Forum Discussion
10 months ago
@AymCTL Just to be clear, I was being sarcastic and "must be skill issue" was directed towards myself. I think we're on the same page, but just in case.
@DeepBeats In other games with Crossplay, the hit reg can be off, but in Apex there's no consistency. It's always "good" players that can beam me, but I can't get a single shot to register 15 feet away. I've also been dying to people before the shots get registered. I die instantly without getting any damage feedback.
The dual Mozams is yet another example of bad game design amplifying poor hit reg, desync, low tick rate server, and the cheating problem. You can't lower the TTK without fixing the other stuff. This is very, VERY, basic game design stuff for shooters.
@DeepBeats In other games with Crossplay, the hit reg can be off, but in Apex there's no consistency. It's always "good" players that can beam me, but I can't get a single shot to register 15 feet away. I've also been dying to people before the shots get registered. I die instantly without getting any damage feedback.
The dual Mozams is yet another example of bad game design amplifying poor hit reg, desync, low tick rate server, and the cheating problem. You can't lower the TTK without fixing the other stuff. This is very, VERY, basic game design stuff for shooters.
DeepBeats
10 months agoSeasoned Adventurer
@WhoopFighter Another thing that i notice is that many poeple's movement dont even flinch when being shot at meanwhile i get * to the ground which makes them harder to hit and easier to down me. But well that could go hand to hand with the bullet registration problem.
The game just have too many issues and the developers keep adding more problems on top of the existing ones.
The game just have too many issues and the developers keep adding more problems on top of the existing ones.
- 10 months ago@DeepBeats I hate the slowdown mechanic. Like you said, it doesn't seem to affect everyone equally. Some characters, like Gibby, have the fortified perk so that they are immune to slowdown. I've seen plenty of characters without the perk also seem immune to it as well.
That's the thing about cheaters these days. They can do all sorts of minor things that eventually add up to big advantages. There's no need to rage hack and get caught anymore. Manually watching a player, with 20 ticks, it's going to be hard to detect cheaters without having any doubts.
Another thing that I've noticed, is that I take damage in the storms on the beginning of each tick. Enemies with far less health than I do, they seem to outlast me quite often outside of the ring. I don't get it.- DeepBeats10 months agoSeasoned Adventurer@WhoopFighter Indeed many things in this game are quiet off.
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