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Darth_Raptor22's avatar
Darth_Raptor22
Seasoned Newcomer
3 days ago

Preliminary feedback.

Played for about 8 hours so far on PC, mostly as Engineer:

-Siege of Cairo...too many enemies able to be on top of the bridge above "E" and spawn-kill. In the same vein, there were players on top of the buildings surrounding "C".

-Overall, Time-to-kill seems be slightly high. Would like to see it to be lowered a tad.

-Would like to see the scope-glint from snipers be adjusted somehow. On Liberation Peak, when there are multiple snipers in the distance, it lights up like little Christmas trees. Maybe have it so the glint only appears when the sniper is looking in your direction. Possibly dull the brightness from the glint.

 

3 Replies

  • Darth_Raptor22's avatar
    Darth_Raptor22
    Seasoned Newcomer
    3 days ago

    I would also like to add that, since there's only one map with airpower available, there should be an option in the fire range to test out all vehicles. I've only had the opportunity to test out an MBT as a driver once, and a chopper gunner once.

  • Marcquez's avatar
    Marcquez
    Seasoned Rookie
    3 days ago

    And increase the responsiveness of the choppers please.
    They are way too clunky as they are now. They hit perfection in BF4.

  • Krudley's avatar
    Krudley
    New Novice
    3 days ago

    Yeah this is spot on. I hope they are reviewing this. A training space for vehicles would be great.

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