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I want to offer a different POV.
The POV of someone who has been loyal for 12 years and did not buy F1 24.
Ive been playing the F1 games since 2010 on a yearly bases. Until F1 2019 i played on a controller and from 2020 onwards on a T300 wheel. In 2019 i started league racing and only played online. never touched singleplayer (except 2020-2021 my team)
Imo the games have gone massively downhill since F1 22. No more actual improvements have been made. All updates have pretty much made the game experience worse and worse. And then since 2021 every patch was not even an improvement anymore, but simply causing more issues. And that downhill spiral has increased a lot over the last years. The amount of carryover bugs/glitches we see is inexcuseable.
I did not buy F1 24 because it was obvious to me that this game will be a massive step backwards. The handling is ultra unrealistic. The traction is not remotely like F1 cars behave. Anything about the driving is so far off reality that it really turned into a bit a joke. Things such as the delta time thru sector splits being gone since F1 22 is unbelievable. This is a racing game and I am not able to set the delta I want to see in a session. And not just that: but also the entire sector deltas being taken away shows me that there is zero interest to actually give drivers on a more competitive level adequate racing information.
Lets talk about League Racing:
Even tho a minority of the players have engaged in league racing, this was the backbone of the F1 Game franchise! But thanks to all the bugs ingame you make competetive racing look unserious as hell. F1 Esports is laughable. Game issues deciding E-Sport Races is something I have never seen before. Same in league racing. I have been running a league for 3 years now. Its no fun at all. Because every week game issues affect results. And people practice for hours to have good results just to be screwed over by a broken safety car, broken delta time, invisible bump, weird track limits etc. By killing league racing you have lost a huge part of the playerbase.
Overall its clear to me that there is no love from EA whatsoever. There is no interest in providing a game that moves forward. In fact, its the other way around.
The games are being build on an engine from 2015. Essentially every year is the same game. Since 2015... EGO is fully outdated and broken. A developer friend of mine explained it like this: "you have a 10 year old engine that you try to improve every year by adding new things to it. The code is getting more complicated every year. At some stage you reach a point where every end is somehow connected to something on the other side that minor changes here cause massive issues there..."...
And this is exactly whats happening. A patch is supposed to fix tires or whatever. and that patch causing an invisible bump on a track.
The amount of issues with these games cannot all be put into one answer.
if you want a solution then look at AC or GT. You can drive with controller but the overall game is made for a wheel. and thats how it should be, as we are still in a racing game. Racing = driving = wheel.
The focus needs to be more on realism. In F1 24 you drive without any assists and somehow it feels like you are having medium TC enabled. How the hell does that make sense?
Then shift your focus back to the real community. The league racing community. We have seen it in the past. If league racing is happy = game is successful.
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