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FAT9L's avatar
4 years ago

ADS bug: auto-sprint does not work out of a crouch

Product: Apex Legends
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number RTX 2070 Super
Enter RAM memory size in GB 16
What is your gamertag/PSN ID/EA Account name? FAT9L
Please provide your squad mates' gamertag/PSN ID/EA Account name if possible.
Are you using any software with an overlay? No
Which Legend were you playing (if applicable)?
Which Legends were your squad mates using (if applicable)?
Where did the issue occur? In a match
Which part of the map or menu were you in? If you don't remember the exact name, please describe the area or what you were trying to do in the menu. Training range, or any location on any map
What were you doing when the issue occurred? E.g. respawning a squad mate at a beacon, using an ability, a squad mate left the game. Holding ADS (with weapons holstered) when coming out of a crouched state
Did your squad mates also experience the issue? I don't know
How many matches had you played in a row before the issue occurred? 0
When did this happen? (dd.mm.yy hh:mm) 17.03.22 10:00 MST
How often does the bug occur? Every time (100%)
How severe is your issue? Minor impact to gameplay
What happens when the bug occurs? You are unable to reach sprint speed when auto-sprint is enabled. Sprint must be pressed manually, or you will slow walk indefinitely.
What should be happening instead? Auto-sprint should kick in and bring me to max velocity.
Steps: How can we find the bug ourselves? Enable auto-sprint. Holster weapons, crouch, hold ADS, and move forward like normal.

Forgot to post this when I found it a few weeks ago. This is copied from my video script:


Holding ADS out of a crouch (with weapons holstered) will prevent you from sprinting, when auto-sprint is enabled. You will max out at ~199.53 velocity,which is "normal" walking speed. Pressing sprint brings you to standard 299.00 max velocity, however you will continue to slow walk until this point.

Something with the ADS behavior causes auto-sprint to not kick in. This also happens with an heirloom equipped.

Seer is a notable exception, his passive behaves like a weapon.


Seer (passive active): 173.50 velocity (ADS speed for some weapon classes)


Seer (passive disabled): 199 velocity (Walking speed)

This has been confirmed to work in Season 0-3 builds of the game. It is an actual problem with the auto-sprint mechanic, not due to any recent changes.

Video example linked here.

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