BATTLEFIELD 2042 UPDATE #8.4.1
Today we have a small Quality of Life Update taking place with Update #8.4.1, this is a fast following update centered around resolving some of your feedback since Update 8.4 and the introduction of two IFV’s to All-Out Warfare with the M3A3 Bradley and BMP-2. //The Battlefield Team Community Calendar Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 2042 via our frequently updated Community Calendar! Stay Informed Follow us on Reddit and u/Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield! Changelog Fixed a few different situations where aiming down sights would not properly zoom in your view to the correct magnification. This could for example happen when you ADS quickly after a reload or while jumping between seats in vehicles. Switching between the first and second stance of the driver seat with the IFV now has a brief cooldown time before the weapon is ready to fire. Guided missiles on the IFVs will now interact with the flares like the rest of the missiles. Improved Warhead ability now correctly applies the increased damage on the BMP. Slight adjustment to the damage relation between the vehicle and other assets. Reduced AP rounds damage relation vs medium armored vehicles. Draugr now has hints for its free-look input. SD. KFZ 251 vehicle now correctly tracks wheel damage when disabled. Fixed an issue where under certain scenarios, the player could bypass the grapple hook cooldown. Fixed an issue where The Swift Harvest Skin obscures the 1.25 Iron Sight of the Target 8T Sight on the DM7. Fixed an issue where Paik's "Gwisin" headgear flickers when used with "Quantum Shift" body. The Scatter Grenade now tracks properly in the statistics tab. This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.65KViews6likes0CommentsBATTLEFIELD 2042 UPDATE #8.9.0
Welcome to the 8.9.0 Update Notes for Battlefield 2042. Launching on Tuesday, June 17th, this patch arrives with a large amount of weapon changes, as well as various bug fixes. //The Battlefield Team Community Calendar Discover various Community Events, Featured Experiences, and Double XP moments on Battlefield 2042 via our frequently updated Community Calendar. Stay Informed Follow us on Reddit and @Battlefield to stay informed on the latest news, and @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield. New Bundles: Mass Effect Galactic Bundle - 1750 BFC: Centuries from now and in the farthest reaches of space, a good soldier still makes all the difference. Take command and carve your legacy into the stars. Scoped & Dropped Bundle- 2000 BFC: Whether you’re tearing across the battlefield or shooting bottles with an old friend, you need the best gear in the galaxy to do the job right. Citadel Bundle - 3000 BFC: For those who take the fight to the farthest reaches of space, a special package containing all cosmetics for the Mass Effect crossover event. The bundles will be available from June 17 to Jul 1, 2025. Changelog Weapons: Developer comment: After the AN-94 launched earlier this year, it became clear that many of the vault weapons were a bit out of shape. To remedy that, we took on the task to apply some much-needed love, care, and CLP oil to a bunch of them. After that, we had the (easier) task of breaking half of them, fixing them again, and making sure we could ship them to you. We wanted to bring vault weapons up to par with similar weapons by increasing the attachment diversity and open up for more ways of playing with them. Most vault weapons have been given some extra attachments, and many had a few tweaks and fixes done as well. In this update, we introduce a new type of magazine attachment: the Underloaded Magazine. This is a standard issue mag but with fewer bullets in it, making it faster and easier to handle. The downside is that you have fewer rounds in a mag, of course, meaning you are sacrificing damage output over time for improved weapon handling. By adding this, we have one more way to play with standard ammo, in addition to the extended mag many of them already have or other ammo types. All in all, we're hoping this helps make the vault weapons more fun and more useful to play with. We’re looking forward to your feedback to having more attachment options to tinker with between respawns! ACW-R: Adjusted reload timing, making it faster so it matches the animation of the weapon. Added Underbarrel attachment: BCG Light Grip. Added Magazine attachment: Underloaded Magazine. A-91: Added Magazine attachment: Underloaded magazine. M416: Added Muzzle attachment: Shortened barrel (silenced) Added Magazine attachment: Underloaded Magazine. AEK-971: Adjusted reload timing making it faster so it matches the animation of the weapon. Adjusted the position of several muzzle attachments slightly to better match the intended placement. Added Underbarrel attachment: BCG Light Grip. Added Magazine attachment: Underloaded Magazine. M16A3: Reduced starting ammo from 8 mags down to 5. Developer comment: We’re making this change to bring the weapon more in line with similar Assault Rifles Added Magazine attachment: Underloaded Magazine. MTAR-21: Added Underbarrel attachment: BCG Light Grip. Added Magazine attachment: Underloaded Magazine. AKS-74u: Adjusted reload timing, making it faster so it matches the animation of the weapon. Added Muzzle attachment: Warhawk Compensator Added Underbarrel attachment: BCG Light Grip. Added Magazine attachment: Underloaded Magazine. P90: Added Magazine attachment: Underloaded Magazine. PP-2000: Added Underbarrel attachment: LS-1 Laser Sight XM8 