Forum Discussion
@s00zster wrote:The F1 World tech changes has improved nothing. Granted, I'm now 4 seconds a lap faster than the AI instead of 6, but that's it. Shove the tech modifier up and you end up with noobs in rocket ships. Fast in straight lines but can't handle a fight. Only played it for 5 minutes and the problems were instantly visible, how the testers didn't notices this beggars belief. New year, same old story.
Leaving the AI difficulty locked at 35% is what's holding the whole feature back. I can't believe it's just being left that way.
Edit: It just feels like, for the past few years, when there's a fix needed, the minimum amount of effort possible is put into it, corners are cut, compromises are made, and it becomes just surface-level, papering over the cracks.
"But for this to work properly, you need to fix this aswell"
"Nah, just do this and leave it. It'll take too much time and effort, need to work on the eSports model anyway. Besides, this game is only for casuals now, they won't notice."
That's how it feels.
Sorry mate I only played for 5min it is for the children I am afraid but it is not a serious game.
Where was that thread with the easy fixes that are simple, and should be easy enough to fix?
- ScarDuck142 years agoLegend
@domo_v2The low hanging fruit thread by @Monzstar83 ?
No idea🙄😇
It’s in suggestions👍https://answers.ea.com/t5/Game-Suggestions/Reprise-Low-Hanging-Fruit-Thread/m-p/12763259#M601
About F1® 23
Recent Discussions
- 3 hours ago
- 3 hours ago
- 4 days ago
- 24 days ago