Player career mode
Hello EA Sports FC Developers, I have a suggestion for EA Sports FC 27 Player Career Mode regarding player PlayStyles and PlayStyle+. I know that I, along with many other players, don't like having to level up a specific personality (such as Heartbeat) just to unlock the PlayStyles we want. For players who enjoy a more realistic Career Mode experience, it feels strange that, for example, when you create a striker, you don't have access to some of the most realistic striker PlayStyles. While there are options like Power Shot and Low Driven Shot, many PlayStyles are still locked behind the personality system. One example is that strikers don't have the option to use Precision Header or Aerial Fortress, even though those PlayStyles fit many real-life strikers. My suggestion is to let Player Career Mode use the same PlayStyle and PlayStyle+ selection system as Pro Clubs. That would give players the freedom to build the type of footballer they want without being restricted by personality points. I believe this would make Player Career Mode much more enjoyable and realistic for many players. Another feature that would be great is the ability to request a loan move and choose which club you want to join on loan instead of it being completely random. This would make career progression feel much more realistic and give players more control over their journey. EA Sports FC Developers, if you could make these changes, I truly believe they would improve Player Career Mode for me and many other people in the community. Thank you for taking the time to read my suggestions, and thank you for continuing to support the game.Gameplay player career
This game is so bad... why is it that a player with a pace of 83 and sprint speed 78 able to catch up to to a player with 90+ pace and 98 sprint speed? But yet my 90+ pace player and 98 sprint speed can't catch up to him? Its like the computer purposely makes your player slower in certain situations just to give itself a advantage. Its to the point where I feel attributes mean absolutely nothing in this game and dont get me started on how bad your computer controlled players are smh they play like 3 year olds fc needs to fix its gamePlayer Career Teammate AI on Legendary & Ultimate Difficulty
Platform: PS4 Mode: Player Career (Player Lock) Difficulty: Legendary&Ultimate Issue: Teammate AI frequently chooses to recycle possession between defenders and fullbacks even when forward passing options are available. This is especially noticeable when the team is drawing or losing. Instead of progressing attacks, the AI repeatedly passes sideways and backwards in defensive areas, often leading to possession loss. As a striker, I can make runs into open space and present passing options, but teammates frequently ignore those options and continue circulating the ball in the back line. Expected Behavior: When attacking opportunities are available, teammates should be more willing to play forward passes, especially in situations where the team needs a goal. Actual Behavior: Teammates often prioritize low-risk backpasses and sideways passes, reducing attacking opportunities and sometimes losing possession in dangerous areas.8Views0likes0CommentsPlayer Career mode Stamina is horrible
Yeah, I know nobody, including EA, gives a **bleep**, but the stamina in a player's career is genuinely terrible, like straight up unplayable unless you are a striker or defender (because they have a playstyle perk for it.) I have tried so many times to ignore it, but it's just ridiculous. My player can barely go a full 90 without getting exhausted. I even tried to tone down how much I run, and no dice, my player is almost exhausted at the end of the game after I have barely done any work. This could be easily fixed by adding a stamina slider, but considering how they make these games yearly, that's never going to happen on FC 26. I hear people complaining about infinite stamina on clubs, which makes sense, so hey add that to the player career mode, fix the infinite stamina on your COMPETITIVE GAME MODE pro clubs, and start working on adding a slider in FC27✌️22Views0likes0CommentsPlaystyles on Created Players
Hi, avid casual Ea FC player here, one thing I feel like this game is missing is the ability to add Playstyles to created players or to even Edit Playstyles on existing players. I am a career mode player most of the time and like to play as myself on a team like Barca but when I go in I never have any Playstyles at all. I think that would add to the fun of playing how a created player feels like they want to play.13Views0likes0CommentsJust please allow Apostrophes for offline
I was gonna try and make Raphael Lea'i in FC 26, but that didn't work since I can not put apostrophes in names unless it gets randomly generated, I would like it if EA devs saw this post and at least allow apostrophes for Offline play, I hope you can see this soon. Best Regards EA, F1fan0054Views0likes2CommentsSubject: Feedback on 120 OVR Lineker ST Card Gameplay Balance.
I recently unlocked the 120 OVR Lineker ST card using signing shards, but the card's current in-game performance is disappointing for free-to-play (F2P) players. The player model feels too heavy and unoptimized for competitive matches. I kindly request EA to review and optimize his stats. Adding a boost to his agility, dribbling, or pace burst would make this card much more viable and rewarding to use.5Views0likes0CommentsGameplay Feedback Restore Player Work Rates & Team Width
Feedback: Please Bring Back Work Rates and Custom Team Width I have a couple of suggestions for future updates or the next EA Sports FC. First, please bring back the old Work Rate system. Please bring back the individual High/Medium/Low Work Rates for each player. Right now, every player seems to behave too similarly off the ball. For example, when I play as Argentina, Messi tracks back and presses far more than he does in real life. It doesn't feel authentic. One of the things that made previous FIFA/FC games more immersive was that each player had unique attacking and defensive work rates that reflected their real-life playing style. Another suggestion is to bring back the option to manually adjust team width in tactics and let us decide how wide our players stay. Last night, I watched Argentina play, and toward the end of the match both wingers stayed very close to the touchlines to stretch the opponent's defense. That's a common tactical approach in real football, but it's not really possible to recreate in EA FC 26. Older FIFA games allowed us to control team width much better. It was a simple but powerful tactical option, and I think bringing it back would make tactics more flexible and much closer to real football. Thank you for taking the time to read this feedback.10Views0likes0Comments