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nothing has changed on the curbs and the tire pressure, everything is unchanged... you can make another three thousand changes by having a pre-set track, the air and the fake ambient temperature are of no use. You must at least realize that the environmental simulation is essential in a game of racing especially in F1.
I also have the feeling that nothing has changed. Or at least not in as big way as it's been hyped. The handling model is much better than what it was at the release, but it's still horrible. You can slide as much as you want, there will be no consequences after that. You're actually faster when you drive like a *, and yenk the car all around the track. From any view, it looks ridiculous. It looks like a stupid idea. You have a ridiculous amount of traction everywhere. I just can't understand the reason why? But for real, who thought that it will be a good idea? Did somebody tried it out before release? The ERS system is unrealistic. I almost can use full of my ERS, and i can recharge it in the same lap. And yeah, i know, we, the community asked for the multi functional ERS, but not in that form. Hell no. The curbs? They act strangely. In the fast corners, if you touch the inner curb, it can spin your car. Maybe that's okay, but what's the matter with all the big curbs, like sasuge curb, etc? You can jump all over them. They just there, but that's all. No reason to exist.
You know what, guys? I've been buying your games since 2011. I'm a hardcore fan, i have been with you ever since. But the F1 24 is like a Need For Speed Game. It just doesn't feel realistic at all. It's just not! By having bunch of surrealistic stuffs, it's unenjoyable. Sometimtes i feel like you made the game for controller players. But i don't know why. You should listen to all the constructive cricism. We are not against you... we are with you.
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