Found Bugs/Suggest Additions
Hi there, I wanted to start a discussion on features the community would like to see in the Cozy Bundle or bugs the community has found and we can all make posts towards this on here if that’s ok! :) I wanted to start off by saying that the controls, while working great, feel a little off for me as I’m left handed, and I think it would be a nice addition if we could get an option to swap the controls for the Left and Right Stick for those who would prefer that, and vice versa. :)Solved2.9KViews8likes90CommentsHere's a list of bugs, glitches, and errors that should be fixed.
Multiple songs now loop correctly in Workshop and Remodel modes in the original MySims game—but that’s not all! A single song also loops continuously when you're at a location, such as a building (in both games) or an area (in MySims Kingdom). However, if the player leaves when the music stops and then returns to the same location, a different song will play, which also loops continuously. Even in Create-A-Sim mode, the stereo (in both games), Decorate mode and the jukebox (in the original game), and the pause menu (in MySims Kingdom), a single track loops over. This constant looping of a single track can get repetitive and frustrating. Ideally, after one song finishes, a different track should play instead of looping endlessly. I hope this can be addressed in a future patch to improve the audio experience. The voice and audio quality for the characters, as well as the sound effects in both games, have a strange filter that makes them sound like they’re using a vocoder. I hope this effect gets removed in a future update. In the original MySims game, if you clone a block after painting it with an essence texture, the cloned block reverts its paint texture back to wood. A video link showcasing this glitch is included in the attachments. In MySims Kingdom, when the player is at Reward Island, two of the stereo soundtracks can't be heard in that area. I hope they'll fix this soon so the music plays there as intended! There are various audio bugs and glitches in both games, especially with ambient sound effects. In the original MySims game, if the player leaves the Town Square and goes to a different location, like the Forest or the Desert. The ambiance from the Town Square continues to play instead of switching to the correct ambiance for the new location. Also, in MySims Kingdom, after the player completes an island's story, the game transitions from day to night. However, once the transition is complete, the player continues to hear the daytime ambiance instead of it switching to the correct nighttime ambiance. The same issue happens in reverse. When night transitions to day, the nighttime ambiance continues to play instead of switching to the appropriate daytime sound. On super rare occasions, if a Sim gets kicked out, they will remain in town, even though they have no house. Even if the player builds a new house over the original spot, that Sim is still present in the game permanently. If a Sim is invited back after being kicked out, the house layout and furniture can come back in its default state. This results in a major item exploit as this glitch is repeatable. In the original MySims game, if you kick a Sim out, the number of occupied places on the map, counting the Sim that has already been kicked out, will not decrease. When a Sim uses a turntable in both games, the music doesn't loop after a single "DJ Booth" soundtrack ends. The same issue occurs with the stereo in the original game during the "Dance Off!" activity, as well as when a Sim plays a portable video game or a game on an arcade machine. Also, after one playthrough of the music from a portable video game or an arcade machine, the music doesn't loop, and only the sound effects can be heard. Additionally, after a single loop of the electricity sound effect used for the "Dr. F's Tubular Insanity" and "Dr. F's Tubular Madness" items, the sound does not loop again. In the original MySims game, if a Sim performs the same animation with another Sim who has the same voice type, his/her voice will either fluctuate in pitch to match the other Sim’s. Sometimes if a Sim performs an animation with his/her voice, it would settle back to the voice type's normal pitch. In MySims Kingdom, Chef Gino’s fence texture has the wrong texture. The player can't be best friends with every NPC in MySims Kingdom despite completing all of their tasks. There were still quiet voices during the cutscenes in MySims Kingdom, as well as missing character icons. In MySims Kingdom, during the final cutscene on Rocket Reef, the Simlish countdown sound isn’t heard when the rocket launches. In the original game, three of the loading screen soundtracks aren’t played during loading. In the original game, there's a creepy glitch where a Sim's head is missing! Also, two of the soundtracks used for the Fun Sims' homes don't play at all when the player's inside the Amazing Daryl's House. There's even a glitch in the original MySims game with the NPC's best friend dialogue, where the text eventually disappears and the game freezes. For example, Master Aran is the affected Sim with this glitch. (https://www.reddit.com/r/MySims/s/B0t9D3yfCQ) There are three texture errors in the original MySims game. (https://www.reddit.com/r/MySims/s/GLW3M0QUNo) 1. The wood for the lattice posts at Gino's Restaurant are using the lattice texture instead of the wood texture. 2. The green panels, one of the wall textures in the "Create-A-Sim" background—have molding halfway up instead of at the bottom. 3. In Remodel mode, the straw/grass roof swatches on the four-sided turret roof with mini tower have shadows that abruptly end halfway down the ridges. No other swatches for this roof type have shadows like this. When the player plays MySims: Cozy Bundle on the Nintendo Switch 2, the cursor moves slowly instead of at its current speed from the Nintendo Switch version of both games. That's all for now. What do you guys think? I hope all of these bugs and glitches get fixed in the next patch for MySims: Cozy Bundle.1.3KViews2likes2CommentsSaving problem for "MySims : Cozy Bundle"
I don't know if I'm the only one with this issue, while playing MySims Kingdom, I tried saving my progress and this window pop up in my game. And when I went back to the main menu, there was no save files when I tried loading my game. I tried with MySims too except that I can't even click on the save button.Solved899Views0likes15CommentsThe MySims Cozy Bundle Is Available Now!
