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UFC 332 Fight Week and Gameplay Update Blog

EA_Mako's avatar
EA_Mako
Icon for Community Manager rankCommunity Manager
3 days ago

UFC 332 Fight Week is almost here, and UFC 6 is stepping into the Octagon with a new update packed with new Rostered Fighters, a new Fighter Pass Fighter, and additional gameplay updates.

The UFC 6 - UFC 332 Fight Week Update goes live on September 24, 2026, at 10 am PT.

Check out all the details below:

UFC 332 Fight Week and Gameplay Update Blog

BREAKDOWN

7 Comments

  • Kavanagh Sallkild and 2 weeks later Walker and Pico 
    Mir and Romero

    so wonderful adds thanks you 

    hope the next will be on the same level !

    for spring may be we ll have all the top 10-12 and a good game with a decent roster 

     

    thanks for your work 

  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    3 days ago

    shureido21​ 
    Good to hear the new additions are heading in the right direction!

    HandsOfGod666​ 
    I see we're just making those HandsOfGod even more of a threat! 😁

  • HandsOfGod666's avatar
    HandsOfGod666
    Rising Traveler
    2 days ago

    I love it, always been grapple pressure heavy get to the cage and fake singles mix bombs till im stunned and counter smash until i get kod or they crack. The gnp delay was always a problem when you changed it to the swaying and posting. Now it feels exactly how an mma match should flow. Granted theres issues with hit box conflictions now. But i can feel the changes are trying to get ridd them. Keep at it and this will get real as it gets

  • A pointless patch, just like all the others. The game is absolute trash—nothing but bugs and spam mechanics. It was better at launch!

    Making games isn't your thing; this is the sixth installment, and it just keeps getting worse.

  • For several seasons now, the game has just been getting worse. In every online match, your fighter simply can't pull off a **bleep** combo. You throw an uppercut, but he throws an overhead you never input. You throw a high kick, and he throws a middle kick. Or else he just stands there like an idiot, and blocking doesn't work either. And it keeps getting worse.

    It’s not the internet connection; it’s your broken netcode that you messed up and refuse to fix—you bunch of morons!

    The game is absolute trash!

    The whole online fight boils down to mindless spamming. There’s no skill involved—just a bunch of idiots spamming thanks to stun-locks and broken code; they throw hooks and uppercuts even with zero stamina, or just spam low-jab/mid-jab combos that make the fighter simply freeze up.

  • There is no precise figure—such as "exactly 43 top players have left"—because no one tracks official statistics on professionals who have abandoned the game. However, judging by major tournament platforms and English-language forums (Reddit, EA Forums), around 30–40% of the top players—those who ranked in the Top 100 or Top 200 in previous installments—have currently left the *UFC 6* online scene.

    Many pro players who spent years honing a style based on timing, distance control, and head movement have simply refused to play the current version of UFC 6. High-level play is now being dismissed as a "button-mashing contest." The new "Flow State" mechanic proved unbalanced at launch: top-100 players are complaining en masse that spamming hooks, uppercuts, and high kicks breaks the block far too easily, while well-timed counterattacks go unrewarded. Consequently, top-tier players from the UFC 5 era have switched to other fighting games until the situation improves.

    I think I’d better delete this **bleep** game, and I hope you never release games again!

    Making games just isn't your thing, sadly. Yet another laggy piece of **bleep**.