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I think I've found a fix; since i only use mouse and keyboard, I tailored the inputs in Notepad. All of the "GstInput" section with the following: To do this, go to your BF 6 Open Beta file in your documents folder; Open settings; Copy and Paste this original "PROFILESAVE_profile" and save it elsewhere (just in case this fix doesn't work for you, you can restore it). Then, right-click the "PROFILESAVE_profile" in settings, open with Notepad or any other plaintext application (MS visual studios or similar app to view code works too), scroll until you see the GstInputs starting with "GstInput.BayonetHold" (you can hit CTRL+F to find the exact location) and replace all of it to "GstInput.VibrationWeaponFireInclusion", save the file and close it. Close the game and restart; Problem Solved!
For some reason if this doesn't work for you, by all means, delete it and restore it with the originally saved file from your other location. Stay Frosty gamers! Don't let that sniper glint be the last thing you see xD
GstInput.BayonetHold 0
GstInput.BoostHold 0
GstInput.ControllerAccelerationPresets 0
GstInput.ControllerAccelerationPresetsVehicle 0
GstInput.ControllerAimingCurveSoldier 0
GstInput.ControllerAimingCurveSoldierZoom 0
GstInput.ControllerAimingCurveVehicle 0
GstInput.ControllerAimingCurveVehicleZoom 0
GstInput.FlickLookModeSoldier 0
GstInput.FlickLookModeVehicle 0
GstInput.FlickLookSpeedScaleSoldier 1.000000
GstInput.FlickLookSpeedScaleVehicle 1.000000
GstInput.FlickLookThresholdSoldier 0.900000
GstInput.FlickLookThresholdVehicle 0.900000
GstInput.FreelookSensitivity 0.500000
GstInput.GamepadLeftStickDeadzoneAxis 1.000000
GstInput.GamepadLeftStickDeadzoneCenter 1.000000
GstInput.GamepadLeftStickMaxThreshold 1.000000
GstInput.GamepadLeftTriggerDeadzone 1.000000
GstInput.GamepadLeftTriggerMaxThreshold 1.000000
GstInput.GamepadRightStickDeadzoneAxis 1.000000
GstInput.GamepadRightStickDeadzoneCenter 1.000000
GstInput.GamepadRightStickMaxThreshold 1.000000
GstInput.GamepadRightTriggerDeadzone 1.000000
GstInput.GamepadRightTriggerMaxThreshold 1.000000
GstInput.GyroAimingModeSoldier 0
GstInput.GyroAimingModeVehicle 0
GstInput.GyroButtonDisablesSoldier 1
GstInput.GyroButtonDisablesVehicle 1
GstInput.HeadtrackingEnabled 0
GstInput.HoldButtonToZoom 1
GstInput.HoldButtonToZoomVehicle 1
GstInput.HoldForBreathControl 1
GstInput.HoldToggleInteractBehavior 0
GstInput.InputMethod 0
GstInput.IsRightHanded 1
GstInput.JoystickDeadzoneAxis 1.000000
GstInput.JoystickDeadzoneCenter 1.000000
GstInput.JoystickMaxThreshold 1.000000
GstInput.JoystickSensitivity 0.000000
GstInput.JoystickSensitivityVehicle 0.000000
GstInput.LandingRoll 1
GstInput.LeanHold 0
GstInput.LeaningEnabled 0
GstInput.LeaningSensitivity 0.500000
GstInput.MountBreakout 0
GstInput.MouseRawInput 1
GstInput.MouseSensitivity 0.015000
GstInput.MouseSensitivityVehicle 0.300000
GstInput.OptionAirplanePilotControl 1
GstInput.OptionHelicopterAssist 0
GstInput.PcPadLayout 0
GstInput.PlaneFreelookDecouple 0
GstInput.QuickThrowGrenade 0
