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Re: Discussion Thread - Battlefield Briefing: Welcome to 2042

If players won't notice how important support and medics are, then you will just have to do it all by yourself. Sounds like this battlefield will screw teamplay.

Published 4 years ago
Version 1.0

8 Comments

  • FearNoTears's avatar
    FearNoTears
    4 years ago

    @TickTack121 wrote:

    If players won't notice how important support and medics are, then you will just have to do it all by yourself. Sounds like this battlefield will screw teamplay.


    Cool, because I rather be the team. 

    I miss the BF2 days playing with AI and having a friend join. PC crashed and burn since then, so got my ears sticking up with AI in the game. Especially the co-op and if a friend can join your solo game it would make the game a must have for me.

  • Noodlesocks's avatar
    Noodlesocks
    4 years ago

    @TickTack121 wrote:

    If players won't notice how important support and medics are, then you will just have to do it all by yourself. Sounds like this battlefield will screw teamplay.


    To be fair, that sounds like how Battlefield is already.

    ---

    Everything sounding interesting so far. I look forward to seeing proper gameplay and hope that will come in July. I'd like to know if we can still build stuff like in BF5 and if call-ins are just vehicles or if supply crates will be available too.

  • TickTack121's avatar
    TickTack121
    4 years ago

    @Noodlesocks wrote:

    @TickTack121 wrote:

    If players won't notice how important support and medics are, then you will just have to do it all by yourself. Sounds like this battlefield will screw teamplay.


    To be fair, that sounds like how Battlefield is already.

    ---

    Everything sounding interesting so far. I look forward to seeing proper gameplay and hope that will come in July. I'd like to know if we can still build stuff like in BF5 and if call-ins are just vehicles or if supply crates will be available too.


    Do you really think that killing the one thing, that made BF unique, is a good idea? To me, this game seems more like a COD than a Battlefield. Only the huge Maps might make a difference. But the Map Design got worse with every new Part of this Series. In BFV we got huge Maps like Hamada or Al Sundan, where 50% of the map is just filled with nothing.

  • Noodlesocks's avatar
    Noodlesocks
    4 years ago

    @TickTack121 wrote:

    @Noodlesocks wrote:

    @TickTack121 wrote:

    If players won't notice how important support and medics are, then you will just have to do it all by yourself. Sounds like this battlefield will screw teamplay.


    To be fair, that sounds like how Battlefield is already.

    ---

    Everything sounding interesting so far. I look forward to seeing proper gameplay and hope that will come in July. I'd like to know if we can still build stuff like in BF5 and if call-ins are just vehicles or if supply crates will be available too.


    Do you really think that killing the one thing, that made BF unique, is a good idea? To me, this game seems more like a COD than a Battlefield. Only the huge Maps might make a difference. But the Map Design got worse with every new Part of this Series. In BFV we got huge Maps like Hamada or Al Sundan, where 50% of the map is just filled with nothing.



    I am not opposed to the change simply because it used to be done a different way if that change may improve gameplay. While I have certain concerns about the new system, I can also look at it objectively and see the benefits it will bring to gameplay and team play. On the other side of that coin I can also objectively look at the old class system and see where that system was a detriment to gameplay and team play. Battlefield was never the class system and the class system was never what made Battlefield unique.

    As for the comparison between CoD and Battlefield; I do not care. I am not emotionally invested in Battlefield or its legacy. It is a toy to entertain me in my free time. It will either be fun to play or it won't be.
  • GyokayN's avatar
    GyokayN
    4 years ago

    It's sort of like BF4 where you need utility from other classes to survive very long, if that is the case with enough teammates on your squad it could be very strategic and make the game more challenging so you don't get unbalanced teams where one team has a player with 100 kills and is carrying the game. Without the utility and team effort i don't think it will be possible to carry a team so everyone on the team adds effort which effectively might improve the gaming experience for everyone.

  • ivornoskov1's avatar
    ivornoskov1
    3 years ago

    Dont  go to 

    Russia russians killing ea

     Developers 

    And other foreign developers

  • USAF77's avatar
    USAF77
    3 years ago
    @Noodlesocks This is the most awful PC game ive ever tried. I feel bad for those who spent full boat on it. If i cant get my money back Im going to be really pissed off.
  • @USAF77 its not that bad it just needs more smaller maps and maybe a Tierlist for gamemodes. We have tiers for everything except for gamemodes.