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EA SPORTS™ UFC® Game Info Hub
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EA SPORTS™ UFC® 6: Introducing Flow States

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EA_Mako
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2 months ago

See highlights of our Flow State introduction blog or hit the link below for the full read!

In EA SPORTS UFC 6, winning is not just about how good a fighter’s ratings are; it’s about the unique skills a fighter has that separate them from one another. The all-new Flow State mechanic rewards players for fighting to the strengths of their selected fighter and turning momentum into fight-changing moments.

Every fighter has attributes that help define their strengths, but ratings are only part of the story. Fighters also have tendencies, rhythms, signature moves, and ways they take over a fight. Flow State is designed to bring more of that identity into gameplay by rewarding players who build momentum in ways that match their selected fighter’s real-world style.

In UFC 6, it is no longer only about who has the higher striking, grappling, or cardio ratings. It is about how your fighter wants to win, how you create momentum, and whether you can unlock their most dangerous tools when the fight is on the line.

Check out specific sections below, or hit the link for the complete blog!

EA SPORTS UFC 6: Introducing Flow States

BREAKDOWN

EA SPORTS™ UFC® 6 is NOW AVAILABLE for pre-order on PlayStation®5 and Xbox Series X|S. Stay in the conversation by following on XInstagram, YouTubeTikTok, and Facebook.
Updated 2 months ago
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