LMG: Adjusted PB heavy Suppressor to be a silenced Shortened Barrel instead, giving it higher Rate of Fire but lower Weapon Accuracy instead of better Muzzle Flash Visibility Reduction for worse Effective Range. It is still suppressed and reduces the projectile velocity just as before. Added Magazine attachment: Underloaded Magazine. Type 88 LMG Adjusted reload timing, making it faster so it matches the animation of the weapon. Increased default ammo capacity to 150 rounds per cassette. Developer comment: This change is meant to buff the weapon and create a bit of a niche for it to stand out versus similar machineguns. Fixed an issue that caused an incorrect foregrip behavior to be used. Added Magazine attachment: Underloaded Cassette. M240B Added Magazine attachment: Underloaded Cassette. M60E4 Reduced the starting ammo from 5 cassettes to 3 Developer comment: This change is meant to bring the M60E4 in line with other similar LMGs. Added Magazine attachment: Underloaded Cassette. RPK-74M Reduced reload speed when using extended mag. Added Muzzle attachment. Wrapped Suppressor. Added Underbarrel attachment BCG Light Grip. Added Magazine attachment: High-Power Drum Magazine M39 EMR Added Underbarrel attachment BCG Light Grip. Added Magazine attachment: Underloaded Magazine. SVD: Added Underbarrel attachment BCG Light Grip. Added Magazine attachment: Underloaded Magazine. GOL Sniper Magnum Added Underbarrel attachments: BCG Light Grip, Cobra Grip, LS-1 Laser Sight. Added Magazine attachments: Underloaded Magazine, Armor Piercing ammo, High-Power ammo. Fixed an issue where moving while aiming made the gun’s accuracy better than intended. MP443 Added Underbarrel attachment LS-1 Laser Sight. M93R Added Magazine attachment: Underloaded Magazine. General: Fixed an issue where some LMGs weren’t affected by longer reload times when using extended belts/cassettes/magazines. Developer comment: The M240B, M60E4, and Type 88 LMG are most affected by this change and are now in line with weapons using similar attachments. Switching between XM320 and M26 mass frag rounds will no longer break the ammo pool. Gadgets: Updated AA Missile reload animation when swapping weapons. RPK-74m: Fixed an issue where the rate of fire was shown as 700 when the actual rate was 720. Developer comment: This is purely a UI update; the fire rate hasn’t been adjusted. Progression: The lie has been exposed. Portal: Game modes have been added to Portal: Control Shutdown Strike Team Killswitch Developer comment: We have added several modes with all their maps that the modes support for players to host in Portal. Enjoy! Stadium has been added to Custom Conquest. Modes: Hazard Zone: Fixed a bug where vehicles could no longer be called in after picking up an Uplink. Gameplay Flow & Social: Fixed a bug where the inventory HUD would show the wrong attachments equipped on guns when going into the customization screen and customizing your gun for the next spawn, while already spawning in. Fixed an issue where Equip and View Bundle used the same button after purchasing a skin that is part of a bundle. Fixed off-centered icons in the Deploy Screen for certain languages. Fixed a bug where the friends list in-game would show the wrong game mode being played when in the Control game mode. Fixed a bug where the Xbox rich presence would show the wrong game mode when a friend played King of the Hill. Fixed a bug where no indicator on the friends list would show what mode friends were playing, preventing users from clicking and joining them via the friend list. That does it for the Update Notes for 8.9.0! Thank you for reading, and as always, PTFO! This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.506Views12likes4CommentsBATTLEFIELD 2042 UPDATE #8.8.0
Welcome to the 8.8.0 Update Notes for Battlefield 2042. Launching on Tuesday, May 27th, this update comes with various fixes and the return of our Battle of Nordvik event, which will take place on May 27th and continue to run through to June 10th! //The Battlefield Team Community Calendar Discover various Community Events, Featured Experiences, and Double XP moments on Battlefield 2042 via our frequently updated Community Calendar. Stay Informed Follow us on Reddit and @Battlefield to stay informed on the latest news, and @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield. Returning Time-limited event: Battle of Nordvik When Nordvik’s secret alliance with the West is revealed, Eastern Forces retaliate with an aggressive siege of this remote facility in the Swedish wilderness. Join the Nordvik Control Corps or the Black Storm regiment in the three-week power struggle that marks a turning point in the global conflict between two superpowers. Secure Boot With Update 8.8.0 on Battlefield 2042, we will be requiring that Secure Boot is enabled for PC hardware that can support it, in order to provide you with a higher standard of trust and safety whilst you play select EA titles. As cheat developers keep evolving their tactics, we're stepping up our game too. To keep Battlefield 2042 fair and fun for everyone, we're strengthening our defenses—especially against cheats that try to sneak in during the Windows boot process. This move supports our Positive Play commitment and helps ensure a level playing field for all players. If you attempt to load the game following Update 8.8.0 without Secure Boot enabled, but are on a piece of hardware that supports it, you will be prompted with a message stating that Secure Boot is required. Secure Boot is a feature that is available for