Big AI issues
I am a casual controller player and 110 AI is too slow. Their pace also differs too much track to track, they are ridiculously fast in the wet and sometimes on straights. As they don’t seem to be affected by dirty air, potentially making them sensitive to it would at least give a player some gap behind when defending, which could create a more competitive scenario on corner exits leading onto straights.
At some tracks like Monaco in the penultimate corner the AI literally do not accelerate which I find quite unbelievable no dev picked up pre release. They are also baffling in career qualifying, every time a top car is knocked out and in q1 or q2.
Annoyingly their wet pace is the sort of challenge I’d expect from 110 ai but if that is the case, they need to be made much quicker in the dry. At Canada I was around half a second per lap than gasly in the dry, the rain comes and I’m 2/3 seconds a lap slower. Ridiculous to a point where I may need to turn off wet weather all together or maybe try without carcass tyre temperatures being simulated.
There needs to be some kind of slider where we can edit the difficulty/ their ability like on FC/Fifa games.
The game is a substantial step forward from last year but is still a way off optimal