Forum Discussion
ScarDuck14
3 years agoLegend
@Alastre It’s you that is obsessed buddy. Don’t see the issue in anycase. Provided it affects you all equally what’s the issue? Just makes for more strategy with more stops. Which is what everyone wants instead of one stop races. Makes no difference in multiplayer.
Meza994
3 years agoSeasoned Ace
Regarding the tyre wear at Qatar ingame.. I think its actually too little compared to real life😂
- ScarDuck143 years agoLegend@Meza994 It’s only an issue in game is racing the Ai. They will mostly do a soft/medium. Whereas I’m pretty good on tyres and still have to do a two stop. Strategy gives me a M/H. So either game needs to reduce wear or give more accurate strategy which includes the Ai. I prefer 2 stop as it adds more variation.
- Meza9943 years agoSeasoned Ace@ScarDuck14 I know buddy, experienced the very good tyre wear on the AI too although not that extremely.. Just wanted to have some fun haha
The thing that should be changed is AI tyre wear not too high wear on some tracks - unless its a bug which we cant deny currently for some people.. The game doesnt seem to improve at all bugwise - Meza9943 years agoSeasoned Ace@ScarDuck14 Funny thing though after i played around at the weekend for a little bit to maybe get somewhat near realistic wear aaand well.. with a 1.4 tyre wear multiplier at 50% at Qatar i got ~14% wear on softs per lap.. then i thought to test if the AI really has same/similar wear behaviour so i changed the tyre wear multiplier to 0.5 so basically almost a third.. result was something like 1.4% wear per lap..
For the AI it seemed less extreme in both cases but the direction was right for sure but something definitely seems to be bugged there, the strategy actually expects a tyre wear of 2.8% per lap yet it was only half of it and im really not that great on tyre saving😂