: ---------------------------------------- maintenance6 = true VkPhysicalDeviceMaintenance7FeaturesKHR: ---------------------------------------- maintenance7 = true VkPhysicalDeviceMapMemoryPlacedFeaturesEXT: ------------------------------------------- memoryMapPlaced = true memoryMapRangePlaced = false memoryUnmapReserve = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = true primitiveFragmentShadingRateMeshShader = true meshShaderQueries = false VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNestedCommandBufferFeaturesEXT: ----------------------------------------------- nestedCommandBuffer = true nestedCommandBufferRendering = true nestedCommandBufferSimultaneousUse = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePipelineBinaryFeaturesKHR: ------------------------------------------ pipelineBinaries = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = false VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = true rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR: --------------------------------------------------- rayTracingPositionFetch = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = false shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = false shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = false shaderSharedFloat16Atomics = false shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = false shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = true shaderImageFloat32AtomicMinMax = false sparseImageFloat32AtomicMinMax = false VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = false sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = false VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderExpectAssumeFeaturesKHR: ---------------------------------------------- shaderExpectAssume = true VkPhysicalDeviceShaderFloatControls2FeaturesKHR: ------------------------------------------------ shaderFloatControls2 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR: ------------------------------------------------------ shaderMaximalReconvergence = true VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT: -------------------------------------------------- shaderModuleIdentifier = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderQuadControlFeaturesKHR: --------------------------------------------- shaderQuadControl = true VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: ------------------------------------------------------------ shaderRelaxedExtendedInstruction = true VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT: ------------------------------------------------------ shaderReplicatedComposites = true VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR: ------------------------------------------------ shaderSubgroupRotate = true shaderSubgroupRotateClustered = true VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR: ------------------------------------------------------------ shaderSubgroupUniformControlFlow = true VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT: ------------------------------------------------- swapchainMaintenance1 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVideoMaintenance1FeaturesKHR: --------------------------------------------- videoMaintenance1 = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = true multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = false shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true GPU1: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.296 (4206888) driverVersion = 24.3.4 (100675588) vendorID = 0x1002 deviceID = 0x164e deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU deviceName = AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO) pipelineCacheUUID = 1ef461f4-db64-930c-fb8c-cbc445a54734 VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 2048 maxImageDimensionCube = 16384 maxImageArrayLayers = 2048 maxTexelBufferElements = 4294967295 maxUniformBufferRange = 4294967295 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 65536 bufferImageGranularity = 0x00000001 sparseAddressSpaceSize = 0xfffffffc maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 8388606 maxPerStageDescriptorUniformBuffers = 8388606 maxPerStageDescriptorStorageBuffers = 8388606 maxPerStageDescriptorSampledImages = 8388606 maxPerStageDescriptorStorageImages = 8388606 maxPerStageDescriptorInputAttachments = 8388606 maxPerStageResources = 8388606 maxDescriptorSetSamplers = 8388606 maxDescriptorSetUniformBuffers = 8388606 maxDescriptorSetUniformBuffersDynamic = 16 maxDescriptorSetStorageBuffers = 8388606 maxDescriptorSetStorageBuffersDynamic = 8 maxDescriptorSetSampledImages = 8388606 maxDescriptorSetStorageImages = 8388606 maxDescriptorSetInputAttachments = 8388606 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 4294967295 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 127 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 256 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 8388606 maxComputeSharedMemorySize = 65536 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32767 viewportSubPixelBits = 8 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000004 minUniformBufferOffsetAlignment = 0x00000004 minStorageBufferOffsetAlignment = 0x00000004 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 1024 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferNoAttachmentsSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 10 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 8191.88 lineWidthRange: count = 2 0 8 pointSizeGranularity = 0.125 lineWidthGranularity = 0.125 