Forum Discussion
TTZ_Dipsy
2 years agoLegend
They totally went overboard but the AI was nerfed to force better defensive play from the humans - Been a major problem for a few years now and I'm not sure they're able/willing to change it
BoredJason13
2 years agoSeasoned Veteran
@TTZ_Dipsy All the more reason to have two different styles of play between online and offline modes. I understand it felt like 90% of the online community played “skill zone d” so you had to nerf it, but now when you play offline it’s like lol you suck how dare you attempt to play defense the correct way and your teammates are now traffic cones
- TTZ_Dipsy2 years agoLegend
No matter how arcadey you get, i think all modes should still follow the proper rules of hockey - The biggest issue players face is the fact AI itself is never updated to catch up to new human capabilities.
Not talking about the human brain creating complex and even funny plays, but when we're given more speed to emulate real world events but the AI never gets the memo it just makes for a horrible time. Nobody wants the cpu to dominate, we just need them to put in minimal effort -- in koder for that to happen, the devs need to work on major overhauls
- rsandersr472 years agoSeasoned Ace@TTZ_Dipsy Yeah, the problems are the AI seems to HAVE to play the same across every mode.. no idea why..
In EASHL I honestly have no issue with bad AI because I think clubs should do everything they can to play with real humans because people don't play that mode to play against AI. So imo I'm okay with punishing teams for this. You also routinely find teams who force their AI to play defense for them while they cherry pick hoping for an easy goal this should be punished! A.i. is really good at breakout passes to them and will pass almost perfect off boards, they make the correct line to the puck and win about 90% of 50/50 puck battles so they are really good at getting any loose puck and throwing it up the ice. In that mode, I'm 100% fine with them being AWFUL and with all the mistakes they make because in nearly every game they make a handful of great plays. I don't think people (who play with AI routinely) notice how often they get to loose pucks, or how often they make a really good pass. They notice all the mistakes they make. Take a look at the end of a game at offensive puck possession and the teams with more AI generally will have a higher possesion time. This is due to loose pucks, 50/50 puck battles, and good breakout passes. They do make REALLY bad mistakes but what they do well goes unnoticed. It's also often the people who depend on the CPU to bail them out the most in EASHL that have the biggest issue with them. When they're not getting bailed out on defense and getting as many of those perfect passes up the ice they blame the CPU. Forget getting a human defenseman who will make mistakes themselves or complain to them that they need help in the defensive zone and get irritated that they are cherrypicking all game.
In WOC I understand skill zoning or w/e is an issue.. but you can't control your whole team. They probably need to be made to be a little more competent.
In offline modes and online vs they need to be better for sure.- RelentlessJ692 years agoSeasoned Hotshot@rsandersr47 Lmfao dude said punish teams that don't have a full 5 person squad... It shouldn't matter if you have 2, 3 or 4 members, AI should at least be serviceable. There's times where only me and one of my friends can play at the same time, I watch the AI defense let these people breeze in and score on something that should be saved more often than not 90% of the time.