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Sp0reMoney's avatar
3 years ago

DX12 stretched banner pose FIX

Product: Apex Legends
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number NVIDIA 1650 SUPER
Enter RAM memory size in GB 16GB
What is your gamertag/PSN ID/EA Account name? Sp0reMoney
Please provide your squad mates' gamertag/PSN ID/EA Account name if possible.
Are you using any software with an overlay? No
Which Legend were you playing (if applicable)?
Which Legends were your squad mates using (if applicable)?
Where did the issue occur? In the lobby (waiting area before the match)
Which part of the map or menu were you in? If you don't remember the exact name, please describe the area or what you were trying to do in the menu. It's the banner resize glitch, happens everywhere.
What were you doing when the issue occurred? E.g. respawning a squad mate at a beacon, using an ability, a squad mate left the game. nothing particular its consistent
Did your squad mates also experience the issue? I don't know
How many matches had you played in a row before the issue occurred? irrelevant
When did this happen? (dd.mm.yy hh:mm)
How often does the bug occur? Every time (100%)
How severe is your issue? Little to no impact to gameplay
What happens when the bug occurs? on DX12 banner frame poses get stretched massively
What should be happening instead? should be normal resolution banner pose
Steps: How can we find the bug ourselves? I figured out the cause of this bug (at least for me). It obviously only happens on dx12, and until today I never found a solution. When anti aliasing is off (I keep it off normally), that is what causes the stretching. When I turned on anti aliasing today and checked my banner poses, it went back to normal. Blew my mind.

DX12 banner pose stretch solution

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  • @Sp0reMoney I have the same issue.
    When AA is off in DX12 mode.
    I'm using:
    i9-9900kf
    RTX3080TI
    32Gb RAM
    Playing on 2k monitor
    Kindly fix this annoying bug, TSAA is ugly
  • @-RP-AuronYeah I really do not wanna use AA myself either lol. I just gotta deal with seeing broken banners until they find a solution I guess, because in every other way DX12 is a big improvement for me. Hopefully if a dev ends up seeing this post, it can possibly gleam insight into a potential solution 🐲

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