GstInput.QuickThrowGrenadeController 0
GstInput.ReloadInteractBehavior 2
GstInput.RequestReviveHold 1
GstInput.Scheme0Buttons 0
GstInput.Scheme0FlipCameraY 0
GstInput.Scheme0FlipY 0
GstInput.Scheme0Sensitivity 1.000000
GstInput.Scheme0Sticks 0
GstInput.SkipMandownHold 1
GstInput.SlideDoubleTap 1
GstInput.SlideOnCrouch 0
GstInput.SmoothZoomInputSensitivity 1
GstInput.SoldierZoomSensitivity1 1.000000
GstInput.SoldierZoomSensitivity10x00 1.000000
GstInput.SoldierZoomSensitivity1x00 1.000000
GstInput.SoldierZoomSensitivity1x25 1.000000
GstInput.SoldierZoomSensitivity1x50 1.000000
GstInput.SoldierZoomSensitivity2 1.000000
GstInput.SoldierZoomSensitivity2x00 1.000000
GstInput.SoldierZoomSensitivity2x50 1.000000
GstInput.SoldierZoomSensitivity3 1.000000
GstInput.SoldierZoomSensitivity3x00 1.000000
GstInput.SoldierZoomSensitivity3x50 1.000000
GstInput.SoldierZoomSensitivity4 1.000000
GstInput.SoldierZoomSensitivity4x00 1.000000
GstInput.SoldierZoomSensitivity5x00 1.000000
GstInput.SoldierZoomSensitivity6x00 1.000000
GstInput.SoldierZoomSensitivity8x00 1.000000
GstInput.SoldierZoomSensitivityAll 1.000000
GstInput.SpeechRecognitionDialect 0
GstInput.SpeechRecognitionEnabled 0
GstInput.SpeechRecognitionEnabledEnum 0
GstInput.SprintDoorBarge 1
GstInput.SprintDoubleTap 0
GstInput.SprintHold 0
GstInput.SprintHoldConsole 0
GstInput.SprintReturnToStandFromCrouchToggle 1
GstInput.SprintVaultOver 1
GstInput.StickAimingAccelerationAmount 0.000000
GstInput.StickAimingAccelerationAmountVehicle 0.000000
GstInput.UniformSoldierAiming 1
GstInput.UniformSoldierAimingCoefficient 1.330000
GstInput.UniformVehicleAiming 0
GstInput.UniformVehicleAimingCoefficient 1.330000
GstInput.VehicleAimRelativeControl 0
GstInput.VehicleDecoupleAimingController 0
GstInput.VehicleDecoupleAimingKeyboardAndMouse 0
GstInput.VehicleDecoupleAimingPassenger 0
GstInput.VehicleSensitivityCavalry 1.000000
GstInput.VehicleSensitivityDefaultTurret 1.000000
GstInput.VehicleSensitivityFieldGun 1.000000
GstInput.VehicleSensitivityHMGTurret 1.000000
GstInput.VehicleSensitivityHeavyTurret 1.000000
GstInput.VehicleSensitivityHelicopterPilot 1.000000
GstInput.VehicleSensitivityPlanePilot 1.000000
GstInput.VehicleSensitivityTank 1.000000
GstInput.VehicleSensitivityTransport 1.000000
GstInput.VerticalSoldierMouseRatio 1.000000
GstInput.VerticalSoldierMouseZoomRatio 1.000000
GstInput.VerticalVehicleMouseRatio 1.000000
GstInput.VerticalVehicleMouseZoomRatio 1.000000
GstInput.VerticalVehicleStickRatio 0.000000
GstInput.VerticalVehicleStickZoomRatio 0.000000
GstInput.Vibration 0
GstInput.VibrationDestructionInclusion 0
GstInput.VibrationExplosionInclusion 0
GstInput.VibrationHardwareActionsInclusion 0
GstInput.VibrationInclusionPreset 0
GstInput.VibrationIncomingDamageInclusion 0
GstInput.VibrationIntensity 0.000000
GstInput.VibrationScriptedSequenceInclusion 0
GstInput.VibrationSoldierMovementInclusion 0
GstInput.VibrationUserInterfaceInclusion 0
GstInput.VibrationVehicleMovementInclusion 0
GstInput.VibrationWeaponFireInclusion 0
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