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 8388606 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 8388606 maxDescriptorSetAccelerationStructures = 8388606 maxDescriptorSetUpdateAfterBindAccelerationStructures = 8388606 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR: ------------------------------------------------------ meshAndTaskShaderDerivatives = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0 maxExtraPrimitiveOverestimationSize = 0 extraPrimitiveOverestimationSizeGranularity = 0 primitiveUnderestimation = true conservativePointAndLineRasterization = false degenerateTrianglesRasterized = true degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = true conservativeRasterizationPostDepthCoverage = false VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4096 VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 0 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = false descriptorBufferOffsetAlignment = 0x00000004 maxDescriptorBufferBindings = 32 maxResourceDescriptorBufferBindings = 32 maxSamplerDescriptorBufferBindings = 32 maxEmbeddedImmutableSamplerBindings = 32 maxEmbeddedImmutableSamplers = 8388606 bufferCaptureReplayDescriptorDataSize = 1 imageCaptureReplayDescriptorDataSize = 1 imageViewCaptureReplayDescriptorDataSize = 1 samplerCaptureReplayDescriptorDataSize = 1 accelerationStructureCaptureReplayDescriptorDataSize = 1 samplerDescriptorSize = 16 combinedImageSamplerDescriptorSize = 96 sampledImageDescriptorSize = 64 storageImageDescriptorSize = 32 uniformTexelBufferDescriptorSize = 16 robustUniformTexelBufferDescriptorSize = 16 storageTexelBufferDescriptorSize = 16 robustStorageTexelBufferDescriptorSize = 16 uniformBufferDescriptorSize = 16 robustUniformBufferDescriptorSize = 16 storageBufferDescriptorSize = 16 robustStorageBufferDescriptorSize = 16 inputAttachmentDescriptorSize = 64 accelerationStructureDescriptorSize = 16 maxSamplerDescriptorBufferRange = 0xffffffff maxResourceDescriptorBufferRange = 0xffffffff samplerDescriptorBufferAddressSpaceSize = 0xfffffffc resourceDescriptorBufferAddressSpaceSize = 0xfffffffc descriptorBufferAddressSpaceSize = 0xfffffffc VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT: ----------------------------------------------------- maxIndirectPipelineCount = 4096 maxIndirectShaderObjectCount = 4096 maxIndirectSequenceCount = 1048576 maxIndirectCommandsTokenCount = 128 maxIndirectCommandsTokenOffset = 2047 maxIndirectCommandsIndirectStride = 2048 supportedIndirectCommandsInputModes: count = 2 INDIRECT_COMMANDS_INPUT_MODE_VULKAN_INDEX_BUFFER_EXT INDIRECT_COMMANDS_INPUT_MODE_DXGI_INDEX_BUFFER_EXT supportedIndirectCommandsShaderStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT supportedIndirectCommandsShaderStagesPipelineBinding: count = 1 SHADER_STAGE_COMPUTE_BIT supportedIndirectCommandsShaderStagesShaderBinding: None deviceGeneratedCommandsTransformFeedback = true deviceGeneratedCommandsMultiDrawIndirectCount = true VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 4 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 0 renderMajor = 226 renderMinor = 129 VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = false VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR: ------------------------------------------------------- triStripVertexOrderIndependentOfProvokingVertex = false VkPhysicalDeviceFragmentShadingRatePropertiesKHR: ------------------------------------------------- minFragmentShadingRateAttachmentTexelSize: width = 8 height = 8 maxFragmentShadingRateAttachmentTexelSize: width = 8 height = 8 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1 primitiveFragmentShadingRateWithMultipleViewports = true layeredShadingRateAttachments = false fragmentShadingRateNonTrivialCombinerOps = true maxFragmentSize: width = 2 height = 2 maxFragmentSizeAspectRatio = 2 maxFragmentShadingRateCoverageSamples = 32 maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_8_BIT fragmentShadingRateWithShaderDepthStencilWrites = true fragmentShadingRateWithSampleMask = true fragmentShadingRateWithShaderSampleMask = false fragmentShadingRateWithConservativeRasterization = true fragmentShadingRateWithFragmentShaderInterlock = false fragmentShadingRateWithCustomSampleLocations = false fragmentShadingRateStrictMultiplyCombiner = true VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceLayeredApiPropertiesListKHR: -------------------------------------------- layeredApiCount = 0 pLayeredApis = NULL VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT: ---------------------------------------------------- nativeUnalignedPerformance = false VkPhysicalDeviceLineRasterizationPropertiesKHR: ----------------------------------------------- lineSubPixelPrecisionBits = 4 VkPhysicalDeviceMaintenance5PropertiesKHR: ------------------------------------------ earlyFragmentMultisampleCoverageAfterSampleCounting = true earlyFragmentSampleMaskTestBeforeSampleCounting = true depthStencilSwizzleOneSupport = true polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = true nonStrictWideLinesUseParallelogram = true VkPhysicalDeviceMaintenance6PropertiesKHR: ------------------------------------------ blockTexelViewCompatibleMultipleLayers = true maxCombinedImageSamplerDescriptorCount = 1 fragmentShadingRateClampCombinerInputs = true VkPhysicalDeviceMaintenance7PropertiesKHR: ------------------------------------------ robustFragmentShadingRateAttachmentAccess = true separateDepthStencilAttachmentAccess = true maxDescriptorSetTotalUniformBuffersDynamic = 16 maxDescriptorSetTotalStorageBuffersDynamic = 8 