Windows 11 and Windows 10 devices, and you’re able to learn more about how to enable this functionality via our EA Help article here. Changelog Maps: Fixed some unnaturally large pits/crevices on the terrain on Orbital. Fixed an invisible zipline cable on Spearhead's Conquest gamemode. Vehicles: Fixed a bug where some vehicles would be incorrectly marked as unavailable in some Breakthrough sectors. Weapons: Fixed a bug where the Subsonic magazine would not be visible when using an underbarrel grenade launcher on the DM7. Fixed an issue on the Battlefield 3 SPAS-12 in Portal where the fire rate was faster than intended if using semi-auto mode. It should now be capped to the weapon's maximum rate of fire, 150/120/100, depending on ammo type. Fixed an issue on the AN-94 where the rail was not visible when you had a grip equipped. Fixed an issue where the attachments would be positioned incorrectly on the weapon icon for the GVT 45-70. Characters & Gadgets: Following player feedback, we're bringing back the EMP ability to Casper's Recon Drone, but with some changes to improve its balance. Developer Note: The EMP was removed previously as part of a larger change to clean up gameplay and increase readability between infantry and vehicles. With this update, we are bringing back the EMP; however, it will only be able to interact with and destroy enemy gadgets and equipment. The ability is not designed to interact with vehicles. Progression: Codex Update: Added new lore content. Quest requirements for weapon customizations are now easier to read. Fixed a bug where the SOFLAM gadget was missing from the statistics page of your profile. AI: Reduced AI soldiers' accuracy when firing rocket launchers against airborne targets. You now have a higher chance of avoiding getting sniped with rockets if you keep on moving around with your air vehicles. Modes: Killswitch Remix Fixed a bug where the objective capture UI would not be visible in the Killswitch Remix gamemode. Gameplay Flow & Social: Fixed a bug that shows the wrong specialist when interacting with a locked specialist in the menus. Fixed a bug where friends would show up twice if they were online on multiple platforms simultaneously. And that’s a wrap for this Update Note, but as one final reminder - hold the objective, deplete the enemy score, and win! This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.423Views2likes3CommentsBATTLEFIELD 2042 UPDATE #8.7.0
Welcome to the 8.7 Update Notes for Battlefield 2042. Launching on Tuesday, May 6th, this update comes with various areas of improvement and fixes. Our Dead Space will be underway May 6th and continue to run through May 20th! //The Battlefield Team Community Calendar Discover various Community Events, Featured Experiences, and Double XP moments on Battlefield 2042 via our frequently updated Community Calendar. Stay Informed Follow us on Reddit and @Battlefield to stay informed on the latest news, and @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield. RETURNING TIME-LIMITED EVENT: BATTLEFIELD 2042 | DEAD SPACE During this event, players will get to reexperience Outbreak. A 4-player squad PvE experience where you will fight waves of Augmented Targets. Starting on the western end of Redacted, players fight through eight sectors while completing objectives until they call an elevator to exfiltrate out on the far eastern end of the map. Outbreak Areas of Improvement Dead Space skins were added to certain weapons when purchasing from the Armory Station; other weapons also have skins. The starting weapons now have the Dead Space skin. Enemies are now allowed to enter the extraction elevator while you're fighting over it. Players now also take reduced damage from melee and incendiary damage when inside the elevators. Added a loading screen tutorial. Outbreak Changelog Polished and improved the HUD. Increased the time between Juggernaut batches. Decreased the spawn rate for regular waves and added more time before Geists die at the end of the wave. Updated Armorey Station arsenals by replacing the MCS-880 with the NVK. Resolved an issue where players occasionally could not customize their character loadout before spawning in Outbreak. Fixed a visual bug when closing the Armory Station. Fixed a bug where both objectives in one of the sectors would have the same name. Fixed a bug where the Armory Station icon would be visible randomly on the map even if no Armory Stations were active in the sector. Fixed a bug where the extraction elevator doors occasionally did not close when the entire squad entered it. Fixed a bug where Geists would show the wrong icon when pinged. Rebalanced the Juggernaut-only waves to ensure the Juggernauts spawn first. Tweaked the combat area to fix certain places incorrectly out of bounds. Fixed a bug where players occasionally could not purchase new weapons after dying. Polished and improved the HUD. Fixed a bug where the "Push forward" HUD message would be visible on screen after respawning if the user died out of bounds in the previous sector. AREAS OF IMPROVEMENT Weapons: NVK-S22 Upgraded the pocket size on soldier outfits to accommodate more shells! Buckshot: Pocket doubled in size to 20 → 40 shells Flechette: Quiver stretched to 10 → 20 shells Slug: Bucket tall enough to double to 10 → 20 shells Developer Note: These changes are inventory-based only. No visual changes are present on magazine models. AI: AI players are now less effective at landing their shots with vehicle weapons when targeting fast-moving or direction-changing vehicles. CHANGELOG