(12-11-2025) - EA/Dice, i Listed Fixes/Nerfs/improvments
***(Changes update 26/10/2025) Promote subject guys for better and more enjoyable gameplay in the future💙 Hey Dice Please fix or slightly nerf the current 0.005% bullet drop feeling. Right now the ballistic physics in Battlefield 6 feel almost completely flat — and that takes away a huge part of what made sniping in Battlefield 4 so satisfying. In BF4, every headshot felt like an achievement. You had to calculate range, bullet drop, and timing — it gave you that true “sniper” feeling, that rush when you nailed a long-range shot after judging distance and elevation just right. It wasn’t just aiming — it was skill. Now in BF6, it feels like you just aim directly at the head, even from far away, and you get an instant kill. There’s almost no need to think, to compensate, to feel that learning curve that made Battlefield sniping so special. All I’m asking for is a small adjustment — a touch more bullet drop or travel time. Not a full rework, just enough to bring back that sense of mastery and reward that the Battlefield community loved so much in BF4. Because right now, it’s just not as fun as it used to be — and that satisfaction of hitting a real calculated headshot is missing. Add — The Opportunity to cancel the slide, its causing the player to keep sliding into a danger zone and end up dying. **Fix — Mini map is too tiny even on "large" size. **Fix — The wrong hand placment on foregrip when adding lasers on top of the rails. **Fix — The position of the smg's/Snipers/etc.. is not centered on screen when running. (The weapons is located a little to the left) **Fix — The game needs to be optimized cause the Gameplay performance is very bad the game is on very low and its stutering and thers very low fps even on rtx4070ti. (high spec pc etc.. **Fix — Remove the 100-point attachment limit for weapons. Instead, allow players to equip as many attachments as they want, but make each one come with stronger pros and cons. This way, customization can be more creative without breaking balance19KViews55likes84CommentsMouse and Keyboard Jet Controls (a must)
I play on PC and never fly jets because I am sick of having to pickup the mouse and put it down in a dragging like motion to keep changing pitch. Other games have already found a good way around this, please implement controls like Starfield or Battlefront when flying Jets. This is the best flight with mouse I have seen. It allows you to move your mouse in one direction and leave it there, allowing the ships to continue turning until you move your mouse back to center or another area. Please! Also you better have proximity chat, or team work will be scarce. Thanks.8.5KViews10likes1Comment[Suggestion] A solution for groups who want to play with more than 4 players...
I have an easy solution for groups that have more than 4 players and want to all play together. Please add a third UI color that represents online friends from your friends list. For example: Teammates: Blue Squadmates: Green Online Friends: Cyan/Purple/WhateverColorYouWant Just make it so we can at least see our friends easier than the average teammates. You don't have to change the party size and it still let's you play matches when you have more than 4 people trying to play the same match.8.5KViews29likes9CommentsOpen vs locked weapons per class
Traditionally Battlefield has always been about classes, and with that came class locked weapons. This how it was and how it should be! One of the big mistakes they made with BF2042 was to first introduce specialists, and next they gave these specialists access to ALL weapons. Later on they partially fixed the issue by implementing back the class system, however weapons remained open. With the open beta we have a chance to make our voices being heard! As I'm sure they will be monitoring traffic towards what people want to play, let's make our actions speak louder than our words by all ignoring the Conquest mode and pick Closed Weapon Conquest instead. And from there I hope the message will be clear to the developers that we need closed weapons in ALL game modes!Solved7.3KViews25likes83CommentsNew BF Pro Bonus path is absolutely unfair!
New battlefield pro bonus path just dropped and we have 6 days to accumulate 100 bonus points. The new weeklys only give 30 bonus points maybe extra an 10 with the bonus challenges. This path is literally impossible without paying for the remaining tiers. What an absolute slap in the face to those who paid for BF pro5.2KViews39likes83CommentsBattlefield 6 TGS 2025 Dog Tag Code Not Working
I attended TGS on September 27, 2025, and played Battlefield 6. After the trial, I received a special in-game item code for a Dog Tag. However, when I tried to redeem it on October 4, 2025, the official redemption site kept showing the same message: “The product code you entered is invalid. Please re-enter the code.” The reward card clearly says the code is valid until October 10, 2027, so it shouldn’t be expired. I’ve double-checked the code many times, but it still doesn’t work. Is anyone else experiencing this issue? Or is there an official response from EA/DICE about invalid codes from the TGS event?4.1KViews13likes52Comments[FIX] How to resolve hit reg issues
Hello everyone, So as some of you may know consoles and PC are experiencing hit register issues quite commonly. I've found some resolution to the problem on PC. First of all the problem is mainly caused by future frame rendering and somewhat by CPU time smoothing. If you want to lower the amount of times you get the problem just disable your future frame rendering option in the advanced graphics section, for me it eliminated the problem almost entirely, but with people who have the time smoothing problem you will still get it intermittently, but it is much better when you disable future frame rendering. This might not fix it for some people, but it did make it better for me, hopefully it works for most of you and have a good day.