k4hdigitalpimp
2 hours agoNewcomer
Damage Indicator & Source Info Not Matching Gameplay – Video Evidence
I enabled one of the HUD options that shows incoming damage and its source, but after reviewing some footage, I noticed a few inconsistencies between what’s displayed and what actually happens in-game.
Example 1:
- The damage indicator shows I was hit for 69.95, but it was still a fatal shot, even though I was at full health.
- Additionally, it shows I damaged myself for nearly 200 immediately upon spawning, which doesn’t make sense.
Example 2:
- I took four shots total, none of which add up to 100 damage, yet it still resulted in a fatal hit.
I might be misinterpreting the data shown, but I figured it was worth reporting in case it’s a bug or display issue.
The attached clip includes both instances mentioned above.