Lucanis ACT 1 Companion Quest is Bugged: Bidding Farewell
So I do want to say I have had to start over, I was 30 hours into my first save, because I missed a companion quest and realize they are important for late game. So I decided to just start over. I’ve been looking into how to romance characters and keeping them alive while trying to stay as spoiler free as possible, but did see about how the choice for Minrathos and Treviso can cause bothe Lucanis and Neve to harden depending on which you choose. I chose Treviso in my first playthrough and plan to do it on my second because A, I decided to pick being a Crow as a background and B, I wanted to Romance Lucanis. People were saying that if you didn’t pick Treviso it would lock you out but now that I’m back and doing his first couple of companion quests, I realized something. The Bidding Farewell Companion Quest does NOT trigger as complete. So essentially not only does it lock you of of the Hero status for end game, but I also think it locks you out of the romance as well. Can anyone confirm to me whether this quest is complete for them? It’s the quest where you go to the little get together for the first Talon. I also checked my old save file and it isn’t marked as a Completed Quest there either.Bug: Side Quest “Warden Vault”
Currently experiencing a bug with getting the third “key” in this quest. A ladder is supposed to get knocked down upon companion explosion but the metal never breaks. Tried fast traveling out of the area and came back in, still not working. Issue has been reported on Reddit with others experiencing the same problem.SolvedHard crashing on console [Xbox Series X]
Hard crashes are still occurring post-patch on Xbox Series X and PS5. There are multiple posts across here, Reddit, the official Bioware discord, etc all with the same issue. Randomly the game will crash, with not easily identifiable causes. The game will sometimes just crash the game, other times it will completely crash the console itself, powering it off. It will happen in combat, when paused, out of combat; there doesn't seem to be a specific trend. Sometimes it will be an hour between crashes, but more often than not it's in <10min increments. No settings changes or fixes address the issue. It happens in both performance and fidelity modes. Could we get an acknowledgement that Bioware is investigating this issue? There has been no direct acknowledgement that Bioware is aware of this issue and many people were hoping this patch would resolve it.Dragon Age: The Veilguard Annihilation in arlathan trophy bugged on ps5
So I was doing some trophies for my platinum on PS5 and the trophy named Annihilation in arlathan didn’t pop, I checked 2/3 times to see if I was doing everything correctly and I was. I did some research and tried a bunch of things but no success. I’m writting this to see if something can be made because I really like this game and want to do the platinum trophyRequest: Don't make regular scar, tattoo and gender dialogues mutually exclusive
(Ed. note: However you feel about the gender stuff or about tattoos, they're both present features in the game, and there's an issue that's bugging me). Say you have an elf that's gone through some gender stuff. They also have vallaslin (or some other tattoo) that means a lot to them. Or they got some scars that are foundational to the choices they made (my Warden Rook got some face scars from a Darkspawn fight!). With the way the shaving mirror dialogue is set up, you can only address one of them. If Rook talks about their tattoo, they're shut out of their scars and their identity conflict stuff. If they went through some gender exploration, then they can't talk about their vallaslin. It's such a strange exclusion to lock you into only selecting one of these things to reflect on, when all have the potential to be meaningful, which is supposed to be the point of the shaving mirror scene. Would love to see the "Choosing one will conclude the conversation" portion disabled, allowing you to go through multiple options. Just a quality of life request, for those folks interested in more than one of the featuresAcademic Interest Bugged
Hi, I was exploring the area I currently have all of the npc party members I could have. I did all the red crystals and then decided to do all the remaining puzzles in the area before going and fighting whatever demon that was speaking to me. And now there's a blue barrier up but Neve nor any of my other characters can unlock it. I've looked at others gameplay and there's supposed to be a spot above the door to unlock it. And it's missing. Any advice?Harding Can't Interact With Stone.
During the Companion Quest 'The Waiting Stone', your objective is to remove the source of the blight and I cannot progress further into the quest simply because the pathway gets blocked by there being no option to interact with a stone that is obviously meant to be pulled out to allow Rook to jump onto the hanging wooden platforms. The first two stones work, but the last doesn't, which essentially traps you in the quest without being able to progress at all.