Not getting wins when the opponent quits
Please can something be done about players quitting the game when they're losing and the opponent does not get the win. I play online Seasons and almost every game the opponent quits when I am in a winning position. They either wait till 80+ minutes to quit or if they're losing by a big scoreline, they will quit the game immediately and I will not get the win nor will there be a record to show I played that opponent. Sometimes they will cheat by pausing the game, do something to quit and a message will show "you have lost connection to your opponent..." Sometimes the disconnection will be immediately after you score (almost instantly) and you will not get the win and there will be no record of that game. And finally, they also cheat by stop playing after you score. The game will restart from the centre circle and the opponent will not move at all, then after approximately a minute you will lose connection to your opponent and not get the win etc. The level of frustration this causes when people are doing it almost every game is immense and I will not play online Seasons anymore until this issue is fixed. I hope EA will do something about it.2.5KViews16likes22CommentsBro This Game
So bad , i bought this for 100€ and the gameplay the worst of all time. I play since 23 and this is the worst game play ever , goalkeeper trash and cant move , passing so random , defending again u guys said early august or idk when i press the tackle or close the passing lanes more effective than the past years. EVERY BALL BOUNCING BACK. I dont Know who said to you guys this gameplay is good or who is the developer who creates this gameplay and who is the boss who said this is approved i dont know. When the gameplay was good u updated after like 2 days , now we play this one week and no updates , just create a normal game put back 23 gameplay or put back the earlier gameplays. This is so sad the peoples buy this game for 100€ to play the worst fc of all time.EA Match Interference in UT
Any chance you can reduce the amount of interference you have set on this account in UT? you've made it totally unplayable and abusive once again. cant make a single pass without losing the ball unless its along the back, my opponent doesnt have the same problem, not 1 off games but EVERY!! single game... and why is it this issue switches on and off over time ??? i got a theory for you, this game gets directed to most kids these days through their parents because they played it back in the 00's (when it was good), lets see how this game does with the next gen, i mean would you allow your kids to play this seriously abusive scam ??? want your kid to grow up a total lunatic ?? STOP INTERFERING WITH GAMES OR FIX WHATEVER CAUSES IT !!!! this sloppy scam is a disgrace.15Views0likes0CommentsBring back 4-4-1-1 (CF)
Bring back formation 4-4-1-1 (1) with a CF role that existed up to FC 24. We need a more compact version of formation 4-2-3-1 (2) because the current one is far too wide. There should also be a version of 4-2-3-1 (2) that allows a CF/SS for big physical attackers Either restore the CF role for attackers or allow a striker to play behind another striker The current system removes tactical freedom and limits gameplay depth15Views0likes0CommentsThe simplest possible requests
Two of the simplest and most basic features that should be added to the game are things you don’t even consider, even though some free‑to‑play games already have them! First, add the ability to play 2 vs 2 online, so that with four different PCs or consoles we can play online in teams of two. Honestly, I’m really surprised why this feature hasn’t been added in recent years. Second, in the Champions mode, add the same 2 vs 2 option like in Rivals, so we can also play Champions co‑op with our friends. And just like in Rivals, make sure two players in co‑op are not matched against a single player, so no issues arise. If you solve these two simple requests, it would be fantastic!26Views2likes0CommentsSubject: Suggestion: “Player Shades” Feature for EA Sports FC 26
Dear EA Sports Team, I am a passionate fan of EA Sports FC and have enjoyed playing the game for years. One of the things I love most is how it allows players to create their own unique style on the pitch. However, I believe there is an opportunity to make the game even more engaging and personal by adding a feature inspired by NBA 2K’s MyPlayer “shades.” The idea is to introduce player builds with “shades” of real-life football superstars, where each build is influenced by the attributes, movements, and signature skills of iconic players. For example: Speedster Build: Inspired by Mbappé, Thierry Henry, and Vinícius Jr., this build would excel in acceleration, sprinting, and off-the-ball runs, giving players the experience of outpacing defenders and breaking through the defense. Dribbling God Build: Inspired by Messi, Maradona, and Hazard, this build would focus on close control, agility, creative dribbling, and flair moves, allowing players to weave through tight spaces and create scoring opportunities. Power Striker Build: Inspired by Ronaldo, Lewandowski, and Ronaldo nazario, this build would emphasize finishing, strength, positioning, and aerial ability, giving players the feel of a dominant striker. Playmaker Build: Inspired by Kevin De Bruyne, Zidane, and Modrić, this build could focus on vision, passing, and game intelligence, enabling players to control the tempo and deliver precise assists. Or a Joga Bonito Build: Inspired by Ronaldinho, Neymar and jay jay okocha this build gives the players trickster more skills and animation like the players of those shades thus making street skills. In addition, players could unlock animations or signature moves unique to the shades they choose, such as Messi’s dribble, Henry’s sprint burst, or Ronaldo’s finishing techniques. This would allow gamers to not only select a playstyle but also feel like they are playing in the style of their idols, creating a deeper connection to the game and more personalization options. I believe this feature could enhance both Career Mode and online play, making matches more exciting and diverse. It would also give fans a reason to experiment with different builds, try new playstyles, and engage with the game on a deeper level. Thank you for taking the time to consider this suggestion. Adding a “Player Shades” feature would bring EA Sports FC closer to giving fans the ability to truly play like their favorite football stars. Sincere Bohlokoa Lesia User on FC 25 or 26 Que mira bobo FC PlayStation user Sleepy miss33Views0likes0Comments⚽️ Offline players also deserve a stable database.
