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EA_Barry
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7 years ago

Re: OLED burn-in/image retention due to HUD design

@BlackKnight6 

Thank you for your feedback regarding static UI elements while using display technology that may be susceptible to image retention.

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  • @WahwahUK wrote:

    Can the HUD be made transparent? 


    It definitely could, many games do it. That's what an opacity slider would be, you choose how opaque (opposite of transparent) you want it to be. DOOM Eternal let's you do it as well as disable parts of the HUD. Even the Last of Us Part 2 has a slider to turn down just the brightness of the HUD.

    But with a response from EA stating, "Thank you for your feedback regarding static UI elements while using display technology that may be susceptible to image retention", which comes off as "well duh, that's what happens when you use that kind of display", I don't think any changes are being considered or passed on. I haven't played since my original post and I am fine with that. Posterity of this post matters more to me for other gamers with a similar situation.

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