Eshshshss
4 years agoSeasoned Ace
Re: Strike pack mod
@XHelperZ I would disagree with you here on the following points:
1. developers are not in charge - well they are. If they would code the game so that bullet trajectory is calculated in the form where such counteractions / hacks are not possible, there would not be crazy hacks like this which just code wise probably tell something like "if bullet A is fired and there is hitbox on the screen => bullet trajectory = hitbox coordinates".
Most of the hacks in every FPS game originate from the game code itself, hack just makes possible things more possible be it a locked command or stuff like this.
Clearly here people just wanted to make the game work on the controller or something or make it just cool but the end result is hacker's paradise with stuff like this = you don't even need to aim.
2. Automation is a must - given how many players are in the game + they can create a new account in under 1 min, it is not humanly possible to review all of the reports as there probably are/should be millions.
False-positive bans are ok as long as: a) they are absolute minority e.g. you manage to headshot non-dogging person with all headshots 1 time out of 1000 b) appeal process is in place and timely - I would personally wait a day or two for the sake of 10000000 hackers being banned in the meantime for good
The review should be in place only for appeal cases or some very important ones e.g. hacking in tournaments or something like that. Given if the hacker is good and actually can play the game and is using so-called "soft hacks" it would be anyway subjective decision similar to the debate whether well-known streamers are gods of the game or just pathetic low self-esteem hackers whose moral allows them to fool the nation and collect their money for it.
1. developers are not in charge - well they are. If they would code the game so that bullet trajectory is calculated in the form where such counteractions / hacks are not possible, there would not be crazy hacks like this which just code wise probably tell something like "if bullet A is fired and there is hitbox on the screen => bullet trajectory = hitbox coordinates".
Most of the hacks in every FPS game originate from the game code itself, hack just makes possible things more possible be it a locked command or stuff like this.
Clearly here people just wanted to make the game work on the controller or something or make it just cool but the end result is hacker's paradise with stuff like this = you don't even need to aim.
2. Automation is a must - given how many players are in the game + they can create a new account in under 1 min, it is not humanly possible to review all of the reports as there probably are/should be millions.
False-positive bans are ok as long as: a) they are absolute minority e.g. you manage to headshot non-dogging person with all headshots 1 time out of 1000 b) appeal process is in place and timely - I would personally wait a day or two for the sake of 10000000 hackers being banned in the meantime for good
The review should be in place only for appeal cases or some very important ones e.g. hacking in tournaments or something like that. Given if the hacker is good and actually can play the game and is using so-called "soft hacks" it would be anyway subjective decision similar to the debate whether well-known streamers are gods of the game or just pathetic low self-esteem hackers whose moral allows them to fool the nation and collect their money for it.