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I don't even know where or how the rumours of two separate teams originally started, but while it's good to know that it's one integrated and dynamically operating team, there's less of an excuse for everything being so disjointed and broken now! 😁
@s00zster wrote:
@Ultrasonic_77Thanks for that. I see now at the 31 minute mark, he talks about an extra third of the team starting a year ahead, and then the rest of the team catches up, like a caterpillar movement I guess, but still one team.
I don't even know where or how the rumours of two separate teams originally started, but while it's good to know that it's one integrated and dynamically operating team, there's less of an excuse for everything being so disjointed and broken now! 😁
The 2 year thing is something that I'd seen mentioned for years on the Codemasters forum but I've no idea where it started. That video I linked to was the first time I'd ever seen any genuine info. on the subject though.
- P4st3l1ak2 years agoSeasoned Ace@Ultrasonic_77
Well, regardless how many internal teams they have, they are - clearly - not communicating properly. Otherwise we would not have repeated issues.
I still think EA/Codies have priorities which don't align with gamers' expectations.- Ultrasonic_772 years agoHero
@P4st3l1ak wrote:
@Ultrasonic_77
Well, regardless how many internal teams they have, they are - clearly - not communicating properly. Otherwise we would not have repeated issues.
I still think EA/Codies have priorities which don't align with gamers' expectations.I'd go more with your final point as personally I'd guess it's much more a question of resources and priorities than communication.
- ScarDuck142 years agoLegend
I think lack of communication has played a big role. Think it’s a knock on effect of remote working during Covid. It’s a lot harder to spitball ideas and solutions to issues remotely than it is when you’re all gathered in one place. Think that’s where there was a dramatic increase in bugs and they have snowballed ever since. I’m not even sure if they are back working in the offices full time. Personally I think until they do bugs will continue to multiply
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