Bf6 2nd beta weekend Issues and concerns
Battlefield 6 2nd beta concerns
No ability to adjust turret speed while in first person mode in tanks/ ifv/ AA , 3rd person is only effected by sensitivity settings
Movement doesn't feel as fluent as bf3/ bf4 etc it's very( heavy ) ADS time is very slow compared to past games
No option for fov scaling on on/off for ads
Very small amount of bullet drop compared to other past tittles
The slide mechanic is not needed like this isnt parkor Sim
The glitching ontop of roof tops is an issue
The sniper glint with any scope is broken/ the sniper glint gotta be turned down hills looking like a concert even with spot lights! try to reference other battlefield games
One major issue is that the game seems to be extremely catered towards console/controller players and the Aim assist gotta be turned down it's ridiculous how unfair it is controller players win 90% of engagements at all ranges and with the flick turn+aim assist pc players cant compete 100% the game is flavoring controller/console , cross play should remove aim assist or atleast cut the effect by 60%
Side note i hope the main game has the phantom bow from bf4