Modes: Stadium - Conquest Removed a small unintended out-of-bounds area between Sector B and the team HQs. Exposure - Hazard Zone Some rubble was placed to block off a door that shouldn't be accessible. Breakaway - Domination Reduced the vertical combat area in Breakaway Domination to prevent players from reaching unintended areas. Maps: Removed invisible collisions above certain solar panels out in the farming fields on Renewal. Vehicles: The vehicle deploy menu text was changed from “ALL DEPLOYED” to “UNAVAILABLE” to remove confusion about why vehicles can’t be spawned. Fixed an issue with two C4 not destroying Bradley and BMP's weak side when using the active armor upgrade. This perk was not meant to protect against explosive damage. Weapons: Assault Rifles M16A3: Fixed an issue where damage dropped by 1 point and rose again at a specific range. The M16A3 now maintains consistent damage across the full range interval (using the higher value). AK5C & AN-94: Fixed an issue where heavy barrel attachment didn't apply correct modifiers in hip fire. Recoil penalty was slightly lower than intended; it should now climb ~15% more compared to the Vanilla barrel. AN-94: Realigned the rail for attaching scopes to the center for better alignment with the iron sight pin. Fixed an issue where equipping a silencer to the AN-94 would affect how the GP-30 grenade launcher showed on the minimap when firing it. Now, the attachment should not behave as if it has a silencer on it, even if the primary gun has one. Audio now correctly reflects the Hyperburst feature (faster first two shots in full-auto mode). ACW-R: Corrected the slightly misaligned laser on the LS-1 attachment, now gunfire does not start too far behind the lens and correctly shows where you’re meant to aim. Shotguns 12M Auto: Fixed an issue where the fire rate would be faster for semi-auto with a short barrel than in full auto. Now they are both set to the same fire rate. Pistols L9CZ: Corrected the slightly misaligned laser on the LS-1 attachment, now gunfire does not start too far behind the lens and correctly shows where you’re meant to aim. Melee Taser Baton: Fixed an issue where pressing the melee button once wouldn’t return you to your previous weapon, unlike other melee options. And what’s a wrap for this Update Note, but as one final reminder - hold the objective, deplete the enemy score, and win!254Views3likes2CommentsBATTLEFIELD 2042 UPDATE #9.2.0
Today we have a surprise Battlefield 2042 Update for you, as we are releasing 9.2 on all platforms. Not only are you getting new weapons and vehicles, a bunch of bug fixes and gameplay changes, but we’re also bringing back a fan favorite of previous Battlefield titles, Iwo Jima! Of course an update like this wouldn’t be complete without a brand new, free Battlepass. But that’s not all! Playing the content of Update 9.2 will also allow you to unlock exclusive Battlefield 6 rewards! The road to Battlefield 6 begins here. Let’s dig in! //The Battlefield Team Community Calendar Discover various Community Events, Featured Experiences, and Double XP moments on Battlefield 2042 via our frequently updated Community Calendar. Stay Informed Follow us on Reddit and @Battlefield to stay informed on the latest news, and @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield. Road to Battlefield 6 New Map: Iwo Jima Brand new to Battlefield 2042, Iwo Jima is a fan favorite previously seen in Battlefield 1942,Battlefield 1943, and Battlefield V. In Battlefield 2042 the map will feature an active Volcano, so be on the lookout for some spectacle when you explore Iwo Jima. To really immerse you, the map also features boat landings, bunkers, and trenches on a reimagined 700x200 map that will give you plenty of options to flex your tactical muscles. Hardware Update 9.2 will add two weapons and two vault vehicles to your arsenal. Weapons: KFS2000 - Assault Rifle A formidable assault rifle with an iconic look. Thanks to its bullpup design the KFS2000 is highly accurate and easier to control making it an excellent choice for most combat scenarios. Lynx - Sniper Rifle If you joined us during the Battlefield 6 Open Beta, you will receive the Lynx with Update 9.2. Players that didn’t participate in the Beta will still have a chance to acquire the weapon later down the line. The Lynx is a vicious semi automatic anti material rifle with a respectable rate of fire. It houses a very large cartridge mainly intended to demolish environments and deal damage to vehicles. Vehicles: A10 Warthog and SU-25TM Frogfoot We also have two new Attack Jets coming to All out Warfare, the A 10 Warthog and the SU25-TM Frogfoot! With new and tweaked abilities, they'll fly into your roster with ease. With the added abilities, the team has diversified their position in the roster, and both Jets are configured to be vehicle busters! A10 Warthog SU-25TM Frogfoot Free Battlepass - 60 Tiers of free cosmetics The Road to Battlefield Battlepass will run from August 18 to October 7, which gives you plenty of time to unlock the 60 free tiers that arrive with Update 9.2! The pass celebrates different eras of the Battlefield franchise, with cosmetics inspired by the legacy of the games that came before Battlefield 2042. 60 free tiers Over 50 new rewards inspired by Battlefield 1, Battlefield V, Battlefield Bad Company 2, Battlefield 3, and Battlefield 4. We’ve added several Tiers that will grant you multiple items, get your loot! 30 exclusive rewards for Battlefield 6 spread across 6 Tiers that will be available at launch. Earn these exclusive Battlefield 6 rewards at Tier 8, 19, 30, 40, 49, and 60 of the Free Battlepass! Originally posted on the Battlefield Comms X profile 18/08/2025135Views2likes0CommentsBATTLEFIELD 2042 UPDATE #9.2.1
