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k4hdigitalpimp's avatar
2 hours ago

Damage Indicator & Source Info Not Matching Gameplay – Video Evidence

I enabled one of the HUD options that shows incoming damage and its source, but after reviewing some footage, I noticed a few inconsistencies between what’s displayed and what actually happens in-game.

Example 1:

  • The damage indicator shows I was hit for 69.95, but it was still a fatal shot, even though I was at full health.
  • Additionally, it shows I damaged myself for nearly 200 immediately upon spawning, which doesn’t make sense.

Example 2:

  • I took four shots total, none of which add up to 100 damage, yet it still resulted in a fatal hit.

I might be misinterpreting the data shown, but I figured it was worth reporting in case it’s a bug or display issue.

The attached clip includes both instances mentioned above.

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