R1 sprint conflicts with new pass and follow /curved run Cabot be remapped
Title: FC 27 – R1 Sprint conflicts with the new Pass & Follow / Curved Run and cannot be remapped Platform: PlayStation 5 Issue: I have used a custom control layout for more than 6–7 years where R1 is Sprint and R2 is used for the other functions assigned to it. In FC 27, EA introduced the new Triggered Curved Run / Pass & Follow using L1 + R1 and L1 + R1 + X. This creates a major conflict for players who use R1 as Sprint. When I am sprinting with R1 and want to perform a normal one-two / pass-and-go using L1 + X, the game interprets the combination involving R1 as the new Pass & Follow / Curved Run mechanic. The player therefore makes a curved run around the teammate instead of performing the direct one-two movement I have used in previous FC games. I have already tried changing/remapping R1 and R2 in Custom Controls, but the new curved-run mechanic still uses the physical R1 input. The only workaround is to change Sprint back to R2. However, this is not a practical solution for players who have used R1 as Sprint for many years because it requires completely relearning the controller muscle memory. Expected behavior: Custom controller users should be able to assign the button used for the new Curved Run / Pass & Follow mechanic, or the game should respect the R1/R2 custom remapping for this mechanic. For example, I should be able to use: R1 = Sprint R2 = the alternative button for Curved Run / Pass & Follow without forcing players with established custom controls to completely change their Sprint button. Please consider adding a separate control assignment for the new Curved Run / Pass & Follow mechanic, or make the mechanic properly respect custom R1/R2 remapping. This is especially important because R1/R2 custom layouts are used by many long-term players and changing Sprint after 6–7 years significantly affects gameplay and muscle memory.14Views0likes1CommentFC 27 crashing/freezing mid-match on Xbox Series X/S — same issue as FC 26
Hi everyone, I’m experiencing the exact same crashing/freezing issue in FC 27 that I had throughout FC 26, and at this point it’s becoming extremely frustrating. I’m playing on an Xbox Series S. During a match, the game will suddenly freeze completely for around 3 seconds, then crash and quit straight back to the Xbox home screen. This usually happens around the second or third match, and when I restart the game, the match is counted as a loss because of the disconnection. What makes this even more frustrating is that I already reported this exact issue during FC 26. I contacted EA Support multiple times and went through the suggested troubleshooting, but the problem was never actually resolved. Now I’ve moved to FC 27 and the same problem is happening again. How is this still happening across two games? I’m not talking about an occasional crash — this has been a recurring issue that can completely ruin a match and give me a loss for something that is clearly caused by the game crashing. EA, I really need an actual explanation and solution this time. Please don’t just send the usual generic troubleshooting steps. I’ve already gone through those with support before. Is anyone else on Xbox Series S experiencing the same freezing → crash → Xbox home screen issue in FC 27? If EA staff are reading this, please acknowledge the issue and explain whether it is being investigated. I’d also appreciate any actual fix or workaround that has worked specifically for this problem. Thanks.67Views4likes1CommentPlease bring back manual player-switching key customization for keyboard
I’m a keyboard player and in previous FIFA/FC games I always used custom keys for manual player switching. I would go into the settings and assign the keys myself. In FC 27 I can’t do that anymore, and I’m having a hard time getting used to the new setup. On controller, manual switching is done with the Right Stick, so for keyboard players we really need to be able to choose which keys do it. I don’t understand why this was changed.88Views9likes7CommentsAbout the latency/routing issue in FC 27
I want to raise an issue that many players from Southern and Eastern Europe have already experienced in FC 26 — and I am concerned that we are going to see exactly the same situation in FC 27. In FC 26, players reported a significant deterioration in latency and gameplay quality after the July 29th server maintenance. The issue was particularly noticeable for players in Romania, Ukraine and other parts of Eastern/Southeastern Europe. This is not simply a case of having a “bad internet connection”. In the existing FC 26 thread, EA Community Manager Darko confirmed that the issue had been raised with the team and was being investigated. However, almost two months later, we still have no clear explanation, no technical details and, most importantly, no indication of when or how the issue will actually be resolved. The thread is still active, and players are continuing to report the same problem: https://forums.ea.com/discussions/fc-26-technical-issues-en/severe-latency-degradation-in-romania-after-july-29th-maintenance/13610423 I have also posted several times in that thread, asking a very simple question: What are players