This is an open message regarding the FC database. From my perspective, the stability issues within the database are becoming increasingly noticeable and are starting to affect immersion and the overall gameplay experience for many players. While a significant part of the community focuses on FUT, many others still enjoy Career Mode, friendly matches, or other offline game modes. As a long-time FIFA — now FC — player, I find it difficult to understand how a company like EA Sports can sometimes lack reactivity on fundamental aspects such as the quality and stability of its own database, beyond the communication surrounding a new release. Many gaming companies stay close to their communities to continually enhance the player experience and fix what needs to be fixed. At this point, we are no longer talking about minor visual bugs, but issues rooted in the core of the database itself. Holding a dominant position in the market should not mean overlooking the details that shape the overall experience. As the famous saying goes: “With great power comes great responsibility.”EA FC 26 - Algeria National Team Missing
Dear EA Sports Team, I would like to report an important issue regarding national teams in EA FC 26. North African teams, especially Algeria, have been missing from your games for many years and have never been properly included. Algeria is one of Africa’s strongest national teams and also won the Africa Cup of Nations in 2019, which shows the importance and success of the team. Despite this, Algeria is still not available in the game. I kindly request that EA: Add the Algeria national team Include correct and official kits Add the real manager Update player faces and likeness Keep the squad accurate and updated Represent Algerian football fairly Millions of Algerian fans would love to finally play with their national team in EA FC. Thank you for your time and consideration.FC 26 – Core Gameplay Broken by Camera Sync Issues
THIS ISSUE IS NOT ONLY IN RUSH!!!! Hello EA team, This issue has been ongoing for a long time, especially since you introduced RUSH mode into the game. It may sound complicated, but this is the reality: The problem has gotten much worse since last year, due to the major changes to the pitch size, angles, zoom height (now much higher), and the dynamic camera switching in RUSH. The issue is not only inside RUSH itself, but how the camera settings now affect the general gameplay experience in all other modes like Rivals or Squad Battles. In other words, the pitch changes, dimensions, and camera focus from RUSH also influence other Ultimate Team matches. The biggest factor: the camera. This is visible in player handling, first touch, passing, turning, and body orientation – which suddenly glitch when attacking near the goal. On top of that, gameplay is clearly different when pressing the camera focus button (PS5: touchpad, Xbox: “view/screen” button). Just like in RUSH, it switches focus from player to full pitch. The problem is that this function collides with and damages gameplay in other FUT modes, even when it’s not visually obvious – inputs and outputs change in a very noticeable way. Key observations: Passing and shooting reach: pressing the button alters reach drastically. Long passes: sometimes too short even with high power, or too long after switching focus. Short passes: can either hit a nearby opponent or suddenly fly 20 meters down the pitch. Shooting: Looks like long-distance shots (30–40m) even when standing just 15m from goal. Dribbling: The ball stays further from the foot, easier to lose. Defending: Tackling timing breaks due to “long focus” stretching the pitch. Narrow vs. Long focus: Narrow focus: more responsive short passes, tighter dribbling, tackles feel magnetic. Long focus: smoother look, faster flow, but unresponsive, with exaggerated animations. This creates imbalance: players who use the long focus gain unfair advantages (gliding movement, stronger long shots, faster pass execution). Camera setting collision (important): The collision is not only between RUSH and FUT modes – it also occurs between different in-game camera settings themselves. Switching between “Tele,” “Rush broadcast,” and others causes zoom/focus conflicts. These trigger the same gameplay inconsistencies (passing range, shooting, dribbling, tackling). Players can even meet in matches with different active camera focuses, which makes gameplay unequal. How to reproduce: Play one RUSH match on Rush Broadcast camera. Enter any FUT match (Rivals, Squad Battles, etc.). Use the camera focus button (PS5: touchpad, Xbox: “view/screen”). From here, the glitch activates permanently. Conclusion: The integration of RUSH camera logic into other modes has broken gameplay. It affects balance (passes, shots, dribbling, defending), input/output consistency, and the entire FUT experience. This issue used to be limited to RUSH/Rush Broadcast(and other rush cam's) , but now it extends further due to zoom changes, pitch dynamics, and coding mismatches (e.g., player distance vs. keeper is registered incorrectly). It’s disappointing to see such a core feature left unresolved, and I believe this has already cost EA many players who cannot accept a game that feels this inconsistent. I sincerely hope the development team investigates this as a priority. regards, a gamer with an IT degree4.5KViews7likes16Comments