[Open Beta] DXGI_ERROR_DEVICE_HUNG crash on multiplayer map load — GTX 1080 Ti
Summary -
Battlefield 6 Open Beta consistently crashes to desktop during multiplayer map load with DXGI_ERROR_DEVICE_HUNG. Practice range loads and plays fine. Occurs in both DX11 and DX12.
System Specs -
GPU - NVIDIA GTX 1080 Ti Founders Edition (Pascal)
CPU - Ryzen 5 3600
RAM - 24GB DDR4
OS - Windows 10
Driver versions tested - Latest WHQL
Steps to Reproduce -
1. Launch Battlefield 6 Open Beta
2. From main menu, join any multiplayer mode (Conquest, King of the Hill, etc.)
3. Game loads splash screen for match, then crashes before map finishes loading with DirectX error
Expected Result -
Match loads normally into playable state.
Actual Result -
Game closes with DXGI_ERROR_DEVICE_HUNG message during load screen.
Same behavior in all multiplayer modes tested. Practice range loads fine.
Troubleshooting Tried -
- Tested DX11 and DX12 (settings and config) — crash in both
- All graphics settings at lowest, 720p windowed — crash persists
- Cleared BattlefieldGameData.ch1-qol.win32/cache and verified files
- Full reinstall (EA App and Steam versions)
- Driver updated to latest WHQL, also tested rollback
- Disabled overlays (Steam, EA, GeForce Experience, Discord)
- Increased TDR delay, toggled HAGS, disabled MPO
- No overclocking on CPU or GPU
- Unable to use DXVK/Vulkan bypass due to anti-cheat file integrity