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Basically it would be enough for now:
- Correct handling
- Correct traction control
- Fix ERS, DRS and start light bugs
- Rework tires
- Correct sound
And then carry this over into 25 and don't reinvent the wheel again. Then you can devote yourself to other
things, as noted by RacerOP81, for example. Story mode is OK and fun. F1 Live is so unnecessary. This
probably takes up too much development time that could be used more sensibly. When it was released, the
game was on the right track, but was basically patched into a bug game. In the beginning, it was really fun
and enjoyable compared to F1 23. But you get the feeling that things are read here, but still ignored. After
the massive criticism, I would have expected that the various bugs would be worked on again and corrected
in this game. After all, this would significantly help the development of F1 25, whether the adjustments are
sufficient and accepted by the community.
Regards Sascha
jThe more I play the more irritating it is to have to change the AI pn some tracks to stay roughly where I belong, that needs to be smoothed out. I suggest go drive on full assists at each track to see where the AI needs to be changed. Canada, Hungary, and Netherlands are 3 that come to mind right away.
The in race goals are OK in career but the drain the ERS battery is silly and often comes when I am in a battle and need to be smart with my battery. These goals need to make more sense.
- IanM2823 months agoSeasoned Ace
The AI balance regards to their performance from track to track is so inconsistent. How on earth can you win at Bahrain by 15 seconds and then struggle to keep up with the Williams and Sauber at Suzuka? And please don't tell me it's setup related. I've been playing F1 games since Geoff Crammonds GP series and can setup the cars with my eyes closed!
I clearly remember this to be the case in F122! It was so imbalanced. F123 was miles ahead in terms of AI consistency.
I have speculated this theory recently that because it's the team who made F122 also made F124 (assuming from what I've read is correct) it's just like they have just used the AI coding from 22 to 24. In addition the ridiculous acceleration out of the corners is exactly the same as it was in 22. Absolutely never an issue in 23!
EA, if I were you I'd honestly consider hiring a real and experienced F1 fan as part of your development team. Someone who actually cares and understands what is required to make a proper F1 game to provide us with much better content, realism and attention to detail.
Surely by now you must realise what you are doing isn't working. Forget all the meaningless content and improve the game with absolute focus on real F1 content.
I also ask, how on earth did we ever arrive at F124 in this condition? F12020 had more tracks, massively improved race wear regarding helmets and even classic cars.
Why have you stripped the game back to feature absolutely nothing in comparison and even managed to make the core gameplay utterly atrocious, especially handling and AI.
Completely unacceptable for £90!
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