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- @Asmodeus566 I just started playing Ballistic yesterday and ran into this problem; however, I found that, if you start the animation for a wall-climb, it will cancel Whistler. Much faster than holster/melee, especially if you're playing around cover like you should be. I feel like a swap or holster would be an easier cancel, but I think swap was kept from cancelling it in order to allow the player to weave Whistler into the weapon swap, since it doesn't slow you down to do it.
Thanks for the tip.
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