Originally posted on the Battlefield Comms X account on 8th Sept 2025 Tomorrow, Tuesday, 9th September, we will be rolling out a small Hotfix Update in response to community feedback and changes following the previous Update, 9.2.0 //The Battlefield Team Community Calendar Discover various Community Events, Featured Experiences, and Double XP moments on Battlefield 2042 via our frequently updated Community Calendar . Stay Informed Follow us on Reddit and @Battlefield to stay informed on the latest news, and @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield . Changelog Phantom The Penguins have seen individuals brute-forcing into the Phantom Project and have added additional defenses to ensure the reward is for Operatives who are fully deserving of the loot that awaits. Weapons & Gadgets Fixed an issue on the Lynx where extended magazine reload was slower than intended. The reload animation is now faster, making it look less like slow motion and more like just motion. Fixed an issue with the Lynx 's recoil and camera motion. Fixed an issue where the accuracy is lower than intended when standing still for the Lynx. Balance pass with SWS-10 and Armor Piercing Rounds and the Masterkey. Fixed an issue where multiple Underbarrel Shotgun Attachments on Vault Weapons were not tracking progress towards quests that require you to get kills with underbarrel shotguns. For example, the unlock quest for the AK5C. Fixed an issue where the SOFLAM and Tracer Dart interaction with a vehicle would not show “Target Acquired” messaging. Maps & Modes Renewal has been returned to the Team Deathmatch playlist offering. Playercards Fixed an issue where the names of Playercard Backgrounds 'Always Check Your Rear' and 'Teamwork Makes the Dream Work' were accidentally swapped. Weekly Missions & Progression Fixed an issue where some weekly missions about doing actions with Vault Weapons would not track with the M1 Garand in All Out Warfare. Tier Skip functionality is now active on the Road to Battlefield 6 Pass. This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.71Views0likes0CommentsBattlefield 2042 - Atualização #9.2.1
Amanhã, terça-feira, 9 de setembro, lançaremos uma pequena atualização de hotfix em resposta ao feedback da comunidade e às mudanças após a atualização anterior, 9.2.0. //A Equipe do Battlefield Calendário da Comunidade Descubra vários eventos da comunidade, experiências em destaque e momentos de XP em dobro no Battlefield 2042 por meio de nossa página atualizada com frequência.Calendário da Comunidade. Mantenha-se informado Siga-nos em Reddit e @Battlefieldpara se manter informado sobre as últimas notícias e @BattlefieldCommpara o lançamento de atualizações e outras mudanças no serviço ao vivo. Junte-se ao servidor oficial do Battlefield no Discord em discord.gg/battlefield. Registro de alterações Phantom Os Pinguins viram indivíduos forçando o Projeto Phantom e adicionaram defesas adicionais para garantir que a recompensa seja para os Operativos que são totalmente merecedores do saque que os aguarda. Armas e dispositivos Corrigimos um problema na Lynx que fazia com que o recarregamento estendido do carregador fosse mais lento do que o esperado. A animação de recarga agora é mais rápida, fazendo com que pareça menos com câmera lenta e mais com apenas movimento. Corrigido um problema com o recuo e o movimento da câmera da Lynx . Corrigido um problema em que a precisão era menor do que o pretendido ao ficar parado na Lynx . Passe de equilíbrio com munição SWS-10 e munição perfurante e a chave mestra. Corrigimos um problema em que vários acessórios para espingardas de cano baixo em armas de cofre não estavam acompanhando o progresso em missões que exigiam abates com espingardas de cano baixo. Por exemplo, a missão de desbloqueio do AK-5C. Corrigido um problema em que a interação do SOFLAM e do Dardo traçante com um veículo não exibia a mensagem “Alvo Adquirido”. Mapas e Modos Transformação voltou à playlist de Mata-Mata em Equipe. Cartas de jogador Corrigido um problema em que os nomes dos fundos de cartão de jogador 'Sempre verifique sua retaguarda' e 'O trabalho em equipe faz o sonho funcionar' eram trocados acidentalmente. Missões Semanais e Progressão Corrigido um problema em que algumas missões semanais sobre executar ações com armas do Cofre não correspondiam ao M1 Garand no Guerra Total. A funcionalidade de pulo de nível agora está ativo no Caminho para o Battlefield 6. Este anúncio pode mudar conforme ouvimos o feedback da comunidade e continuamos desenvolvendo e evoluindo nosso Serviço e Conteúdo Ao Vivo. Sempre nos esforçaremos para manter nossa comunidade o mais informada possível.Caminho para o Battlefield 6 - Desbloqueie seus cosméticos do Battlefield 6
