Forum Discussion
@KidShowtime1867 wrote:
@Fadetoblack021 wrote:Does your momentum from "thrusting up your shoulder" throw you five feet across the room?This isn't 5 feet.
@Fadetoblack021 wrote: If not, why would it happen on the ice?Lack of friction. Blades on Ice. The player also takes a couple of strides after the hit movement:
40 years on skates, NOT how that works. Don't make me break out Newton's third law of motion.
@Fadetoblack021 wrote:40 years on skates, NOT how that works. Don't make me break out Newton's third law of motion.
So blades on ice create just as much friction as shoes on a carpet? Please, break out Newton's 3rd and educate us.
I'm literally showing a gif of the player taking strides after a hit and you're saying 'that's not how that works'.. I honesty don't get it lol
- Fadetoblack0212 years agoRising Vanguard
@KidShowtime1867 wrote:
@Fadetoblack021 wrote:40 years on skates, NOT how that works. Don't make me break out Newton's third law of motion.
So blades on ice create just as much friction as shoes on a carpet? Please, break out Newton's 3rd and educate us.
I'm literally showing a gif of the player taking strides after a hit and you're saying 'that's not how that works'.. I honesty don't get it lol
I didn't say blades make as much friction, no idea where that came from. I'll try to explain it to you more clearly.
Newton's third law states that for every action there is an equal and opposite reaction. In this case, if I tuck my elbow and lift my shoulder on skates it wouldn't force me to skate, glide, leap ahead, or need to take several strides to absorb all the energy from simply tucking my elbow and lifting my shoulder.
The momentum from most hits comes from your existing speed and mass. Being in a better position than the person you're hitting makes them unable to absorb the opposite force you're applying and they fall. Hopefully this sheds some light on my boy Newton.
I understand the concept of what they're attempting but the "locking in and bouncing out" animation makes it feel like I'm charging someone into their grave on every play.
- KidShowtime18672 years agoHero
@Fadetoblack021 wrote:I understand the concept of what they're attempting but the "locking in and bouncing out" animation makes it feel like I'm charging someone into their grave on every play.
let off LS when using a shove. If you're still holding LS in a direction while the shove animation plays out, you'll move in that direction.
- Fadetoblack0212 years agoRising Vanguard
@KidShowtime1867 wrote:
@Fadetoblack021 wrote:I understand the concept of what they're attempting but the "locking in and bouncing out" animation makes it feel like I'm charging someone into their grave on every play.
let off LS when using a shove. If you're still holding LS in a direction while the shove animation plays out, you'll move in that direction.
I wasn't pressing anything other than circle in the clip once I got to a standing position. No stick, no skating, just pressing circle.