Sul Sul Simmers! Whether your diving into MySims for the first time or revisiting these beloved classics again, we have a small update you'll want to install before you begin playing. This update should automatically download once the game is installed on your Switch. You can read all about the first update right here in our Sims Info Hub section on the EA Forums (including some bonus handy to know control scheme information for both MySims and MySims Kingdom). Keep an eye on that forum for any news or updates we have to announce 😄 Happy Simming! Bonus Bobaboo below because I love him:550Views7likes4CommentsMySims - Suggestions, Feedback & Bugs
I have been enjoying the MySims Cozy bundle on PC over the last few days and I have a few suggestions, feedback, and bugs to report for MySims. -= Suggestions & Feedback =- When editing a building's room, the side to side scroll is rather slow, (and the scrolling does stop moving if your cursor goes to any of the corners). For me personally, this makes it difficult to customize a room, as I have to slowly readjust the camera until I can view what I need to. It would also be nice to be able to press keys to move the camera as well, (such as w, a, s, & d), when not moving/placing an item. The walls also go black when hovering over the outer most walls, (which I personally find to be quite distracting and harder to place items, as it can disrupt the flow). Also, some walls, (such as one in the flower shop), cannot have its wallpaper changed since its "outside" the building, (this just isn't visually appealing). It would be nice to have a "view in room" when building new items. I had built a custom cabinet that was a corner piece, (shown above), and it took several trips back and forth between my house and the workshop to get it built just right. A change to the copy/trash system for crafted items. Right now, any existing crafted item in your inventory can be copied, but if you planned on making no visual changes to the copied item, it feels like wasted time loading up the build screen for each copy. A system to "edit", "copy", and "copy and edit", (with a quantity slider), would be nice. As for trashing any copied items, it would be nice to do so in bulk. A grid system would be nice, (much like in The Sims 4), where you can easily tell where items are being placed into a room, (as well as have the ability to freely place items). I see that chairs aren't placed in the center of tables, and that does get slightly annoying, (especially for those who like things to be centered, like myself). When creating / editing a Sim, it would be nice if they didn't move a lot. I had a hard time deciding what I wanted my Sim to look like because they kept moving after every click, (I also had this issue in Kingdoms). Note: Some suggestions/feedback, (other than #5), can also apply to Kingdoms, but I haven't gotten too far into that game to form an opinion quite yet. -= Bugs =- On the save slot screen, my Sim's wearing different clothing than what's actually applied to the Sim. When placing decorations, the item shows where its going to be placed, but once you click to place, it snaps a bit off to the side. Some items placed in valid spots cannot be replaced once moved/removed. The only way to replace the item would be to move the other item(s) that's "blocking" it first, and then retrying. After completing the Chef's tasks, (the fridge, sink, and stove), and before the Museum Sim wants to move in, the Mayor had mentioned wanting to expand to the forest a bit too early. (This made no sense when I had 7 open spots still).
529Views0likes3CommentsCan’t complete tasks, inventory not updating/syncing
I started playing today and got to one task and I need to deliver happy essence. I have 23 in my inventory but when I go to complete it says I have 0. same thing happens every time I start a new task too, says I don’t have the inventory and I do. Can’t do any more tasks so the game is not playable. also the fishing didn’t seem to work either & no explanation how to get stone but stone is needed for the tasks?524Views1like7Comments