Lançamos a atualização 9.2.0 do Battlefield 2042 em 18 de agosto, e o Caminho para o Battlefield 6 começou com todos vocês voltando ao jogo. Sua paixão tem sido incrível de se ver e estamos muito animados por ter tantos de vocês de volta conosco no Battlefield™ 2042. Vimos os elogios que você está dando ao jogo agora e só queríamos agradecer pelo apreço pelo trabalho que a equipe fez. Significa muito para todos nós! Também queríamos destacar os desbloqueios de itens para o lançamento do Battlefield 6, pois vimos algumas discussões sobre o que são e em que nível do Passe de Batalha Gratuito eles seriam desbloqueados. Itens do Battlefield 6 são desbloqueados no Passe de Batalha Gratuito Você pode ganhar vários itens em um nível, então nós os listamos: Nível 8 - Era do Battlefield 1 Fundo do cartão do jogador - Storm of Steel Pacote de Armas - Western Front Ícone do cartão de jogador - In the Trenches Título do cartão de jogador - Hellfighter Nível 19 - Era do Battlefield V Pacote de Armas - Muller Plano de fundo do cartão do jogador - Cursos da Guerra Título do cartão de jogador - Bom Soldado Ícone de Carta de Jogador - Firestorm Nível 30 - Era do Battlefield Bad Company 2 Fundo do cartão do jogador - Heart of Darkness Skin de Veículo - Aurora Ícone do cartão do jogador - Good Times Título do cartão de jogador - Power Surge Nível 40 - Era do Battlefield 3 Skin de veículo - Blackburn Fundo do cartão do jogador - World of Fire Ícone do cartão de jogador - Wake Island Título do cartão de jogador - Misfit Actual Nível 49 - Era do Battlefield 4 Fundo do cartão do jogador - Maker of Peace Skin de Soldado - Commander Soldier Patch - Don't Look Back Título do cartão de jogador - Valkyrie Dog Tag - Blood in the Water Ícone do cartão de jogador - Megalodon Fundo do cartão do jogador - Tombstone Enlisted Nível 60 - Era do Battlefield 2042 Skin de Soldado - Sovereign Soldier Emblema do Soldado - Burning Sky Dog Tag - Blackout Plano de fundo do cartão do jogador - Test of Time Ícone do cartão de jogador - No-Pat Plano de fundo do cartão do jogador - Evolution Título do Cartão de Jogador - Non-Patriated Mais eventos de XP! Ouvimos suas preocupações de que você já pode ter perdido um fim de semana de XP ou pode perder um dos próximos, tornando mais difícil recuperar o atraso e obter todos os itens do Passe de Batalha Gratuito que você queria. Portanto, teremos eventos de XP em dobro todo fim de semana até que o Passe de Batalha Gratuito termine em 7 de outubro. Além disso, os dois últimos fins de semana contarão com ganhos de XP em triplo, então mantenha-os circulados em seu calendário! Ficaremos de olho em suas discussões sobre o progresso que você está fazendo e nos dados internos para procurar ajustes adicionais, se forem necessários no futuro. A equipe do Battlefield Calendário da Comunidade Descubra vários eventos da comunidade, experiências em destaque e momentos de XP em dobro no Battlefield 2042 por meio de nossas atualizações frequentes Calendário da Comunidade. Mantenha-se informado Siga-nos no Reddit e @Battlefield para se manter informado sobre as últimas notícias, e @BattlefieldComm para a distribuição de atualizações e outras alterações do serviço ao vivo. Junte-se ao servidor oficial do Battlefield Discord em discord.gg/Battlefield. Este anúncio pode mudar à medida que ouvimos o feedback da comunidade e continuamos desenvolvendo e evoluindo nosso serviço e conteúdo ao vivo. Sempre nos esforçaremos para manter nossa comunidade o mais informada possível.ACTUALIZACIÓN N.º 9.2.0 DE BATTLEFIELD 2042
Hoy os traemos una actualización sorpresa de Battlefield 2042: hemos lanzado la versión 9.2 en todas las plataformas. No solo trae nuevas armas y vehículos, un montón de correcciones de errores y cambios en la jugabilidad, sino que además vuelve uno de los mapas favoritos de anteriores títulos de Battlefield: ¡Iwo Jima! Claro está que una actualización como esta no estaría completa sin un nuevo pase de batalla gratuito. ¡Pero eso no es todo! ¡Cuando juegues al contenido de la actualización 9.2, podrás desbloquear recompensas exclusivas en Battlefield 6! Desde aquí partimos rumbo a Battlefield 6. ¡Manos a la obra! //El equipo de Battlefield Calendario de la comunidad Descubrid distintos eventos de la comunidad, experiencias destacadas y momentos de doble XP en Battlefield 2042 con nuestro calendario de la comunidad actualizado con frecuencia. Manteneos al tanto Seguidnos en Reddit y @Battlefield para no perderos las últimas noticias, y en @BattlefieldComm para enteraros de los lanzamientos de actualizaciones y otros cambios en el servicio en vivo. Uníos al servidor oficial de Discord de Battlefield en discord.gg/Battlefield. Rumbo a Battlefield 6 Nuevo mapa: Iwo Jima Recién llegado a Battlefield 2042, Iwo Jima es uno de los mapas favoritos de la comunidad que ya estuvo presente en Battlefield 1942, Battlefield 1943 y Battlefield V. En Battlefield 2042, el mapa contará con un volcán activo, así que estate pendiente del panorama al explorar Iwo Jima. Para crear una experiencia inmersiva, el mapa también cuenta con desembarcos, búnkeres y trincheras en un mapa rediseñado de 700x200 que te brindará una gran variedad de opciones para presumir de destreza táctica. Armamento La actualización 9.2 añadirá dos armas y dos vehículos del arcón a tu arsenal. Armas: KFS2000 - Fusil de asalto Un fusil de asalto formidable con un estilo emblemático. Gracias a su diseño bullpup, el KFS2000 es muy preciso y más fácil de controlar, lo que lo convierte en una opción excelente para la mayoría de escenarios de combate. Lynx - Rifle de francotirador Si participaste en la beta abierta de Battlefield 6, recibirás el Lynx en la actualización 9.2. Quienes no hayan participado en la Beta tendrán otra oportunidad de adquirir el arma más adelante. El Lynx es un rifle antimaterial semiautomático brutal con una cadencia de tiro considerable. Contiene cartuchos muy grandes, pensados especialmente para demoler entornos y provocar daño a vehículos. Vehículos: A10 Warthog y SU-25TM Frogfoot También hay dos nuevos cazas disponibles en Guerra total: ¡el A10 Warthog y el SU25-TM Frogfoot! Cuentan con nuevas habilidades retocadas que llegarán volando a tu equipamiento. Con estas nuevas habilidades, el equipo ha diversificado su posición, ¡y ambos cazas están diseñados para arrasar con vehículos! A10 Warthog SU-25TM Frogfoot Pase de batalla gratuito - 60 niveles de objetos estéticos gratuitos El pase de batalla Rumbo a Battlefield estará disponible del 18 de agosto al 7 de octubre, ¡por lo que tendrás tiempo de sobra para desbloquear los 60 niveles gratuitos disponibles que llegan con la actualización 9.2! Este pase celebra las diferentes etapas de la franquicia de Battlefield con objetos estéticos inspirados en el legado de los juegos anteriores a Battlefield 2042. 