maxDescriptorSetTotalBuffersDynamic = 24 maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = 24 VkPhysicalDeviceMapMemoryPlacedPropertiesEXT: --------------------------------------------- minPlacedMemoryMapAlignment = 0x00001000 VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 65535 65535 65535 maxTaskWorkGroupInvocations = 1024 maxTaskWorkGroupSize: count = 3 1024 1024 1024 maxTaskPayloadSize = 16384 maxTaskSharedMemorySize = 65536 maxTaskPayloadAndSharedMemorySize = 65536 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 65535 65535 65535 maxMeshWorkGroupInvocations = 256 maxMeshWorkGroupSize: count = 3 256 256 256 maxMeshSharedMemorySize = 28672 maxMeshPayloadAndSharedMemorySize = 45056 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 49152 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 8 maxMeshMultiviewViewCount = 8 meshOutputPerVertexGranularity = 1 meshOutputPerPrimitiveGranularity = 1 maxPreferredTaskWorkGroupInvocations = 64 maxPreferredMeshWorkGroupInvocations = 128 prefersLocalInvocationVertexOutput = true prefersLocalInvocationPrimitiveOutput = true prefersCompactVertexOutput = true prefersCompactPrimitiveOutput = false VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 2048 VkPhysicalDeviceNestedCommandBufferPropertiesEXT: ------------------------------------------------- maxCommandBufferNestingLevel = 4294967295 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 21 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePerformanceQueryPropertiesKHR: ---------------------------------------------- allowCommandBufferQueryCopies = false VkPhysicalDevicePipelineBinaryPropertiesKHR: -------------------------------------------- pipelineBinaryInternalCache = true pipelineBinaryInternalCacheControl = true pipelineBinaryPrefersInternalCache = false pipelineBinaryPrecompiledInternalCache = false pipelineBinaryCompressedData = false VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2 VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 16384 shaderGroupBaseAlignment = 32 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 67108864 shaderGroupHandleAlignment = 16 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000004 robustUniformBufferAccessSizeAlignment = 0x00000004 VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT: ---------------------------------------------------- shaderModuleIdentifierAlgorithmUUID = 4d455341-2d42-4c41-4b45-330000000000 VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryUUID = 1ef461f4-db64-930c-fb8c-cbc445a54734 shaderBinaryVersion = 1 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = true transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 supportsNonZeroFirstInstance = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceUUID = 00000000-1500-0000-0000-000000000000 driverUUID = 414d442d-4d45-5341-2d44-525600000000 deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 64 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 10 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_ROTATE_BIT SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 8 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 22369621 maxMemoryAllocationSize = 0xfffffffc VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_RADV driverName = radv driverInfo = Mesa 24.3.4-arch1.1 conformanceVersion: major = 1 minor = 3 subminor = 0 patch = 0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = true shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 67108863 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = false shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 8388606 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606 maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606 maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606 maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606 maxPerStageUpdateAfterBindResources = 8388606 maxDescriptorSetUpdateAfterBindSamplers = 8388606 maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 8388606 maxDescriptorSetUpdateAfterBindStorageImages = 8388606 maxDescriptorSetUpdateAfterBindInputAttachments = 8388606 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 32 maxSubgroupSize = 64 maxComputeWorkgroupSubgroups = 4294967295 requiredSubgroupSizeStages: count = 3 SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT maxInlineUniformBlockSize = 4194304 maxPerStageDescriptorInlineUniformBlocks = 134217728 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728 maxDescriptorSetInlineUniformBlocks = 64 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64 maxInlineUniformTotalSize = 65535 integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = true integerDotProduct16BitSignedAccelerated = true integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000004 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000004 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xfffffffc Device Extensions: count = 200 VK_AMD_buffer_marker : extension revision 1 VK_AMD_device_coherent_memory : extension revision 1 VK_AMD_draw_indirect_count : extension revision 2 VK_AMD_gcn_shader : extension revision 1 VK_AMD_gpu_shader_half_float : extension revision 2 VK_AMD_gpu_shader_int16 : extension revision 2 VK_AMD_memory_overallocation_behavior : extension revision 1 VK_AMD_mixed_attachment_samples : extension revision 1 VK_AMD_shader_ballot : extension revision 1 VK_AMD_shader_core_properties : extension revision 2 VK_AMD_shader_core_properties2 : extension revision 1 VK_AMD_shader_early_and_late_fragment_tests : extension revision 1 VK_AMD_shader_explicit_vertex_parameter : extension revision 1 VK_AMD_shader_fragment_mask : extension revision 1 VK_AMD_shader_image_load_store_lod : extension revision 1 VK_AMD_shader_trinary_minmax : extension revision 1 VK_AMD_texture_gather_bias_lod : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_bias_control : extension revision 1 VK_EXT_depth_clamp_control : extension revision 1 VK_EXT_depth_clamp_zero_one : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_device_address_binding_report : extension revision 1 VK_EXT_device_fault : extension revision 2 VK_EXT_device_generated_commands : extension revision 1 VK_EXT_discard_rectangles : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_acquire_unmodified : extension revision 1 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_compression_control : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_legacy_vertex_attributes : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_map_memory_placed : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_nested_command_buffer : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_replicated_composites : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_swapchain_maintenance1 : extension revision 1 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_INTEL_shader_integer_functions2 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_calibrated_timestamps : extension revision 1 VK_KHR_compute_shader_derivatives : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_dynamic_rendering_local_read : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_fragment_shader_barycentric : extension revision 1 VK_KHR_fragment_shading_rate : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_index_type_uint8 : extension revision 1 VK_KHR_line_rasterization : extension revision 1 VK_KHR_load_store_op_none : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_maintenance6 : extension revision 1 VK_KHR_maintenance7 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_performance_query : extension revision 1 VK_KHR_pipeline_binary : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_ray_tracing_position_fetch : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_expect_assume : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_float_controls2 : extension revision 1 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_maximal_reconvergence : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_quad_control : extension revision 1 VK_KHR_shader_relaxed_extended_instruction : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_rotate : extension revision 2 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vertex_attribute_divisor : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_MESA_image_alignment_control : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VK_VALVE_mutable_descriptor_type : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 4 queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesEXT: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW QUEUE_GLOBAL_PRIORITY_MEDIUM QUEUE_GLOBAL_PRIORITY_HIGH QUEUE_GLOBAL_PRIORITY_REALTIME VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 2 memoryHeaps[0]: size = 5625573376 (0x14f4f7000) (5.24 GiB) budget = 5611470848 (0x14e784000) (5.23 GiB) usage = 0 (0x00000000) (0.00 B) flags: None memoryHeaps[1]: size = 11251154944 (0x29e9f0000) (10.48 GiB) budget = 11222941696 (0x29cf08000) (10.45 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 11 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[1]: heapIndex = 1 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[2]: heapIndex = 0 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[3]: heapIndex = 1 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[4]: heapIndex = 1 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[5]: heapIndex = 0 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[6]: heapIndex = 0 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[7]: heapIndex = 1 propertyFlags = 0x00c1: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[8]: heapIndex = 0 propertyFlags = 0x00c6: count = 4 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[9]: heapIndex = 1 propertyFlags = 0x00c7: count = 5 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[10]: heapIndex = 0 propertyFlags = 0x00ce: count = 5 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D16_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAddressBindingReportFeaturesEXT: ------------------------------------------------ reportAddressBinding = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR: ---------------------------------------------------- computeDerivativeGroupQuads = false computeDerivativeGroupLinear = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthBiasControlFeaturesEXT: -------------------------------------------- depthBiasControl = true leastRepresentableValueForceUnormRepresentation = true floatRepresentation = true depthBiasExact = true VkPhysicalDeviceDepthClampControlFeaturesEXT: --------------------------------------------- depthClampControl = true VkPhysicalDeviceDepthClampZeroOneFeaturesEXT: --------------------------------------------- depthClampZeroOne = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = true descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT: --------------------------------------------------- deviceGeneratedCommands = true dynamicGeneratedPipelineLayout = true VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR: ----------------------------------------------------- dynamicRenderingLocalRead = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = false extendedDynamicState3ConservativeRasterizationMode = true extendedDynamicState3ExtraPrimitiveOverestimationSize = false extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = false extendedDynamicState3ColorBlendAdvanced = false extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = false extendedDynamicState3ViewportSwizzle = false extendedDynamicState3CoverageToColorEnable = false extendedDynamicState3CoverageToColorLocation = false extendedDynamicState3CoverageModulationMode = false extendedDynamicState3CoverageModulationTableEnable = false extendedDynamicState3CoverageModulationTable = false extendedDynamicState3CoverageReductionMode = false extendedDynamicState3RepresentativeFragmentTestEnable = false extendedDynamicState3ShadingRateImageEnable = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFaultFeaturesEXT: --------------------------------- deviceFault = true deviceFaultVendorBinary = false VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR: ----------------------------------------------------- fragmentShaderBarycentric = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = false VkPhysicalDeviceFragmentShadingRateFeaturesKHR: ----------------------------------------------- pipelineFragmentShadingRate = true primitiveFragmentShadingRate = true attachmentFragmentShadingRate = true VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = false VkPhysicalDeviceImageCompressionControlFeaturesEXT: --------------------------------------------------- imageCompressionControl = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceIndexTypeUint8FeaturesKHR: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT: -------------------------------------------------- legacyVertexAttributes = true VkPhysicalDeviceLineRasterizationFeaturesKHR: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = false stippledBresenhamLines = true stippledSmoothLines = false VkPhysicalDeviceMaintenance5FeaturesKHR: ---------------------------------------- maintenance5 = true VkPhysicalDeviceMaintenance6FeaturesKHR: ---------------------------------------- maintenance6 = true VkPhysicalDeviceMaintenance7FeaturesKHR: ---------------------------------------- maintenance7 = true VkPhysicalDeviceMapMemoryPlacedFeaturesEXT: ------------------------------------------- memoryMapPlaced = true memoryMapRangePlaced = false memoryUnmapReserve = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = true primitiveFragmentShadingRateMeshShader = true meshShaderQueries = false VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNestedCommandBufferFeaturesEXT: ----------------------------------------------- nestedCommandBuffer = true nestedCommandBufferRendering = true nestedCommandBufferSimultaneousUse = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePerformanceQueryFeaturesKHR: -------------------------------------------- performanceCounterQueryPools = true performanceCounterMultipleQueryPools = true VkPhysicalDevicePipelineBinaryFeaturesKHR: ------------------------------------------ pipelineBinaries = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = false VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = true rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR: --------------------------------------------------- rayTracingPositionFetch = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = false shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = false shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = true shaderSharedFloat16Atomics = false shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = false shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = true shaderImageFloat32AtomicMinMax = true sparseImageFloat32AtomicMinMax = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = false shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = false sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = false VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderExpectAssumeFeaturesKHR: ---------------------------------------------- shaderExpectAssume = true VkPhysicalDeviceShaderFloatControls2FeaturesKHR: ------------------------------------------------ shaderFloatControls2 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR: ------------------------------------------------------ shaderMaximalReconvergence = true VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT: -------------------------------------------------- shaderModuleIdentifier = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderQuadControlFeaturesKHR: --------------------------------------------- shaderQuadControl = true VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: ------------------------------------------------------------ shaderRelaxedExtendedInstruction = true VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT: ------------------------------------------------------ shaderReplicatedComposites = true VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR: ------------------------------------------------ shaderSubgroupRotate = true shaderSubgroupRotateClustered = true VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR: ------------------------------------------------------------ shaderSubgroupUniformControlFlow = true VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT: ------------------------------------------------- swapchainMaintenance1 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = true multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = false shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true