supposed to do if they live far away from the servers or are affected by poor regional routing? Are we expected to solve the problem ourselves by paying for third-party connection-routing services such as GearUP, WTFast, ExitLag, Surfshark or similar services — on top of already paying for the game and online services? In my own case, using an alternative routing service can significantly improve the route and gameplay experience. That is important evidence that the problem is not necessarily my local connection or hardware. The difference can be the route used to reach EA's infrastructure. I don't think the solution should be that players in Eastern or Southern Europe have to pay an additional monthly subscription to third-party services just to get a reasonable gameplay experience. Players who live close to EA data centers can often get 10–20 ms connections. Players who are geographically farther away obviously cannot expect identical latency. But there is a very important difference between naturally higher latency because of distance and unnecessarily poor routing to the available EA servers. This is exactly what I am asking EA to clarify for FC 27: Has the routing/matchmaking issue affecting parts of Eastern and Southern Europe actually been identified? Has anything been changed in FC 27 to prevent the same problem from happening again? How does EA handle players who are geographically distant from the available data centers? Are there plans to improve regional routing or matchmaking server selection? And most importantly: will EA provide an actual technical explanation and update to the affected community? We are not asking for impossible 10 ms ping from every country. We are asking for a fair and technically reasonable connection to the servers available to us. Please don't let FC 27 repeat the same situation we experienced in FC 26. Eastern and Southern European players deserve an answer before this becomes another year-long problem. upd: I’ve seen several threads on the forum about a similar issue from various regions, not just Europe.383Views7likes16CommentsIhr müsst unbeding denn karrieremodus patchen am besten morgen
Es ist sind so viele fehler im spiel man bekommt keine leih angebote man bekommt tranfer angebote für spieler wo man angebote blocken gedrückt hat das spiel stützt andauernt ab in der karriere entweder wenn man spiel starten drück dann hat man black screen oder es lädt einfach nur weder pässe noch flanken kommen an das spielen macht gerade einfach kein spaß bitte bringt ganz schnell ein update raus9Views0likes0CommentsCareer Mode, List of Bugs (update)
First off: I'm only referring to the offline career mode in EA FC27 *** I have expanded and updated the list *** Here are the bugs I’ve noticed after a few hours of playing: - The bench cannot be saved in the lineup. Substitutes are always assigned to a different position. - The settings are not saved even when searching for professional players during the transfer window. This means you have to re-enter them every time. - If you decline a national team offer, the message continues to appear in the Center. - Players who are currently on loan from other clubs aren’t shown as such in the scout report. For example: Darvich, on loan from VFB to Elversberg, is listed as an Elversberg player. You only find out he’s on loan when you make him an offer. - A transfer request is immediately rejected by the player. But if you then send him a message saying you're interested in him, he's suddenly open to a transfer or negotiations. - When scouting free agents and trying to view the scout report, the window is blank. - A squad update is displayed, but unfortunately I can’t immediately see what has changed. - If a transfer fails and you click on the info in the main center, you’ll be taken to the transfer screen. When you close the window, you’ll be back in the transfer menu. Normally, in EAFC27, clicking on info in the main center takes you back to the main center. - Faces look extremely unnatural when creating your own manager/avatar. For example: No matter which mouth I choose, it looks like it was just slapped onto the face. - Youth scout reports. Since I haven't progressed that far in my career yet, but I've already read about it here on the forum from another user, and this bug appears every year with a new EA FC: you can't recall the scouts once their assignment is complete. You have to wait a week or so before you can assign them to new tasks. - Bonus: In “Pro Mode,” Session Points are displayed after every match day—and they're always the same. I think this feature belongs more in Ultimate. Those are my first impressions—the things that immediately stood out to me. Like every year, I'll expand the list once I've played more. Even though every year I get the feeling that no one really pays attention to it ;)19Views2likes0CommentsCreate a Player age range not updated
The birth year range for created players in the Preferences --> Payer Creator --> Create Player section is still 1980-2005. This has still not been updated since at least FIFA 22. It is now impossible to create players younger than 21. This shows a complete lack of attention to detail at best, and apathetic laziness at worst.25Views1like1Comment