60 niveles gratuitos Hay más de 50 nuevas recompensas inspiradas en Battlefield 1, Battlefield V, Battlefield Bad Company 2, Battlefield 3 y Battlefield 4. 24 recompensas exclusivas para Battlefield 6 disponibles en el lanzamiento. Evento temático: Lo mejor de Portal Del 2 y al 30 de septiembre consigue nuevas recompensas por participar en el evento Lo mejor de Portal. Rotaremos nuevas experiencias de modos de juego cada 48 horas durante septiembre, ¡por lo que tendrás listas de juego de las mejores experiencias de Portal! Arte de la comunidad El equipo global de la comunidad de Battlefield lleva un tiempo trabajando para presentar la serie «Arte de la comunidad» para fichas de juego, y la primera serie estará lista con la actualización 9.2. Este proyecto tiene como objetivo poner en el foco en la fantástica comunidad de artistas de Battlefield dándoles temas especiales y tareas para crear ilustraciones que introduciremos como fichas de juego y que se publicarán para la comunidad en el juego. Para dar comienzo este proyecto, pensamos que lo más adecuado era hacer algo que nos llegara al corazón y así rendir homenaje a temáticas tan emblemáticas como la camaradería y el humor de Battlefield Friends. Queremos darle las gracias a NeebsGaming por haber creado Battlefield Friends y por brindar un montón de momentos divertidos y recuerdos especiales a los equipos de desarrollo y a la comunidad. Quienes llevéis un tiempo siguiendo Battlefield Friends reconoceréis alguna de estas escenas rediseñadas de episodios reales de la serie. ¡La persona elegida para nuestro primer conjunto de fichas de juego de Arte de la comunidad es Pericote9 / Peri_pericote! ¡Queremos darte las gracias por tu colaboración constante y por tu pasión por el arte! ¡Eres genial! ¡Estamos deseando crear más fichas de juego de la serie Arte de la comunidad en un futuro! Registro de cambios Armas Se ha corregido un error en varias armas que provocaba que el cargador reducido no mostrara la malla correcta al equiparse. Armas del arcón: Ametralladoras ligeras y DFR Strife Comentario del equipo de desarrollo: Hemos actualizado las estadísticas de la IU sobre accesorios ampliados de munición para que reflejen mejor su comportamiento. La mayoría carecía de «Velocidad de recarga» como rasgo negativo y tenía un manejo ligeramente inferior. Ten en cuenta que este cambio solo afecta a la interfaz, las armas ya tenían estas características activas. Los accesorios inferiores de láseres y de linternas ya deberían mostrar correctamente el estado de encendido o apagado en la IU. Se ha corregido un error que provocaba que los lanzagranadas del accesorio inferior resultaran más precisos en movimiento. Ahora deberían ser siempre menos precisos en movimiento. Comentario del equipo de desarrollo: Esta corrección incluye una pequeña revisión de precisión para que resulte más coherente con los disparos sin apuntar y apuntando con la mira. Se han añadido variaciones de textura a todos los accesorios de cargador reducidos y se ha corregido un problema que impedía que el cargador ampliado AEK-971 mostrara una variación visual en la mayoría de los casos. Se ha actualizado la descripción de texto de diferentes accesorios de cargador para que sea más precisa. NTW-50: Se ha aumentado ligeramente el daño de alta potencia antimaterial contra vehículos ligeros, vehículos civiles y dispositivos desplegados. Comentario del equipo de desarrollo: Nuestra intención es centrarnos un poco más en la identidad antimaterial de esta arma si se decide ir a por la penetración de blindaje adicional. AN-94: Hemos corregido un error que provocaba que no se mostrara la mira Ghost híbrida al cambiar entre modos de aumento. GOL Magnum: Se ha corregido un error que permitía que la munición de alta potencia tuviera una cadencia de tiro algo mayor que la de munición reglamentaria. Ahora debería tener una cadencia de tiro ligeramente más baja que la reglamentaria. AK5C: Se ha corregido un error que provocaba que el cargador ampliado AK5C otorgara bonificaciones no intencionadas al retroceso horizontal y vertical. El cargador ampliado ya no otorga dichas bonificaciones, y ahora funciona igual que otros cargadores ampliados reglamentarios. Se ha corregido un error con la llave maestra y el lanzagranadas del cañón inferior que reducía la munición para la llave maestra al reaparecer con LCMG y SWS. Se ha corregido un error del accesorio de boca táctico Arcom que obstruía la vista. Se ha corregido un error que provocaba que el accesorio láser rojo del PP-2000 fuese verde. Se ha corregido la capa de icono del láser LS-1 en la pantalla de colección del MP443. Modos Brote: Ya no se podrá cambiar de personaje cuando la ronda ya haya empezado. Se ha corregido un error que mostraba los iconos incorrectos en la clasificación de El frente. Flujo de jugabilidad y elementos sociales: Se ha mejorado la visibilidad de las indicaciones de comandos