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- @ScarDuck14 Sure for PC it's 10 000 times more complicated to make "bugfree" game...
All machines uses different drivers, GPUs, CPUs, memorys, hard drives, etc etc etc... To run smoothly on all these combinations is ridicilously "hard"...
PS5 - ony machine, one GPU, one CPU... - ScarDuck142 years agoLegend
@Toy4584Yes Ive argued the point many times that games on console shouldn’t have bugs as if it works on one it should work on all.. Whereas figuratively speaking no 2 pcs are the same.
But to say it fully works on PC is wrong. - @ScarDuck14 I never said it runs smooth😂 but you know what i mean
@ha6hk3w77mwj wrote:
@Ultrasonic_77There has been a official no this year from EAWhere? It's not been mentioned in any of the pre-launch info. but I've seen nothing more than this. Have you? Also I was referring to your 'no' as distinct to 'never say never', i.e. referring to future titles.
@ha6hk3w77mwj wrote:
@ScarDuck14You are 100% right that we are bias, how ever saying they only put it in the game if they know it’s worth it isn’t realy the case. Look at F1 ‘22 for exemple, putting super cars, clothes, table’s, couches and all that lifestyle crap in the game wasn’t realy worth it was it? I’m pretty sure porting vr cost less money and time than building the whole life part from scratch. Life nobody asked for and nobody wanted, atleast with vr they know people want itI'm assuming that those involved genuinely thought that the F1 Life stuff would appeal to enough players to be worthwhile. Whether this panned out or not is a different question. Personally the idea of lamps and sofas as rewards for good performances in an F1 game still blows my mind, and I'm sure there will be a point in the future when newer players will think we're making stuff up if we mention it!
- @Ultrasonic_77 For sure they think we’re making stuff up😂 but that’s my point they thought lamps and sofa’s would apeal to players but for vr they know it apeals to a amount of players and when developt they had no id of knowing how well it would sell they only had sony’s 3 million estamated sales and with psvr2 in stores now sales will most likely go up
- Since F1 23 was announced, EA has confirmed to UploadVR that F1 23 will only be playable in VR on PC, with no plans for PSVR2 support.
https://racinggames.gg/f1/lack-of-f1-23-psvr2-support-is-a-massive-missed-opportunity/
@ha6hk3w77mwj wrote:
@Ultrasonic_77For sure they think we’re making stuff up😂 but that’s my point they thought lamps and sofa’s would apeal to players but for vr they know it apeals to a amount of players and when developt they had no id of knowing how well it would sell they only had sony’s 3 million estamated sales and with psvr2 in stores now sales will most likely go upDevil's advocate: neither of us actually knows which would appeal to more people. Huge numbers of people have zero interest in PSVR2 support remember, including 100% of players on PC and XBOX.
From a personal perspective I have zero interest in PSVR2 support as VR makes me motion sick almost immediately but I would have happily gone without F1 Life so fans could have had this!
- ScarDuck142 years agoLegend@Ultrasonic_77 I also have zero interest. Not until it’s cheaper and more games are released. So probably in a year or 2
- @Ultrasonic_77 I think we all know more people have intrest in psvr than a sofa and lamp simply because nobody cares for that.
But i agree that not all people care for psvr, but that goes for pcvr aswell
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