List of Legends Query
I was genuinely taken aback when I realized that George Weah was left out of the list of AC Milan Legends. What makes it even more surprising is that Weah is officially recognized on AC Milan’s website and is among the select Milan players who have won the Ballon d’Or. Let’s be clear: George Weah is a global football icon. He is officially recognized as an AC Milan legend, a Ballon d’Or winner, and, most importantly, the only African player in history to have won the prestigious award. He is amongst FIFA list of legends of the game’s top 100. So how has EA Sports failed to recognize a player of his stature? This is a major omission, and I sincerely hope they rectify it in FC 27. George Weah deserves his place among the legends of the game.6Views0likes0CommentsFC 26 – Freezing Offline & Heavy Input Delay Online (Since FC 25)
Hello, I have been experiencing a serious gameplay issue since the end of FC 25, and unfortunately it has continued into FC 26: - In Offline matches, the game freezes and players move in slow motion. - In Online matches, there is a heavy input delay; players feel extremely sluggish and unresponsive, which makes the game almost unplayable. - There are no issues on the main menu or interface – the problem only occurs during matches. My PC has strong hardware and runs every other game and application smoothly without any issues: - Operating System: Windows 10 Pro 64-bit - Processor: Intel Core i5-13400F (13th Gen) - Memory: 16 GB RAM - Graphics Card: NVIDIA GeForce RTX 4060 (8 GB VRAM) - Storage: Lexar NM620 NVMe SSD 512 GB - DirectX 12 I have clean-installed GPU drivers, cleared cache, disabled antivirus during reinstall, and run both EA App and the game as administrator. My internet connection and controller are perfectly fine. EA Help has already confirmed my case (#222775307) and reported this issue as a bug to the development team. This problem makes it very difficult to enjoy the game, especially because it started towards the end of FC 25 and is still present in FC 26. I hope this can be addressed as soon as possible in a future patch. Thank you.407Views0likes1CommentEste jogo foi o pior jogo que alguma vez joguei
Sinceramente, o FC 26 foi o pior jogo que já joguei da série. O jogo está cheio de bugs e problemas que tornam a experiência extremamente frustrante. Na minha opinião, o jogo não vale nem metade do preço que é cobrado. A jogabilidade e as mecânicas parecem completamente irrealistas e pouco consistentes. Os lances disputados são muitas vezes injustos e parece que o resultado de determinadas situações já está decidido pelo jogo, independentemente do que o jogador faça. Os árbitros também são um problema. Existem faltas que são marcadas sem fazer sentido e situações de fora de jogo que parecem claramente erradas. Isto torna os jogos frustrantes porque muitas vezes não sentimos que temos controlo sobre o resultado das jogadas. A bola também apresenta vários bugs e comportamentos estranhos, e há momentos em que parece simplesmente não responder de forma normal às ações do jogador. Outro problema são os jogadores. Muitas vezes parece que eles não apresentam dentro do jogo as mesmas características e habilidades que deveriam ter de acordo com as suas estatísticas. As diferenças entre jogadores nem sempre fazem sentido e as mecânicas tornam a experiência pouco natural. No geral, considero que a mecânica e a jogabilidade precisam de uma grande revisão. Com tantos problemas juntos, jogar FC 26 acaba por ser mais frustrante do que divertido. Espero que a equipa da EA leve este feedback a sério e trabalhe para corrigir estes problemas. Quem compra o jogo espera uma experiência consistente, justa e divertida, e neste momento sinto que o FC 26 está muito longe disso.Career mode - Create a player age only 2005??
Why hasn’t EA FC updated the age range for created players? We can only put an age of 2005, which means a player age is 19/20. The Create a Club age is limited is 2009, which means a player age is 15/16. It has been the same since FIFA 22. This is pure laziness from the game designers.757Views2likes5CommentsEA Sports FC 27 Manager Mode Feedback: Unlimited Seasons, Realism, Stability
I’m sharing this as constructive feedback, not demands. For next year's game ea sports 27 Manager Career Length Please remove or extend the 15-season limit. An unlimited (or much longer) manager career would massively improve long-term saves, especially for players who enjoy rebuilding clubs over decades. Gameplay Realism Gameplay still needs work to feel more realistic, especially: Passing consistency and weight Goalkeeper reactions and positioning Defensive AI (tracking runs, positioning, recovery) These issues affect immersion across all modes, not just Career. Manager Mode Depth Manager Mode becomes repetitive too quickly. To keep it engaging long-term: Add more meaningful systems and events (club growth, board dynamics, squad development depth) Improve season-to-season variation so saves don’t feel the same every year English League Structure Please add a lower English league (below League Two). Starting from the very bottom and working up would add huge replay value for Manager Career fans. Stability & Bugs Ongoing glitches and bugs seriously hurt the experience. Fixing game-breaking issues should be a priority, as they can make the game frustrating or unplayable. I know not everything can be changed in one cycle, but improvements in these areas would go a long way toward making Career Mode deeper, more realistic, and more replayable.158Views2likes1CommentIt's impossible to play this!
