Forum Discussion
10 Replies
- KamiDOTexe2 days agoRising Hotshot
Do you primarily play COD? Because, these are COD player complaints dude.
- Luquilles222 days agoSeasoned Newcomer
I would agree with 3 out of the 5. Definitely feels like CoD run and gun.
- Larger maps
- Slower TTK
- Slower respawn time
These maps are all tiny. It was amazing being on one side of the map, knowing on each part of the map, it was its own battle.
I would definitely like to see more reward for working together for example:
- If you capture points with the squad, exp increases.
- Revive exp need to increase in order to encourage support to play their role, and squad mates to pick you back up.
- Killing a tank with an rpg, aircraft with stinger, repairing.
- Spotting enemies with Recon
- Kills for assault, since its the front runner of the classes.
For recon, aside from 1 of the 3 maps in the beta. Where can they actually recon? They are the overwatch. I remember in BF3 and 4 sending our recon guy up a hill to get eyes on a point before we went to take it. Granted, we haven't seen them all yet, but its a little concerning given that all of these maps are so small.
One of my inputs for game modes already existing, 12v12 on breakthrough and rush? What happened to 32v32?
As much as it pains me to say this, because recon isn't my class, reduce their glare, and if they are inside of a building, why is there even glare? Also, they need to add a suppression effect. There's no way that a sniper getting heavily suppressed (and sometimes hit) and its not altering his ability to keep a firm straight sight for the headshot.
- -bZ-Slash5_02 days agoSeasoned Rookie
Funny you should say that. Every single post I've seen (almost) says it feels like COD not bf. I agree. The planes, helis, armor, all felt and performed like an arcade game had a baby with COD
- ninjapenquinuk2 days agoSeasoned Ace
No doubt DICE will initially double down on their poor choices and not admit they were wrong, but as soon as player numbers start dwindling and negative post launch reviews they will have to then react but it will be too late
- KamiDOTexe2 days agoRising Hotshot
Agreed. Especially this weekend. The shotgun nerf, and now the TTK seems long as hell. Dumping half to 3/4 of a 30rd magazine to kill one dude, even while banging on his head 4-5 times. Very much reminds me of CoD core gameplay. What is really pissing me off though. Is that there are three different sets of recoil and bloom, and two different sets of aim assist.
Xbox/PC(controllers) get Aim assist, and some recoil reduction and bloom reduction. PS5 Dualsense gets increased aim assist, recoil reduction, and bloom reduction.
- johnelliott0018 hours agoSeasoned Newcomer
Oh hell no, I hate COD which is why I’m so dissatisfied with the current state of BF6. Longtime BF lifer since BFBC2. The maps, the pacing, the lack of encouraging teamwork isn’t what BF is supposed to be. Class weapons lock should be the default and no other option.
You can tell EA is trying to lure COD players with the promos/advertising and the beta.
one can hope they tinker with **bleep** to make it true to BF….. but it’s evident the BF have already seen where this is headed and going back to play BF4 / BF1……. It’s night and day experience
- Luquilles2215 hours agoSeasoned Newcomer
I think Carbines and dmrs should be the only thing that isnt locked. Dmr was never locked, now that we have dmr, carbines, assault, (which idk why that's even a weapon slot) smg, sniper, and lmg; carbine and dmr can be the only two unlocked. Or even just dmr. Remove the assault weapons, and add them to carbine and lock carbine to assault class.
- KamiDOTexe13 hours agoRising Hotshot
"Long time Battlefield player since Bad Company 2 he says..." WOOOOOOOW! So long ago. BF1942 here.
- claudiu11113 hours agoSeasoned Scout
They never listen. That's it for bf.
- Discodan8211 hours agoSeasoned Rookie
Scouring the forums and reading what gaming media cover, I think that the devs will have to choose what to listen to and what is just complaints from those who hate change or are no longer sweaty.
Most of what will be listened to will be when the statistics meet opinion, or when something really make sense. They probably won't remove glint in buildings because 1 it's would be reasonably complex to get right and 2 there needs to be a penalty for staying far from the fight, they don't want 64 players where 40 of them are camping..... That's sniper elite.
I see a lot of complaints that are counterpoint to each other, one post says, "this is OP" while the next says "this needs a boost" so devs are going to have to pick which side moves closer to their vision, and again they'll probably use stats.
So yes, they will listen, to SOME, and yes some will cry bloody murder that the devs don't care because their choice wasn't implemented.
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