Forum Discussion
2 years ago
Well... sales/revenue will absolutely be the ultimate deciding factor.
Agree... almost.
But what if we look about sales from different angle? I mean - how many EA loses, not adding support for PSVR?!
Of course - if there's no VR support for PC version, then it's totally understandable, that EA will not invest in making ONLY PSVR2 version... But - if F1 have VR support for PC version, then I'm pretty sure, that making PSVR2 version isn't so big investment, that it will not worth for EA.
For me it is simple - GT7 "ruined" me! I will never buy any game without PSVR2 support anymore. For example - I bought every single release F1 series since 2008 I guess. I will definitely skip F1 23, if it will not support PSVR2.
2 years ago
@Toy4584 That’s my point exectly how much would it cost to port something they allready developt. I will buy F1 ‘23 for my collection sinds i own every F1 game but i will buy it either next year when it’s €10 or better used when it’s cheap, i won’t play it anyway. Like you said GT7 VR haa changed the game
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