@ScarDuck14 & @AllanWeigand That is exactly the key point here, the game limits the user with the assists, cuts engine power with TC, braking with ABS takes slightly longer to fully decelerate (albeit with less tyre wear, which isn't relevant in TT anyway) etc.
So to argue that you get an competitive advantage is simply not truthful, a seasoned driver without assists would beat a driver on a controller with (with any level of assists) any day of the week.
And regarding the racing line, if one isn't familiar enough with a track, one can just enable racing line until more proficient at said track, nobody is forcing you to not use it.
@AllanWeigand wrote:
@dotazured wrote:
@AllanWeigandThere's a big difference in actively modifying the game and/or memory values to give you artificially better grip (cheating), and using built in features in a game, don't you think?
Are you seriously comparing competitive cheating with accessibility features and trying to argue that it is the same thing?
I am confident that you would be of the opposite opinion if you had any disabilities or impairments.
artificially better grip - that would be called Traction Control would it not?
of course accessibility features should be there, but tell me where in this game can apples be compared to apples? Like for Like? name 1 spot? I can't. A racing game can't just be about participation trophies there has to be some fair competition.
So you are doubling down here on your stance that actually cheating (actively modifying memory tables and grip values of the game with external tools) in a competitive setting is comparable with using the accessibility features in a game? Get real.
In the case of online cheating, it's not the traction control (limit engine output) in the sense that's already present in the game, it's literally more mechanical grip, think using a super soft tyre instead of a Soft, which enables you to take corners quicker, and not reduce slipping the same way like the actual TC does.
It's not even remotely comparable.