Users creating their own celebration in the game
While playing FC 26 I scored a goal and while performing a celebration an idea came to my mind. What if users could create their own celebration in the game and using it whenever they score a goal (bellow I explain how that could be possible). • HOW TO CREATE A CELEBRATION STEP 1 : Users would be able to do that by downloading a specific one or using the EA app and logging in their account STEP 2 : Then they would select the option CREATE YOUR OWN CELEBRATION they would start creating their own STEP 3 : After that user would film their selves performing the celebrations they created and an AI program would analyse it, create the animation and put it into the game so the user can use it NOTES : Some people creating Inappropriate celebrations would of course be a very big problem but with a good AI program and a security system you can prevent that14Views0likes2CommentsCLUBS FRIENDLIES BIG PING 12.08.2026
The high ping issue in Clubs mode when starting friendly matches is still a problem! Please add server selection before starting a friendly to resolve this issue, or link the server in the club settings to the server the team plays on. Currently, the server is incorrectly determined due to the average distance between team members. This is incorrect! Please resolve this issue, otherwise it will be impossible to play Clubs at a professional level, despite the fact that this mode is used for various major international competitions!270Views31likes9CommentsCareer mode - Create a player age only 2005??
Why hasn’t EA FC updated the age range for created players? We can only put an age of 2005, which means a player age is 19/20. The Create a Club age is limited is 2009, which means a player age is 15/16. It has been the same since FIFA 22. This is pure laziness from the game designers.671Views2likes4CommentsWhat’s wrong with this game
I play from Egypt, and most of my opponents are from Europe. This puts me at a constant disadvantage due to the connection and matchmaking conditions. I keep blocking these players in an attempt to improve my experience, but the issue never seems to end.What is even more frustrating is the pack luck. I have spent hundreds of dollars on this game, and I have not packed a top striker since TOTS was released. Please do not respond by saying that packs are random, because what I have experienced over such a long period does not feel random at all.Now we are 12 days into FUTTIES, and despite spending money on store packs, using my coins, and completing every possible grind available, I have not packed a single card worth more than the minimum selling price. After all the time, effort, and money invested, I have nothing meaningful to show for it.This is what I find difficult to understand. If players are expected to spend money, invest coins, and dedicate countless hours grinding the game, but receive virtually nothing of value in return, then what exactly is the point? At some stage, it begins to feel less like bad luck and more like a complete lack of reward for player commitment.I am a loyal player who has supported this game financially and invested a significant amount of time into it. All I am asking for is a fair and rewarding experience, because right now the experience feels extremely disappointing. EA_Hux EA_Edu6Views0likes0CommentsKit bug - name overlapping number on the back of kit
This bug is recurring in every EA FC. For example in EA FC 26 Spurs player names are overlapping player numbers on the kit. This visual bug looks silly and could be easily solved by moving player numbers few pixels down. Happens only in Premier League and EFL Championship kits that have curved nameplate. Please have a look at it and solve it for EA FC 27 :)51Views1like2CommentsWhat’s wrong with this game
I play from Egypt, and most of my opponents are from Europe. This puts me at a constant disadvantage due to the connection and matchmaking conditions. I keep blocking these players in an attempt to improve my experience, but the issue never seems to end.What is even more frustrating is the pack luck. I have spent hundreds of dollars on this game, and I have not packed a top striker since TOTS was released. Please do not respond by saying that packs are random, because what I have experienced over such a long period does not feel random at all.Now we are 12 days into FUTTIES, and despite spending money on store packs, using my coins, and completing every possible grind available, I have not packed a single card worth more than the minimum selling price. After all the time, effort, and money invested, I have nothing meaningful to show for it.This is what I find difficult to understand. If players are expected to spend money, invest coins, and dedicate countless hours grinding the game, but receive virtually nothing of value in return, then what exactly is the point? At some stage, it begins to feel less like bad luck and more like a complete lack of reward for player commitment.I am a loyal player who has supported this game financially and invested a significant amount of time into it. All I am asking for is a fair and rewarding experience, because right now the experience feels extremely disappointing. EA_Hux EA_Edu16Views0likes0CommentsSome sort of infinite sbc method
Dear EA, Please, please, please may we have an infinite sbc method released into ultimate team in the next few days. I don't see the point in the re-release batches if there's no consistent method to try to get them all, and the point of the re-releases seems to be to try to pack all of them and enjoy evoing or just using cards from earlier in the year. With a lack of a method to get infinite numbers of packs, this aspect of the re-releases is restricted, and makes them less fun. We have had infinite sbc methods in both of the most recent years - both through exchanges, i believein february in FC 24 and at least by early July in FC 25. While there is no guarentee of exchanges returning, and while I recognise that they may not, despite that clearly being the best option, please may you, at some point before the end of this re-release batch, or the next one if this one ends this Friday, release some form of infinitely repeateable method in sbcs? Thank you for your consideration.35Views0likes1CommentNot getting wins when the opponent quits
Please can something be done about players quitting the game when they're losing and the opponent does not get the win. I play online Seasons and almost every game the opponent quits when I am in a winning position. They either wait till 80+ minutes to quit or if they're losing by a big scoreline, they will quit the game immediately and I will not get the win nor will there be a record to show I played that opponent. Sometimes they will cheat by pausing the game, do something to quit and a message will show "you have lost connection to your opponent..." Sometimes the disconnection will be immediately after you score (almost instantly) and you will not get the win and there will be no record of that game. And finally, they also cheat by stop playing after you score. The game will restart from the centre circle and the opponent will not move at all, then after approximately a minute you will lose connection to your opponent and not get the win etc. The level of frustration this causes when people are doing it almost every game is immense and I will not play online Seasons anymore until this issue is fixed. I hope EA will do something about it.8.1KViews39likes60CommentsNew playstyle idea
Hi EA, my idea is to bring a new revolutionary playstyle that I personally believe would be very popular into the game and would love for you to take time to review it at the very least and take into account how much this would impact the gameplay for FC positively. Description/Concept: An attacking PlayStyle focused on positioning and run timing along the defensive line, reducing AI-controlled attackers running offside during build-up and counter-attacks. PlayStyle Effects: Base PlayStyle: The player rarely makes offside runs, demonstrating superior awareness by holding their line or curving their run to stay onside during AI-directed attacks. PlayStyle+: When not being manually controlled (L1/LB triggered runs or user-controlled movement), the player will never run offside. They will delay or check their run perfectly along the last defender's shoulder. Trigger Conditions: Activates automatically during AI forward runs, counter-attacks, and pass-reception positioning along the opposition's defensive line. Real-World Context / Example Players: Jamie Vardy / Filippo Inzaghi / Son Heung-min: Forward players renowned for playing on the absolute shoulder of the last defender and timing their runs to perfection. Why It Would Improve the Game: Reduces AI Frustration: It addresses the common issue where AI attackers blindly charge offside during crucial build-up plays without user input. Adds Tactical Depth: Gives players a tactical counter to teams relying heavily on high-line pressing and constant offside traps. Differentiates Player Profiles: Creates a meaningful distinction between raw speed merchants who constantly get caught offside and smart, positionally aware forwards who time their attacks cleanly. Thanks for your time, Edward14Views0likes0Comments