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Terafir's avatar
7 years ago

Wingman/Peacekeeper Spawn Rate was increased during server merge

Product: Apex Legends
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number GTX 1070
Enter RAM memory size in GB 16
What is your gamertag/PSN ID/EA Account name? Terafir
Please provide your squad mates' gamertag/PSN ID/EA Account name if possible. Rayste
Which Legend were you playing (if applicable)?
Which Legends were your squad mates using (if applicable)?
Where did the issue occur? In a match
Which part of the map or menu were you in? If you don't remember the exact name, please describe the area or what you were trying to do in the menu. Anywhere
What were you doing when the issue occurred? E.g. respawning a squad mate at a beacon, using an ability, a squad mate left the game. Looting
Did your squad mates also experience the issue? Yes
How many matches had you played in a row before the issue occurred? 1
When did this happen? (dd.mm.yy hh:mm)
How often does the bug occur? Every time (100%)
How severe is your issue? Minor impact to gameplay
What happens when the bug occurs? Wingman and Peacekeeper seem to have their spawn rate reverted to the old values after the server migration following the BP reset bug. Was looting at Hydro Dam and found 5 Peacekeepers and 2 Wingmans.
What should be happening instead? Spawn rate should be the same as it was before the server migration.
Steps: How can we find the bug ourselves? Play the game, or check your spawn rate values and compare them to when the game first released versus when the spawn rate was reduced.

Wingman and Peacekeeper appear to have had their spawn rates bumped back up to what they were at the beginning of the game, following the server migration due to the BP reset bug,

3 Replies

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  • EA_David's avatar
    EA_David
    Icon for Community Admin rankCommunity Admin
    7 years ago

    @Terafir  As with any RNG-dependent system you can get anomalies, even a bunch in a row, so you may have just experienced some atypical weapon spawns, but thanks for bringing this to our attention. 


    Cheers. 

  • Terafir's avatar
    Terafir
    7 years ago

    @EA_David wrote:

    @Terafir  As with any RNG-dependent system you can get anomalies, even a bunch in a row, so you may have just experienced some atypical weapon spawns, but thanks for bringing this to our attention. 


    Cheers. 


    Normally, I would agree, which is why I delayed posting this for a week, so I could get more data. A day of two might have been chance, but it's been recurring many times over the last week.

    I also mentioned this to two friends I played with; They initially were skeptical, making the same claims that you did, but as they played, they eventually agreed with me.

    The biggest reason I noticed was due to how many players were using the weapons. When the game released, every squad had at least 1 or 2 of each. After the spawn rate reduction, every third squad or so had one. As of the recent merge, it's back up to multiple of each weapon per squad.

    Regardless of whether you personally can do anything about it or not, it may be good to find someone that can confirm that the rates haven't accidentally been reverted.

    Either way, thanks for replying, and if you find out any more information, I'd really appreciate an eventual response.

  • EA_David's avatar
    EA_David
    Icon for Community Admin rankCommunity Admin
    7 years ago

    Thanks. I'll keep my eyes open and if I find a definite answer I'll give you an update. 

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