@ScarDuck14 wrote:
@Meza994Still Op on straights and high temp tracks. day 1 patch will probably include finalised handling regardless if it’s good or bad. So really hoping that they have a plan in place to adjust Ai pace so it’s balanced better. Ai being indestructible last year hasn’t been fixed either. so I’m guessing bad handling bad Ai at launch
You will probably be right about that but i wouldnt be so hasty about the OP on straights.. Could just be different setups so far but its probably again the OP straightlinespeed. need to test it myself though.. High temp tracks was to be expected and something i really dont understand, they even got a not too bad system for the AI tyre temps back before 2020 they just needed to make the AI affected by their temps too, now they are affected but forced into perfect temps.. Id really like to talk with the people who do the AI to know what exactly keeps them from adding it.. There must be a reason why the AI are not allowed to be affected by engine or tyre temps but i cant imagine that it would be so horribly bad if those effects would be balanced properly, doesnt have to be 100% even 80-90% with smooth curves of grip/power loss should suffice for the AI to handle it..
Anyway day 1 patch gonna be interesting and the first few patches for the handling considering how bad the state of sales is right already and when even the core of content creators give out warnings.. Cant be good for EAs sales..