Road to CFP Progress Reset
I have 4 lifetime wins so far, which is enough to get to the "Freshman Division" and get the Next Level trophy. However, my progress reset in the middle of my games. Does anyone know what causes this?? At the moment, my W/L Record in the top-right corner says 0-2 but when I queue up a game, it displays my lifetime record of 4 - and forever. I'm not a competitive online multiplayer guy. I just want the trophy and to move on from this mode. Can EA help me with this bug?H2H online
I went from a top 30 player and beating people consistently on cfb 25 to not even being able to score. How does a dude that knows how to beat every zone in the game lose consistently. I’m sorry I’m too prideful and competitive to run metas and play with the best teams I rely on logical schemes and real life principles/manipulation of zones to beat opponents but because of stadium pulse and just broken defensive logic my style doesn’t make sense in a game like this. This is the worst competitive game ever. And I’m hurt cause I really played 90$ just to play 3 days early and to stop playing 2 weeks into the release LOL 😂😂. Who thought stadium pulse was a good idea like I just need to talk to dude and pick his brain 😂😂 as long as stadium pulse around I’ll stick to my roots in madden you can’t mess that upStadium pulse, bad idea!!!
I want myself an the opponent to have equal opportunities to win in the same game. Stock plays don’t work vs good players especially those who spam blitz every play and use lsu or other top tier teams EA there were so many different avenues you all could’ve took to have stadium pulse and still be fairly competitive like visual effects- Ex: play art doesn’t show or hot routing to a post but play art if shown shows the incorrect route or on 3rd/4th and longs you cant audible. stadium pulse not that effective to players as you non playing ppl think hand and sign signals are a thing. look if stadium pulse was a way to make players hate cfb 26 after buying it just to make sure we buy madden it worked cause screw this non competitive gameUpdated Teams Ratings& Rosters!!!
When will the updated team ratings and players rosters happened??? Alabama is ranked #14 but there defense is 96, while Florida State who beat Bama has an offense rating of 83?? There are more examples but this is a general one everyone saw what happen on the field. Please adjust the ratings for the all teams we are in week #4 and paper ratings need to be adjusted to match on the fiedl Madden does it if I'm not mistaken so why it hasn't happened yet for NCAA? AND PLEASE ADJUST MAN TO MAN COVERAGE IN ROAD TO CFP IT GOT BETTER BUT ITS STILL TERRIBLE!Is the NCAA the worst Triple-A title in recent history?
I think this is very fair to say, considering that if a poll were taken, most people would say they have a significant issue in this game that isn't blaming user skill. They focus too much on dropping cards to farm content creators and their communities. So they don't have to fix the state of the game; instead, they refresh their top payers consistently so they're satisfied. There are way too many gameplay bugs and manipulations of defense. And some of the angles and paths the blockers and defenders take make me question if they ever watch real linemen. Not to mention almost every other game, even if I'm up, a person will pause the game and it "desyncs," yet I've been given a handful of losses for this and not once a win. There's a reason this game has nearly 40% one-star ratings on the PlayStation Store. They don't want most of their children to learn that they're just purses to them. For the sake of this game, stop pumping them with $20 every day and save that.EA Any Tier = SEC or OSU
Can someone at EA please explain to me why almost 4 months after release, select any tier in Road To CFP STILL ONLY GIVE YOU Alabama Georgia LSU Ohio State I cant do this anymore, I cant find a game on most other tiers and I cant compete, with my team(Oregon). STOP **bleep**ING FILTERING OUT TEAM!!!!Win and Losses
Can this bug get be corrected. This season I have 4 losses that appeared after matching and instantaneously being kicked back to the home screen. I get playing a game or even actually starting a game and losing connection, but not actually starting a game and getting a L registered is diabolical.Playoff Issues
I've been playing football games since the Atari days (yeah, I’m that old 😄), and I have to say — College Football 26: Road to the CFP is hands down the most frustrating mode I’ve ever played. Is anyone else consistently running into these issues during the College Football Playoffs? QB Inaccuracy on Simple Throws: In playoff games, my QB suddenly can't hit basic tap throws — like short crossers I’ve nailed all season. My mechanics are solid: feet set, throwing on time, yet the ball sails 2–3 yards ahead of the receiver. I had my TE break WIDE open on a crosser, and yup EA said I missed this throw. The Turf Monster: I nearly launched my PS5. In a first-round playoff game (his Natty game), I broke a tackle and was headed toward the end zone — then out of nowhere, my player just falls forward untouched. It cost me a touchdown and completely shifted the momentum. This and the above cost me 2 TDs. I lost this game 9-7. HE DIDNT GET INTO THE ENDZONE USING LSU.....AND EA SCREWED ME. I score EITHER of those two plays, I'm onto the next round. Speedy Players Slowing Down: My guys with 95–96 speed feel like they’re running in quicksand during playoff games. It’s like their attributes don’t matter. Holding Calls on Scoring Plays: I’ve lost count of how many touchdowns have been wiped out by holding penalties. My WR gets a clean release, is wide open, I tap the throw — and before the ball even leaves the QB’s hand, I’m flagged. This happened in my most recent Natty game, and I lost by 3 points on a last-second FG. Dropped USER INT: I stopped counting how many game saving/game changing INT my user has dropped...I strafe, I tap, dropped. I strafe I tap and hold...dropped. EA — I understand the goal is to make winning a Natty feel earned, to build resilience through adversity. But when the game itself is actively working against the player, it’s not challenging — it’s discouraging. There are over 300K user accounts across Upperclassmen, Sophomore, and Freshman tiers. I’d bet most won’t return to Road to the CFP because it feels like you can’t win by just playing fair and straight-up. I’m doing everything right, and it’s not my opponent beating me — it’s the game’s programming. I’ve lost a Natty and another title shot not because of poor play, but because of over-engineered mechanics. We don’t need all this nonsense in the CFP. Let the players decide the outcome — not scripted setbacks. This is exactly why I won’t spend a dime in CUT. What’s the point of grinding if the game won’t let you reach your goals legitimately? Signed, A Frustrated Gamer