High School Years Prom - Never Gold Tier Glitch
No matter what I do, and I HAVE tried. I always get Silver Tier. I cancel other actions, and b-line it for every objective - not even enjoying Prom, it never works when I do. Even if I'm casual about it, barely get Silver. If the ability to complete the needed requirements for Prom allowed an extra 30 seconds at least, there is a higher chance I could. Even with a Prom invite. Just wanted to get gold once. Once. Now it's become a post. Maybe also allow quicker cancellations of tasks and the object actions take precendence over all other queued actions for the active sim. Otherwise, no idea...NPC’s keep pocketing objects / objects disappearing after
I noticed this happening since the beginning of July. In one situation, an unknown neighbor walked directly into the home on a brand new save without a greeting or invite and pocketed the embroidery box. A cheat was used to add the sim who picked up the object to the household with the idea that this sim would obviously still have the object in their pocket, but their inventory was empty. Did not check for kleptomaniac traits. Another several instances of missing appliances (like a pizza oven, candy maker, tea kettles; anything sims can now pick up and players can click and drag in live mode). Decorations with the same capabilities, skill items like easels, and even the outdoor sales table. Random sims just keep pocketing them and it goes completely missing from their inventory (and the household inventory, which I assumed would be with them after I added them to the household). I’ve caught several sims in the act of doing this, but most of the time I don’t even notice until later. It even happened with the butler pocketing stuff autonomously! I’ve bought 3 pizza ovens and I give up! The most recent offender was just now with another random townie (this one at least, a friend) grabbing a decorative jar and a zen garden off the mantle of the fireplace. She was added to household to check for the kleptomaniac trait (which she didn’t have) and the object, once again, completely disappeared from the game :( Also, the eco-lifestyle neighborhood action plans are turned off for my game. “Sharing is caring” is not enacted and there should be no influence from any action plans regardless. This has taken place in a multitude of circumstances and seems to be a bug that is not exclusive to a certain lot or world. It has happened with mainly new saves (creations since mid-June) but I also haven’t played many old saves recently to check if it’s happening there. Definitely seems like a bug on behalf of the neighbors. Almost forgot to mention there are no interactions available to confront the neighbor with the autonomous sticky fingers or to ask for the objects back. They literally seem to just disappear from existence. At best, an annoyance, but at worst, this has potential to ruin an in-game collection if the objects are not locked in a place that NPC’s can’t access. I do typically use MCC, but had a solid week of play without any mods after the most recent large update, and the problem persisted.Scenarios: Parenting Predicaments
This scenario is available without Parenting add. However, it's impossible to pass it without option "Send a child to bed" which is NOT available WITHOUT Parenting add. That's EXTREMLY confusing and frustrating =((( It this scenario is available, it should be possible to pass with a current functionality.SolvedLegacy Scenario won't end
The legacy scenario won't end even after I've completed it. I already had the grandmother in the household when she died, and I immediately engraved the message but neither of them cleared. I then removed the grandmother from the household and had her move somewhere else. I had Lila go invite her back to the house and it still didn't clear. I thought I could trigger it by releasing the grandmother since that was an optional task. that task didn't clear either.[TLSP] Murphy bed transforms into sofa instantly if second Sim watches TV
When a sim is sleeping and another sim sits to watch a wall mounted TV, the Murphy bed instantly (w/o animation) transforms into a love seat mode. The sleeping sim is now awake terminating the sleep recovery. The side of the Murphy bed is attached to a wall and only the other side has extra space for walking, the mounted TV is place in front of the bed to the nearest tile. Edit By crinrict: Added Tag to Title, Adjusted Title. Tried to catch the issue but not 100% I understand the issue correctly so the title might need further adjusting.