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Woodverine's avatar
Woodverine
Seasoned Novice
22 hours ago

There is issue with visibility in the game due to....

... what I think is lighting that has this blinding bloom especially from light reflecting off of surfaces, which is further worsen by the dust effect on some maps. Visibility gets even worse past certain distance. 
Also the color grading/tint applied to the maps makes enemies blend too much with shadows.
Let's not make spot icons go-to way of identifying targets by making visibility of enemies obfuscated by unnecessary visual effects. 

Below I attached comparison of what game looked like in BF LABS vs what it looks like now in BETA.
Let's go back to the BF LABS type of visual style. 

1 Reply

  • It almost feels like there's an overlay of volumetric fog or something. Then on top of that there's a ton of particle effects, like way too much. Shoot over a flower pot, not through, but over, particles flying everywhere.

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