@superhoops82 wrote:
If you reach those 100k PSVR2 owners who play GT7 (and won't get flat only racing games again like myself) that would bring in £7 million. I don't believe for a second that it would cost anywhere near that much to implement PSVR2 support for F1 24. I think it would sell considerably more that that for PSVR2 users due to the greater appeal for F1.
And as the previous poster said, this is a setup that is same for all and should be easier to make into a very satisfying experience like with GT7.
Hmm as opposed to a sale of a game that "reaches" 54M PS5 owners compared to 600K PSVR2 owners?
You're the 1.1%, forget it. PSVR2 is never going to make economical sense to add to any game. Not even it a "tail wagging the dog" or worse "Chicken and Egg" scenario.
In the same way PC VR hasn't equated to more sales.