''The Dodgy Recruit'' Armor Appearance Consistently Missing from the Wardrobe.
Greetings. During the quest "Blood of Arlathan", Rook and the team wear disguises. Rook's disguise changes based on their class. At the end of the quest, the relevant disguise is supposed to be awarded to the player as an appearance to be applied in the wardrobe. The rogue variant of the disguise, called "The Dodgy Recruit", appears to be bugged and can't be applied. When completing "Blood of Arlathan", the game's UI displays the armor as a reward for completing the quest, however it is impossible to apply the armor appearance, as its icon is not present in the Wardrobe UI. This bug has existed for some time - possibly since the launch of the game - and is present for every new rogue character created. I have seen others post regarding this issue in this forum and others. I hope that the bug can be fixed. Thanks.Weapon appearances for bows not showing up in the wardrobe
Hi BioWare team, I’ve noticed an issue with the weapon appearance system in Dragon Age: The Veilguard, and I wanted to provide some feedback as it’s affecting the overall experience with customization. I recently purchased some bow appearances from merchants, but I couldn’t find them in the wardrobe afterward. After some trial and error, I discovered that the wardrobe system filters appearances based on the currently equipped weapon subtype — for example, if I have a shortbow equipped, I can’t see or apply longbow appearances, and vice versa. While this might be functioning as intended, the system feels very unintuitive for a few reasons: - There’s no clear warning or tooltip letting players know that appearances are locked by weapon subtype. - The wardrobe UI doesn’t show that it’s filtering by weapon type, leading many to believe their skins are missing or bugged. - Players can purchase skins they can’t actually use right away, which is confusing and frustrating. This is especially frustrating because it gives the impression that the appearance system is bugged, when it’s actually just not well-communicated. Suggestions: Add a tooltip or UI label in the wardrobe clearly stating that appearances are filtered by weapon subtype. Consider allowing players to preview and apply all appearances for a weapon class (e.g., bows) regardless of subtype. Alternatively, add a toggle or filter in the wardrobe so players can view skins for all weapon types, not just their currently equipped one. Thanks for all your hard work on the game — the level of detail and customization is amazing overall, and this small fix would go a long way toward improving the player experience. Cheers, eddyt883Gender: female Pronouns:he/him
I don’t know if this is fixed or not or i made error while making my character but everytime i pick trans dialogue it kept saying i love being women when i have he/him? Also sometimes i get referred to he/him when i should be but with the trans thing it’s back to women ‘i love being women’ when i don’t…WANT that. Sorry not great at explaining but I’m honestly lost? Confused? and little annoyed? What is happening??Why?
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I’m currently having an issue where companion dialogue during fights seems to be bugged. I haven’t had any at all for a solid 10+ hours of gameplay now and nothing I’ve tried, like rebooting the game and console, has brought it back. It seemed to start around the time I locked in Emmrich’s romance, as I heard his romance specific fight dialogue once and then I’ve had nothing from any of the companions since then.Camera Position
Please, for the love of God, give us a slider to center the camera behind our character. I've been holding off on playing until this becomes an option and now I hear that the final patch has gone out. The offset camera disagrees with my OCD and frankly makes me a bit dizzy. All my future Bioware purchases are hinging on this feature. Please, allow me to center my player.Frosty Mod Tool Not Launching The Game
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