KD being calculated wrong
Product: Apex Legends
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number /
Enter RAM memory size in GB /
What is your gamertag/PSN ID/EA Account name? /
Please provide your squad mates' gamertag/PSN ID/EA Account name if possible. /
Are you using any software with an overlay? No
Which Legend were you playing (if applicable)?
Which Legends were your squad mates using (if applicable)?
Where did the issue occur? In the lobby (waiting area before the match)
Which part of the map or menu were you in? If you don't remember the exact name, please describe the area or what you were trying to do in the menu. /
What were you doing when the issue occurred? E.g. respawning a squad mate at a beacon, using an ability, a squad mate left the game. /
Did your squad mates also experience the issue? I don't know
How many matches had you played in a row before the issue occurred? /
When did this happen? (dd.mm.yy hh:mm) /
How often does the bug occur? Every time (100%)
How severe is your issue? Major impacts to gameplay
What happens when the bug occurs? Why is the bug/flaw with the calculation of the KD (kill-death ratio) still ingame? when you leave a game before you turn into a deadbox, the game does NOT count that as a death. Only as a game played. KD in your game currently is being calculated wrong. And thus i have my doubts about your matchmaking system working properly. (If it works at all) Wondered why nobody in the dev team noticed that before?
What should be happening instead? Calculate KD as: KILLS devided by GAMES PLAYED and not DEATHS
Steps: How can we find the bug ourselves? /
Why is the bug/flaw with the calculation of the KD (kill-death ratio) still ingame?
when you leave a game before you turn into a deadbox, the game does NOT count that as a death. Only as a game played.
KD in your game currently is being calculated wrong. And thus I have my doubts about the matchmaking system wroking properly. (If it works at all)
Wondered why nobody in the dev team noticed that before?
Edit: Can't say I'm surprised nobody in the dev team noticed that before tho. Seeing how bad you f up updates almost every single time