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solid-16sa's avatar
solid-16sa
Newcomer
3 hours ago

Audio and gameplay issues

 

  1. Downed Sidearm During Revive Drag
  • Currently, when dragged to safety, the downed player is fully passive.
  • Suggestion: Allow the downed player to use only the sidearm while being dragged, with reduced accuracy and higher recoil.
  • Benefit: Adds tactical depth to revives, reduces frustration from quick deaths, and encourages teamplay while maintaining balance (e.g., slower drag while firing, limited FOV, faster sidearm ammo depletion).
  1. Stronger Kill Confirm Audio
  • The current kill confirm sound feels weaker compared to Battlefield 1.
  • Suggestion: Add audio settings to boost kill confirm volume, offer different sound styles (Classic/Modern), and an optional distinct layer for headshots.
  • Benefit: Improves audio feedback and lets players customize the experience.

Optional extra ideas:

  • Slight crawling ability when downed with narrower FOV.
  • Highlight nearby medics with subtle glow or indicator.
  • Auto-deploy micro smoke when dragging in open areas (long cooldown).
  • Clearer drag/revive progress bar or UI feedback.

 

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