del mando en el HUD del inventario en fondos claros. Se ha actualizado la lista de créditos del juego con la última lista con todo el apasionado equipo de desarrollo que le ha puesto mucho cariño y empeño a este juego. Échale un vistazo, y muchísimas gracias por jugar y por acompañarnos! <3 Vehículos Se ha eliminado la colisión de las barreras delanteras del aspecto «Encrucijada» del CAV-Brawler para evitar que se atasque en terrenos y edificios. Se han añadido nuevos consejos al pilotar cazas de ataque, entre ellos la vista libre. Ahora las escotillas de bombas del XFAD-4 Draugr se abren y cierran correctamente. El A10 Warthog y el Frogfoot ya no sufren daño cuando están volando boca abajo a baja velocidad. Hemos actualizado el impulso de eyección del A10 Warthog y del Frogfoot para mantener la consistencia con respecto a otros vehículos. Se ha añadido un secuencia introductoria para los cazas de ataque A10 y Frogfoot. Ahora el Frogfoot y el A10 requieren más contacto con el agua para realizar una eyección automática. Se han solucionado los casos en los que no se contaban los atropellos en Frogfoot. La vista libre en modo un jugador al ir en A10 y en Frogfoot ya no hace que el vehículo se desvíe. La opción de mantener/pulsar para hacer zoom ahora funciona correctamente con el SU-25TM Frogfoot Se ha corregido un error que provocaba que el aspecto «Normandía» del XFAD-4 Draugr hacía que el vehículo recibiese más daño. Se ha aumentado el daño que causan los lanzacohetes y las armas sin retroceso al EBLC-Ram. Se ha reducido de 3 a 1,5 el radio de explosión de los misiles al pilotar el EBLC-Ram. Se ha corregido un error que hacía que los cazas de ataque flotaran ligeramente en los menús. Se han mejorado las posiciones de la cámara durante la personalización de los cazas de ataque para ver mejor qué se está personalizando. Se ha corregido la inconsistencia en el campo de visión de los cazas de ataque. Se ha actualizado el caza de ataque para que use una transformación de balas similar a la de los cazas 2042. Todas las armas que fijan el blanco ahora deberían fijarse correctamente a los vehículos vacíos si se pone el vehículo como objetivo. Littlebird ya no volará hacia atrás a gran velocidad cuando sea hackeado. Se han reducido los efectos de fuerza G en los cazas de ataque para reducir antes los desvanecimientos al iniciar un giro. Comentario del equipo de desarrollo: Con la incorporación de los dos nuevos cazas de ataque, se ha reducido el papel de los cazas en los combates terrestres. F35/SU57 Se ha reducido la munición de las cápsulas de cohetes normales de 16 a 14. Se ha reducido el daño por explosión de las cápsulas de cohetes normales de 150 a 100. Se ha aumentado la poscombustión del F35 y del SU57 de 6 a 9 (no se ha cambiado el Draugr). Esto se ha hecho para aumentar aún más su eficacia en combates aéreos. XFAD-4 Draugr Se ha reducido el daño por impacto del proyectil HE de 15 a 13,5. Se ha reducido el daño de la explosión del proyectil HE de 20 a 18. Se ha aumentado el tiempo de recarga de la bomba JDAM de 20 a 25. Se ha aumentado el tiempo de recarga de la bomba de napalm de 30 a 35. Se ha reducido el radio interno (radio con daño máximo) del napalm de 8 a 4 metros. Se ha reducido el radio de explosión general de 20 a 8 metros (el radio de las llamas seguirá siendo de 20 metros, pero no el del daño de explosión inicial). Se ha reducido drásticamente el daño de la onda de choque de la bomba de napalm. Cambios adicionales a los cazas de ataque: ¡Un nuevo aspecto! Nuevos sonidos para algunas de las armas. Se ha aumentado la maniobrabilidad general de los aviones, especialmente de los ascensores. La antigua cámara de misiles aire-tierra se ha movido de detrás del avión a debajo del ala para mejorar la visibilidad. Se han movido las cámaras de la cabina para tener un mayor rango de visión en el interior. Se ha añadido un arma secundaria nueva con balas explosivas para blancos fáciles. Se han realizado varios cambios al cañón principal para que encaje en el plantel de 2042. Se han realizado varios cambios a los misiles aire-tierra, entre los que se incluyen la cadencia de tiro, el daño y el proyectil secundario cuando se designa para causar más daño. Se han realizado varios cambios a las cápsulas de cohetes para que encajen en el plantel de 2042. La contramedida de misiles ahora tiene un tiempo de recuperación de 18 segundos. Otros cazas conservan el tiempo de recuperación de 12 segundos para las bengalas. Se ha añadido una contramedida secundaria de emergencia similar a las que usa el XFAD-4 Draugr para estos vehículos, ya que son un objetivo mayor y más lento en el campo de batalla. Está pensada para usarse en raras ocasiones con el fin de salvar a su piloto, así que tendrá un largo tiempo de recuperación y un tiempo útil muy breve. Se podrá elegir esta opción en vez de la reparación. Se ha rediseñado la velocidad del cinturón para que funcione de forma similar a los VCI que se han lanzado recientemente, y se aplica a todas las armas. Se ha añadido una nueva habilidad para mejorar la maniobrabilidad del avión. Si se selecciona, aumentará casi todos los factores de movilidad; sin embargo, al aparecer se tendrá menos munición en determinadas armas. Se ha añadido una nueva habilidad que aumenta el daño que provocan todas las armas a cambio de reducir la maniobrabilidad. Progreso «Escuchad, despas. Ha llegado el momento de acabar con esto de una vez por todas. Se está preparando vuestro equipamiento para la misión. Abre los ojos, agudiza el oído y ponte a investigar». —Valquiria.