Wraith portal set under a crouch-height ramp dropped me beneath the map
Product: Apex Legends
Platform:Microsoft XBOX One
Please specify your platform model. Microsoft Xbox One
What is your gamertag/PSN ID/EA Account name? DocDubbs
Please provide your squad mates' gamertag/PSN ID/EA Account name if possible. Rockthesum, Imthejudernaut
Which Legend were you playing (if applicable)? Lifeline
Which Legends were your squad mates using (if applicable)? Wraith, Gibraltar
Where did the issue occur? In a match
Which part of the map or menu were you in? If you don't remember the exact name, please describe the area or what you were trying to do in the menu. The large cage-like structure on the east end of Thunderdome (one portal "above ground" inside the cage, the other outside beneath a crouch-height ramp)
What were you doing when the issue occurred? E.g. respawning a squad mate at a beacon, using an ability, a squad mate left the game. Exiting a portal that was placed underneath a ramp (entered from the "above ground" portal)
Did your squad mates also experience the issue? No
How many matches had you played in a row before the issue occurred? Several
When did this happen? (dd.mm.yy hh:mm) 02.03.19 11:00 MST (approximately)
How often does the bug occur? Every time (100%)
How severe is your issue? Major impacts to gameplay
What happens when the bug occurs? My character exited the under-ramp portal at standing height, causing her to fall through the bottom of the map and die - also losing us the win in the process. ☹️ Perhaps this is due to the portal appearing to be placed half-underground (due to the shorter height)
What should be happening instead? Characters should be able to exit the portal normally without falling through the map - perhaps by forcing crouch?
Steps: How can we find the bug ourselves? Try setting one end of a portal underneath a crouch-height obstacle, then exit that end of the portal (entering was fine)
https://xboxdvr.com/gamer/docdubbs/video/70474894
I marked "100%" for frequency but I admit I haven't had a chance to test/replicate it again. It seems like the kind of thing that would be replicable, though.