Forum Discussion
3 months ago
@IanM282 I fully agree with this proposal. I even don´t know what kind of game I´m playing. So many pointless "gimmicks" inside the game - totally pointless. Moreover: this kind of unrealistic content makes the overall gaming experience even worse not only from the player point of view, but also from the development focus and future patches and fixes.
Bring back the old F1 game design from the Geoff Crammond´s era. What we actually need is quite simple:
- online time trials
- online and offline customisable racing (week-end scenario)
- online and offline championship
- free run (where you can test everything without the outside pressures - even pit-stops, strategies and tactics, dry and wet setups, etc...)
That´s it. Very simple, but fully functional F1 gaming environment where the core of the F1 gameplay represents simple, but fully working environment for anyone.
Don´t get me wrong, I do not complain, I like the overall track design - it´s been significantly improved over time - I like it very much. Handling is fair enough even for players they prefer wheel and pedals - it´s good. I like the customisable camera setting - especially from the cockpit view - perfect! The sound was not bad at all, but now, after the last patch, the Ferrari engine is totally useless.
Look at the present EA WRC game - it´s been drastically improved over time and now, it´s amazing piece of software, it really is the best rally game on the market now, hence the F1 game is going the wrong way and the devs do not know how to get out of this neverending mess.
Please respect the loyal fanbase, focus on core gaming elements, improve the game accordingly and think twice before the next F1 release, because this one is really very bad indeed, almost unplayable at this stage.
Bring back the old F1 game design from the Geoff Crammond´s era. What we actually need is quite simple:
- online time trials
- online and offline customisable racing (week-end scenario)
- online and offline championship
- free run (where you can test everything without the outside pressures - even pit-stops, strategies and tactics, dry and wet setups, etc...)
That´s it. Very simple, but fully functional F1 gaming environment where the core of the F1 gameplay represents simple, but fully working environment for anyone.
Don´t get me wrong, I do not complain, I like the overall track design - it´s been significantly improved over time - I like it very much. Handling is fair enough even for players they prefer wheel and pedals - it´s good. I like the customisable camera setting - especially from the cockpit view - perfect! The sound was not bad at all, but now, after the last patch, the Ferrari engine is totally useless.
Look at the present EA WRC game - it´s been drastically improved over time and now, it´s amazing piece of software, it really is the best rally game on the market now, hence the F1 game is going the wrong way and the devs do not know how to get out of this neverending mess.
Please respect the loyal fanbase, focus on core gaming elements, improve the game accordingly and think twice before the next F1 release, because this one is really very bad indeed, almost unplayable at this stage.
IanM282
3 months agoSeasoned Ace
@ruksak Agreed, what Geoff Crammond did back in the day was simple but effective and worked with the absolute main priority being focused on F1 racing and not gimmicks.
I played GP2, GP3 and the final series GP4. Way ahead of their time. A friend of mine said as soon as EA took over the game would go rapidly downhill and he was not wrong.
Pointless unrealistic drivel does not belong in any F1 game.
I played GP2, GP3 and the final series GP4. Way ahead of their time. A friend of mine said as soon as EA took over the game would go rapidly downhill and he was not wrong.
Pointless unrealistic drivel does not belong in any F1 game.
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