serious netcode and hit registration issues in Battlefield 6.
Main issues:
My shots are not registering properly on enemies (inconsistent hit registration).
I often need many more bullets to kill, while I die in 1–3 hits.
RPG missiles sometimes pass through players without dealing damage, even on visible direct hits.
Enemies can hit me through walls or structures with no clear angle.
Enemy claymores are invisible most of the time.
Audio direction is incorrect (footsteps and helicopters).
Grenades fail to explode or explode with delay.
Random disconnections during matches despite a stable internet connection.
My connection is stable, with low ping and no noticeable packet loss.
These issues severely affect gameplay and competitiveness.
Please investigate netcode, hit registration, projectile collision, and server-client synchronization.
Thank you.