I am so sick of trying to beat the game instead of the opponent. Every match is a battle against the game itself! 26 years!!!! You’ve been making this game for 26 years, and it’s terrible! I simply don't understand how to pass the ball in this **bleep** game! I don't even aim the pass to the right (for example), but it... passes to the right anyway! You set the power to 2 bars, and it... passes with 3 or 4 bars of power. I conceded a penalty from 11 meters out—outside the goalkeeper's box. My ping doubled. My players are just 11 bushes on the pitch. And my tactics don't matter—it's just 11 bushes on the pitch. My AI-controlled players run away from the opponent right after he receives a pass. Or four of them rush at a single player. What exactly am I paying for? Just for the privilege of owning the game or actually playing it?! I don't understand how there can be a fair game when EA is the middleman! I've only been playing this game since February, and I honestly don't understand how people play it year after year! It is the **bleep** game in the history of humanity.14Views0likes0CommentsMultiplayer career
I think the multiplayer Career Mode could work really well. If one player isn’t online, the other player simply wouldn’t be able to continue the career. Both players could manage their own clubs at the same time — for example, one could manage Manchester United while the other manages Lazio. Transfer disputes could be solved with auctions, especially since EA FC 27 is supposed to introduce an auction system. If both players want the same player, they could bid against each other. To keep everything synchronized, both players would have to agree before advancing to the next day or month. This would make the mode fair and prevent anything from getting out of sync. I also think a lot of players would buy the game just to try Online Career Mode with their friends.23Views0likes0CommentsKick Off and Custom Tournaments need deeper offline customization
FC 26 has improved a lot compared to FC 24 and FC 25, especially in terms of animations, match variety and authentic gameplay. Matches feel more alive, and there are more unique situations on the pitch. However, Kick Off and Custom Tournaments still need much deeper customization for offline players. The main issue with Kick Off is not simply whether extra time or penalties are available. The problem is that the match context is not properly defined before kick-off. For example, if I want to play a knockout match that should go to extra time if the score is level, the game does not really treat it as a knockout match from the beginning. After 90 minutes, if the score is 1-1, the atmosphere drops and the commentary reacts as if the match has simply ended: “the match finishes 1-1.” Only after that can the player continue with extra time or penalties. This breaks immersion. In a real cup match, quarter-final, semi-final or final, everyone knows before kick-off what will happen if the teams are level after 90 minutes. The tension should increase near the end of normal time. The commentators should react accordingly. Extra time should feel like the natural continuation of the match, not like an option added after the match is already over. Kick Off should allow players to define the match scenario before starting: friendly match, league match, group stage match, knockout match, quarter-final, semi-final, final, two-legged tie, neutral venue, draw allowed, extra time, penalties, and so on. The scenario system was a good idea, but it does not go far enough. A two-legged Champions League-style match is not very practical in Kick Off because most players do not want to manually play two full matches with the same teams just to create a European knockout situation. What is missing is the ability to quickly create a realistic single-match scenario with the right rules, atmosphere and presentation. Custom Tournaments also need more flexibility. It is already possible to create direct knockout tournaments with up to 64 teams, which is good. But if we create a 64-team tournament with a group stage, we should not be locked into only 8 groups of 8. A 64-team tournament should also allow 16 groups of 4, which is a much more realistic and useful format. Another limitation is the maximum number of teams. EA SPORTS FC includes hundreds of clubs and national teams, but Custom Tournaments only allow a much smaller part of that content to be used at once. The current 64-team limit feels too restrictive for offline players. It would be great to have larger tournament options, such as 128-team or even 256-team knockout competitions. This would allow players to create massive cup formats: a world club cup, a full domestic-style cup with multiple divisions, a Europe vs South America competition, or a giant all-clubs knockout tournament. It would make much better use of the hundreds of teams already available in the game. Not every player would use these formats, but for offline players who enjoy creating their own football stories, this would add huge replay value without requiring new licenses, new teams or a completely new mode. The content is already there — Custom Tournaments just need to let us use more of it. Match presentation should also offer more options: kick-off time, weather, stadium, neutral stadium for knockout matches when needed, and crowd attendance. Finals already use a neutral stadium, which is good, but other knockout matches should also be more customizable. Not every knockout match should automatically be played in one team’s home stadium. Sometimes we want a neutral venue, especially for semi-finals, domestic cup matches, international-style tournaments or custom competitions. Crowd attendance should also be customizable. A full stadium for every single match looks spectacular, but it is not always realistic. A small cup match, a group stage game, a lower-profile domestic match and a major final should not all have the same atmosphere. Being able to choose between low, medium, high and full attendance would add a lot to immersion. Kick-off time is another important detail. Too many Custom Tournament matches feel locked into the same night-time presentation. A league match, a cup match, a group stage game and a final should not all automatically feel like they are being played at 20:00. Players should be able to choose the time of day and weather more freely, especially in offline modes. FC 26 is better on the pitch, but offline modes still need to let players create realistic football scenarios. Kick Off and Custom Tournaments should be true sandbox modes for football fans. These options would not require a completely new mode. They would simply allow players to make better use of the teams, stadiums, rules and presentation elements that already exist in the game.328Views1like2CommentsUsers creating their own celebration in the game
While playing FC 26 I scored a goal and while performing a celebration an idea came to my mind. What if users could create their own celebration in the game and using it whenever they score a goal (bellow I explain how that could be possible). • HOW TO CREATE A CELEBRATION STEP 1 : Users would be able to do that by downloading a specific one or using the EA app and logging in their account STEP 2 : Then they would select the option CREATE YOUR OWN CELEBRATION they would start creating their own STEP 3 : After that user would film their selves performing the celebrations they created and an AI program would analyse it, create the animation and put it into the game so the user can use it NOTES : Some people creating Inappropriate celebrations would of course be a very big problem but with a good AI program and a security system you can prevent that41Views0likes2Comments