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EA_David's avatar
EA_David
Icon for Community Admin rankCommunity Admin
7 years ago

Re: Wingman/Peacekeeper Spawn Rate was increased during server merge

@Terafir  As with any RNG-dependent system you can get anomalies, even a bunch in a row, so you may have just experienced some atypical weapon spawns, but thanks for bringing this to our attention. 


Cheers. 

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  • Terafir's avatar
    Terafir
    7 years ago

    @EA_David wrote:

    @Terafir  As with any RNG-dependent system you can get anomalies, even a bunch in a row, so you may have just experienced some atypical weapon spawns, but thanks for bringing this to our attention. 


    Cheers. 


    Normally, I would agree, which is why I delayed posting this for a week, so I could get more data. A day of two might have been chance, but it's been recurring many times over the last week.

    I also mentioned this to two friends I played with; They initially were skeptical, making the same claims that you did, but as they played, they eventually agreed with me.

    The biggest reason I noticed was due to how many players were using the weapons. When the game released, every squad had at least 1 or 2 of each. After the spawn rate reduction, every third squad or so had one. As of the recent merge, it's back up to multiple of each weapon per squad.

    Regardless of whether you personally can do anything about it or not, it may be good to find someone that can confirm that the rates haven't accidentally been reverted.

    Either way, thanks for replying, and if you find out any more information, I'd really appreciate an eventual response.

  • EA_David's avatar
    EA_David
    Icon for Community Admin rankCommunity Admin
    7 years ago

    Thanks. I'll keep my eyes open and if I find a definite answer I'll give you an update. 

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